thenobodies80 wrote:
It's no more like when Lack allowed everything, forget that time. Now CAs really have the final say on things, you can like it or not, but this is how things will be done now.
Nobodies
Thank-you King tnb80
Moderator: Cartographers
thenobodies80 wrote:
It's no more like when Lack allowed everything, forget that time. Now CAs really have the final say on things, you can like it or not, but this is how things will be done now.
Nobodies
thenobodies80 wrote:cairnswk wrote:isaiah40 wrote:The other one was collections.
Thank-you isaiah40.
Is there any chance we can get these added to XML tutorial which is supposed to be our guide as to how do these updates for xml, please?
Is there a chance you stop to demand things all days/all time? Let me say you're becoming annoying (and i'm not talking only about this, but also about other things that have left me really disappointed)
thenobodies80 wrote:cairnswk wrote:New sizes will be:
Small: 800 x 850
Larage: 1040 x 1105
btw, these sizes are ok.
And i don't beleive that red boys hold you back on these things, but rather your inadequecies as a good time manager.
Better to remain silent and be thought a fool than to speak out and remove all doubt
thenobodies80 wrote:You right GH, sorry for not being able to bite my tongue. My fault.
Just...we're all full of him...really.
Sorry again
Nobodies
Seamus76 wrote:...
Edit: I like the design change. The towers have more of a modern feel to me. It is quite a change from the rest though, but it's cool.
koontz1973 wrote:cairns, now that the size issue is sorted, here is your sticky. Stamp in 2 days as normal. With the new policy, I am going to ask everyone if they are happy to be stamped at first. Are you happy to get stamped?
cairnswk wrote:koontz1973 wrote:cairns, now that the size issue is sorted, here is your sticky. Stamp in 2 days as normal. With the new policy, I am going to ask everyone if they are happy to be stamped at first. Are you happy to get stamped?
koontz...i'd prefer if you left this for a little while, and see what can be done about Seamus76's China map, it's a mystery why that hasn't been stamped yet.
thenobodies80 wrote:Just a quick thought while I take a coffee at work...graphically speaking it looks really great, I strongly suggest to use always PS if the above is the result you can achieve using it.
No time now to look at it in depth now but I have a quick suggestion about rail lines that maybe are worth a note for when you will reach the graphics stage. Some rail lines are very similar to the region color. I can distinguish them easily but , if i'm not wrong, someone had a similar issue when you did your africa map. I don't think they are not visible, but where the lines are short, it would be better to have more contrast with the land color, like the Belem Line. About belem line, JB BEL and B PMW could be done better (again just a note)
Finally I notice that you have a couple of short line that are a bit hidden behind the hats(?), like B FOR - BR REC for example.
Agree about have smaller and less pics about place, it's one of the thing I said to koontz to suggest to you, anyway we agree here so
Final Note, if you want to go BR, remember that , if approved, this map will be ONLY for battle royale. On that side it would make more sense to me to have this one as standard map and instead go with a World Rail Map (just an example) for battle royale...in that way you will have a series of rail maps and a final BR maps to complete the series....obviously these are just random thoughts.
The coffee break is taking too long...maybe it's time for me to go back to my RL work.
Again it looks very nice.
Nobodies
koontz1973 wrote:cairns, I want to get this sent on. Have you considered everything that you want to and as before with the new rules in place, do you want this one stamped? As soon as I have that answer, I will move you up the food chain.
koontz1973 wrote:
Here you go cairns. Onwards and upwards. Have fun.
Gilligan wrote:Cairns, I really like how this looks.
This is the nicest looking Rail map I think, only maybe behind USA or Europe.
iancanton wrote:why not remove the central america line? as well as not being part of south america, the inclusion of central america detracts from gameplay by creating a tiny bonus in a corner of the map. to keep the number of non-neutral stations at 104, it's possible to add Campinas Z north of SAO and Curitiba Z west of SAO (which are stops on the proposed high-speed TAV lines) to the heavily-industrialised southern part of brazil to make it look more developed. If Curitiba Z is already there as BFH (i don't know this abbreviation), then maybe add Florianopolis Z, south of BFH.
BRR is labelled as U. is it supposed to be O?
ian.
cairnswk wrote:ian, i beleive the argument that the central american line is not part of South america is irrelevant...
yes we could go to semantics and say it is part of north america since south america starts at the panana - columbian border...to me...irrelevant...
cairnswk wrote:as far as detracting from gameplay...
no...i think having a little "3 station start" region there is good for someone to gain a foothold, the same as they can do in these other regions i have identifed with 2.5 / 3 / 3.5 stations...spreading them somewhat around the map...1 count there are 7 regions like that alredy existing.
in fact, in order to keep the current 104 number...and create an 8th region...i would propose adding half-stations (one station serving two railroads) to R-PNZ, B-TRS, and B-SLZ
and call it the Q (or F) line to serve the heavily inland regions around Teresina..as below in V9a.
cairnswk wrote:The reason i don't like the proposition of adding the TAV line, is that area is already heavily graphiced, and yes i could move things but as far as eye real estate is concerned it would become bery cluttered...
iancanton wrote:cairnswk wrote:ian, i beleive the argument that the central american line is not part of South america is irrelevant...
yes we could go to semantics and say it is part of north america since south america starts at the panana - columbian border...to me...irrelevant...
the fact that central america is not part of south america is not irrelevant at all. there are no rail lines between panama and colombia, nor even a single road. the panama-colombia border is therefore the natural place to cut off the map.
cairnswk wrote:as far as detracting from gameplay...
no...i think having a little "3 station start" region there is good for someone to gain a foothold, the same as they can do in these other regions i have identifed with 2.5 / 3 / 3.5 stations...spreading them somewhat around the map...1 count there are 7 regions like that alredy existing.in fact, in order to keep the current 104 number...and create an 8th region...i would propose adding half-stations (one station serving two railroads) to R-PNZ, B-TRS, and B-SLZ
and call it the Q (or F) line to serve the heavily inland regions around Teresina..as below in V9a.
it does detract from gameplay and so does adding an 8th tiny rail line bonus. this is a huge map which does not need so many bonuses that are smaller than the ones in classic (and we haven't even started talking about the hat bonuses yet).
cairnswk wrote:The reason i don't like the proposition of adding the TAV line, is that area is already heavily graphiced, and yes i could move things but as far as eye real estate is concerned it would become bery cluttered...
that area is heavily industrialised, while large parts of south america are wilderness, therefore it ought to have a greater density of stations than the wilderness areas.
ian.
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