Ya look into it Kaban, cause so far in one map I have used T1 to my teams advantage by stacking HB going straight for T1 and complletely destroying all of HA's areas since the poor guy never even took his catapult, I figured out the strategy so in this game
Game 11907597 when my castle HJ got bombarded later in the game when they took the Trebuchet 1 via the port. Being my first time on the map I realized being narrowed down to an archer sucks so I went around each castle figuring out where the safe spots were from Trebs. It wont be a problem for the less competitive play but in any clan competitions all the other clans will soon realize the weakness of castle HA and also that T1 is the strongest Trebuch in the map and T4 is probably the second strongest Trebuchet based on the damage opportunity they have. As someone else said, I like the variety, but HA needs a little bit of love. Its actually better if u switch them because losing access to A01 archer makes the castle a tiny bit safer from an archer invade not that Ive ever seen one yet, the only downside of the switch is the access to the K Knight which is further away via knight to knight travel.
Also, I find it hard to figure out which castle goes to which noble by looking at the pictures alone. Im not sure if in small lettering you can put the castle name right below each noble and extend the 'key' a little larger to make room for this. The only way I figure out which castle to take to eliminate their noble is using BOB. I come into this problem after the castle has been taken by someone else or bombarded. The game I am in where I am having this trouble is
Game 11964765 where people have taken other peoples castles and it is getting confusing for when I am at a computer w/o BOB.
Im just trying to get every castle to have an option for a safety spot to get back into the game if hit by Treb, no one has to take these spots but at least they would be there and they wouldn't be a -2 either.
Suggestions I think would help improve balance and not significantly give any location an advantage:
HA: Switch knight with archer
HE5: Add road to here (its a safe spot from T3) (alternatively switch HE archer w HE5 and add road even safer spot if someone were to want to have one)
Label the Nobles so easy to associate with castle. Maybe this could be done like NJ for Noble Jaroman.
N06: add road
change the -2 non road to a -1 (this is just a preference, Im not really sure how often this really comes into play (this is probably least important change Id suggest)
N83: should there have been a knight here instead of a neutral spot? (would this add to the map, take away, or do basically nothing? I kind of think it would make it better, maybe someone would go for V10)
I really enjoy the map. Me and my buddies have been testing out a lot of team games on it and it is well designed through and through. I hope you dont see any of this as me saying ur map sucks cause it doesnt, its an awesome map and thanks for making it.