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King's Court 2 [Quenched]

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Re: King's Court 2 [Quenched]

Postby -=- Tanarri -=- on Fri Mar 08, 2013 11:45 pm

Gilligan wrote:At long last, congrats Kab. Record for longest beta map?


I think the record for the longest beta map is Das Schloss, no? I thought that was stuck in beta for something like a year.
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Re: King's Court 2 [Quenched]

Postby Gilligan on Sat Mar 09, 2013 12:38 pm

-=- Tanarri -=- wrote:
Gilligan wrote:At long last, congrats Kab. Record for longest beta map?


I think the record for the longest beta map is Das Schloss, no? I thought that was stuck in beta for something like a year.


If you count the time where it was closed (which was a few months) then probably.
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Re: King's Court 2 [Quenched]

Postby Kabanellas on Sat Mar 09, 2013 5:17 pm

thenobodies80 wrote:If he took months to provide an update!!!!.....but I know he was really busy with much more....mmm how to say? :-k ......"yummy yummy" things.
Or not Kab? :mrgreen: ;)

Anyway, again congrats for the quench...hope you will able soon to continue your buccaneer map idea.



ahhahhh :lol: :lol: :lol:

well some were/are yummy some were not so yummy 8-) 8-)

anyway, I'm eager to start working on the Age of Bucanneers project... ;)
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Re: King's Court 2 [Quenched]

Postby Oneyed on Sun Mar 24, 2013 3:03 am

this is maybe too late, but naming of regions is not clear. why in xml is region HD6 Road but in the map it is R24? and because map is supersized player must roll up and down again and again when he attacks or reinforce.
I mean why is not possible to have names the same? when region has in xml name HD6 why not also in the map? or vice versa?

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EDIT: I hold The Duke (who can bombard Knights) but I can not "see" some Knights. I mean I can not see their numbers, there are only question marks.
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Re: King's Court 2 [Quenched]

Postby Kabanellas on Fri Mar 29, 2013 9:59 am

Oneyed wrote:this is maybe too late, but naming of regions is not clear. why in xml is region HD6 Road but in the map it is R24? and because map is supersized player must roll up and down again and again when he attacks or reinforce.
I mean why is not possible to have names the same? when region has in xml name HD6 why not also in the map? or vice versa?

Oneyed

EDIT: I hold The Duke (who can bombard Knights) but I can not "see" some Knights. I mean I can not see their numbers, there are only question marks.


Hi,
names of hexes are located on top (of them). R24 is from the Hex below HD6. As for the Duke, he can only bombard 'K' Knights. The same applies to the Field Marshal, who can only assault 'A' archers
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Re: King's Court 2 [Quenched]

Postby Oneyed on Fri Mar 29, 2013 5:21 pm

Kabanellas wrote:As for the Duke, he can only bombard 'K' Knights.


I understand, but I hold the Duke but I see armies only of some Knights. armies of some Knights I can not see - there is only question mark.

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Re: King's Court 2 [Quenched]

Postby -=- Tanarri -=- on Sat Mar 30, 2013 8:18 am

Oneyed wrote:
Kabanellas wrote:As for the Duke, he can only bombard 'K' Knights.


I understand, but I hold the Duke but I see armies only of some Knights. armies of some Knights I can not see - there is only question mark.

Oneyed


Just to be clear, the Duke can only see knights that are on hexes which start with "K" for their region name. It is likely the knights you can't see do not start with "K" and are part of the castle areas.
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Re: King's Court 2 [Quenched]

Postby Oneyed on Sun Mar 31, 2013 10:26 am

-=- Tanarri -=- wrote:Just to be clear, the Duke can only see knights that are on hexes which start with "K" for their region name. It is likely the knights you can't see do not start with "K" and are part of the castle areas.


now I see. thanks :)

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Re: King's Court 2 [Quenched]

Postby stealth99 on Tue Jun 18, 2013 2:13 am

hey, just a quick question.

When you play this map in trench, does that eliminate trebuchet's?
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Re: King's Court 2 [Quenched]

Postby nolefan5311 on Tue Jun 18, 2013 7:48 am

stealth99 wrote:hey, just a quick question.

When you play this map in trench, does that eliminate trebuchet's?


Killer neutrals are not affected by trench gameplay. So, if you begin the turn not holding a killer neutral and then take the killer neutral, you can continue the attack from that killer neutral, all in the same turn.
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Re: King's Court 2 [Quenched]

Postby stealth99 on Tue Jun 18, 2013 10:28 pm

That leaves me with one more question. Is there a difference between "neutrals" and "killer neutrals". What does the word killer mean or refer to?
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Re: King's Court 2 [Quenched]

Postby nolefan5311 on Wed Jun 19, 2013 12:10 pm

stealth99 wrote:That leaves me with one more question. Is there a difference between "neutrals" and "killer neutrals". What does the word killer mean or refer to?


Any territory that resets to a neutral at the beginning of the players turn that holds it, is a killer neutral.
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