King's Court 2 [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: King's Court 2 - BETA (Live now)

Postby Kabanellas on Thu May 03, 2012 2:50 pm

Thanks a lot Seamus!!

It's part of the concept on KC2 to have some differences between Houses/Castles unlike what happens on KC1 where all Castles are pretty much the same. This spices up game play because you have to adjust the game play accordingly to where you start. You can also take some hints from that diversity, as to where players are starting, when you play in fog.
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby Kabanellas on Thu May 03, 2012 2:58 pm

There is something bothering me concerning the Admiral. I'm having the feeling that people will choose 90% of time the Admiral over the other counselors, having that useful feature of taking any port from there... Basically the Admiral is far more useful than any of the other Counselors.

I'm proposing a negative effect to balance things and make it a bit less appealing and less powerful. Maybe a -2 per Port?
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby chapcrap on Thu May 03, 2012 3:01 pm

Kabanellas wrote:There is something bothering me concerning the Admiral. I'm having the feeling that people will choose 90% of time the Admiral over the other counselors, having that useful feature of taking any port from there... Basically the Admiral is far more useful than any of the other Counselors.

I'm proposing a negative effect to balance things and make it a bit less appealing and less powerful. Maybe a -2 per Port?

How about instead it bombards the ports instead of attacking them?
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: King's Court 2 - BETA (Live now)

Postby Kabanellas on Thu May 03, 2012 3:07 pm

I thought of that initially - but that would probably make it a bit redundant on the great scheme of things... The bombard ability of the Duke and his bonus capability make him much more appealing over the Admiral.

Maybe a -1 (or-2) per port for the Admiral? Taking ports with him might be useful, but comes with a cost...
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby Seamus76 on Thu May 03, 2012 3:41 pm

chapcrap wrote:
Kabanellas wrote:There is something bothering me concerning the Admiral. I'm having the feeling that people will choose 90% of time the Admiral over the other counselors, having that useful feature of taking any port from there... Basically the Admiral is far more useful than any of the other Counselors.

I'm proposing a negative effect to balance things and make it a bit less appealing and less powerful. Maybe a -2 per Port?

How about instead it bombards the ports instead of attacking them?


This was my thought too. Just make it bombard instead of attack. I see what you're going for by having that difference, but to me the redundancness (not sure that's a word, but it is now) would be a good thing for the Admiral. I'm not sure if you've seen a lot of Admirals being taken in other games, but in the ones I have played it's been more often Lord Chamberlain. Not sure why, maybe it's because you get +2 (most of the time if you still have your 2 nobles) and another +1 auto deploy, so basically +3. To me that's better than the Admiral, maybe not as "useful", but +3 is pretty useful as well.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1417
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: King's Court 2 - BETA (Live now)

Postby chapcrap on Thu May 03, 2012 4:08 pm

Honestly, to me, I wouldn't mess with the gameplay at all except to perhaps make the College of Cardinals have a little higher number. That's debatable. I really like the way everything else plays out.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: King's Court 2 - BETA (Live now)

Postby nudge on Fri May 04, 2012 5:43 am

Knights and archers do not appear to be balance around all castles.

House of Finwe has 2 associated archers and no knight.

House of Doriath has 2 associated knights and no archer

all the other castles have one of each
User avatar
Private 1st Class nudge
 
Posts: 145
Joined: Tue Nov 28, 2006 8:05 am
Location: Perth, Australia
Medals: 48
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (2) Teammate Achievement (3) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2)
Tournament Achievement (5) Clan Achievement (6)

Re: King's Court 2 - BETA (Live now)

Postby chapcrap on Fri May 04, 2012 10:13 am

nudge wrote:Knights and archers do not appear to be balance around all castles.

House of Finwe has 2 associated archers and no knight.

House of Doriath has 2 associated knights and no archer

all the other castles have one of each

This is true. Also, there appears to be 5 counselors and 10 castles.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: King's Court 2 - BETA (Live now)

Postby Seamus76 on Fri May 04, 2012 10:21 am

chapcrap wrote:
nudge wrote:Knights and archers do not appear to be balance around all castles.

House of Finwe has 2 associated archers and no knight.

House of Doriath has 2 associated knights and no archer

all the other castles have one of each

This is true. Also, there appears to be 5 counselors and 10 castles.


I pointed this out as well on the last page, and Kabs wrote this back in response, which makes sense. Personally I don't like the two catapults in Hareth, or that there is no Knight in Finwe, but I do understand how the diversity can be an extra wrinkle for the game play.

Postby Kabanellas on Thu May 03, 2012 3:50 pm
Thanks a lot Seamus!!

It's part of the concept on KC2 to have some differences between Houses/Castles unlike what happens on KC1 where all Castles are pretty much the same. This spices up game play because you have to adjust the game play accordingly to where you start. You can also take some hints from that diversity, as to where players are starting, when you play in fog.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1417
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: King's Court 2 - BETA (Live now)

Postby chapcrap on Fri May 04, 2012 4:23 pm

Seamus76 wrote:
chapcrap wrote:
nudge wrote:Knights and archers do not appear to be balance around all castles.

House of Finwe has 2 associated archers and no knight.

House of Doriath has 2 associated knights and no archer

all the other castles have one of each

This is true. Also, there appears to be 5 counselors and 10 castles.


I pointed this out as well on the last page, and Kabs wrote this back in response, which makes sense. Personally I don't like the two catapults in Hareth, or that there is no Knight in Finwe, but I do understand how the diversity can be an extra wrinkle for the game play.

Postby Kabanellas on Thu May 03, 2012 3:50 pm
Thanks a lot Seamus!!

It's part of the concept on KC2 to have some differences between Houses/Castles unlike what happens on KC1 where all Castles are pretty much the same. This spices up game play because you have to adjust the game play accordingly to where you start. You can also take some hints from that diversity, as to where players are starting, when you play in fog.

Yes, I know. I was being sarcastic by pointing out other obvious features of the map...
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: King's Court 2 - BETA (Live now)

Postby J_Indr on Fri May 04, 2012 5:10 pm

There's a bug - Beoren knight borders Beoren castle, although it should not be able to attack it.
Corporal 1st Class J_Indr
 
Posts: 177
Joined: Mon Aug 30, 2010 5:24 am
Medals: 24
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (2) General Achievement (1)
Clan Achievement (1)

Re: King's Court 2 - BETA (Live now)

Postby dwilhelmi on Tue May 15, 2012 4:08 pm

Is the one army for every two knights and a castle supposed to be cumulative? If you have two castles and two knights, should that be a +1 or a +2?
User avatar
Brigadier dwilhelmi
 
Posts: 161
Joined: Tue Apr 06, 2010 10:05 am
Medals: 37
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) General Achievement (3)
Clan Achievement (9) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby Kabanellas on Tue May 15, 2012 6:55 pm

dwilhelmi wrote:Is the one army for every two knights and a castle supposed to be cumulative? If you have two castles and two knights, should that be a +1 or a +2?


it will only work for 1 castle
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby Kabanellas on Tue May 15, 2012 7:11 pm

updating the 'to-do' list:

-Darken the hex borders a bit (Image files)
(do you really want me to do this? I don't think that this is really necessary and the map will look worst)
-Correct 'Chamberlain' spelling (Image files)
-Correct S17 archer, it should be A17 archer (Image files)
-Correct HB2 knight to NOT border Beoren castle (XML)


Considering:
-Remove the auto-deploy bonus on Ports ? (XML and Image files)
-Decrease killer-neutrals on the College of Cardinals from 6 to 5 (XML and Image files)

-Admiral is the only Counselor that can drop troops from the Court to a non-bombard region, which makes him especially powerful over the others - considering to add a negative effect (-1) for owning the admiral and a port, or maybe -1 for every 2 ports (XML and Image files)
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: King's Court 2 - BETA (Live now)

Postby chapcrap on Fri May 18, 2012 1:59 am

I would make zero gameplay changes...except to make the knight's bonus like KC1. You should get an increasing bonus for more castles and knights.

Also: viewtopic.php?f=57&t=171155
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login