Victor Sullivan wrote:One thing you could consider is adjusting the territory bonus to +1 per 2, to help promote venturing into neutral territory.
The problem with this type though is you will get players shooting forward to grab as much as they can. If you consider that every piece you have can be moved, you can grab an additional 16 squares (at least) giving a second round drop of an extra 8. Who ever goes first would win the game in round 2. Even with a bonus structure in place, you could never come back from that.
natty_dread wrote:One question. Are you going to introduce any bonuses on the map?
No, I ran a poll over the bonuses for 3 weeks. No bonuses.
As the gameplay stands currently (looking at the version on 1st page) the gameplay combines some of the worst design elements of gameplay: symmetry, totally open gameplay and lack of bonuses. You could maybe get away with 1 or 2, with compensating factors, but all 3... I don't think it's going to work.
Yes, the board is symentrical, I cannot get away from that as it is a copy of a chess board.
Totally open, I disagree. Try going from A4 to A5. It takes 3 moves to move one square. But, yes, it is very open.
The bonuses have been discussed. There was a poll, and everyone had a chance to come into the thread and vote for there option. I put into the thread title "Bonus Poll" so this question is now resolved.
thehippo wrote:What do you mean by symmetry? After the first two or three moves symmetry will be gone.
The board is a grid of 8 by 8. It is symmetrical.
Nothing posted for two weeks apart from a few votes. Then all of a sudden, people come in and say are you going to do bonuses
There has been a poll, it was open for 3 week, you could of voted to have bonuses. As the bonus poll was a tie, I have stated, if anyone had bothered to read my last post
Here is my last post for you to read again.
After 3 weeks off poll and 16 votes cast, the time has come for a decision to be made.
8 without bonus.
8 with normal continent bonuses.
0 votes for the column bonuses.
As the map maker, I am going to break the tie and go with my original idea of no bonuses. I will though produce the two different maps incase when we get to beta, it proves faulty.
Now that that is sorted, lets get on with this one.
Anything else before a GP stamp mods?