Flapcake wrote:Players do not start on one side only, so its not a problem.
From this statement it seems that if they did start on one side only (1 v 1) you would see it as a problem.
I know the map is way past beta, but I was just wondering. I thought this map was designed to be one of the best maps to play with the trench setting. I don't play the map often and just ran into it on a random 1 v 1. I just thought the ability to move directly from the plane and any 6 positions in the north compared to the plane and any 3 positions in the south gives the north a distinct advantage.
You don't have to agree or change anything I was just wondering if it was designed this way on purpose for any specific reason or if there was any advantage that the south has to balance out the advantage for the north.