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Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Mon Jan 30, 2012 2:51 pm
by AndyDufresne
Good work. I don't think I have much to complain about. :)


--Andy

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Jan 31, 2012 8:21 am
by Gilligan
I just realized that this is the 200th map to go through the foundry process. =D>

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Jan 31, 2012 8:23 am
by natty dread
Gilligan wrote:I just realized that this is the 200th map to go through the foundry process. =D>


No it isn't, Tribal War was the 200th.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Jan 31, 2012 9:13 am
by DiM
natty_dread wrote:
Gilligan wrote:I just realized that this is the 200th map to go through the foundry process. =D>


No it isn't, Tribal War was the 200th.



i think tribal was #200 overall. some were made without passing through the foundry process.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Jan 31, 2012 9:49 am
by natty dread
Right, my mistake. Carry on...

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 04, 2012 4:55 am
by thenobodies80
The map was updated!

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 04, 2012 6:16 pm
by Sniper08
DiM i dont know if this has been brought up and i apoligise if it has but it seems like someone always starts with a +1 bonus on foxy. is there anyway this can be changed?

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 04, 2012 6:27 pm
by Victor Sullivan
Should be resolved now.

-Sully

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Feb 05, 2012 3:09 am
by Jippd
Just joined a 1v1 on this map to try it out and my opponent got foxy Game 10561302 any toy should all start out as neutrals i think too unfair to get lucky and start with the toy. Just my 2 cents

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Feb 05, 2012 9:25 am
by DiM
that's weird. sully/tnb need to check what happened. maybe the xml wasn't updated, or maybe the wrong version was uploaded....
in any case this should not happen.

PS:
2012-02-05 10:06:47 - Jippd: why is foxy worth one?
2012-02-05 10:07:23 - Iron Maid: she's hot
:lol:

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Feb 05, 2012 9:45 am
by thenobodies80
The xml was updated but in that version (V2) foxy is NOT coded as neutral.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Feb 05, 2012 9:52 am
by DiM
thenobodies80 wrote:The xml was updated but in that version (V2) foxy is NOT coded as neutral.



then let's blame sully.

i'll get the rocks you get a sack to put on his head. rocking at dawn in the central square. bring your kids it's gonna be fun :twisted:

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Feb 05, 2012 11:06 am
by Gilligan
DiM wrote:
thenobodies80 wrote:The xml was updated but in that version (V2) foxy is NOT coded as neutral.



then let's blame sully.

i'll get the rocks you get a sack to put on his head. rocking at dawn in the central square. bring your kids it's gonna be fun :twisted:


And potatoes :mrgreen:

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Mon Feb 06, 2012 6:43 pm
by Victor Sullivan
Gilligan wrote:
DiM wrote:
thenobodies80 wrote:The xml was updated but in that version (V2) foxy is NOT coded as neutral.



then let's blame sully.

i'll get the rocks you get a sack to put on his head. rocking at dawn in the central square. bring your kids it's gonna be fun :twisted:


And potatoes :mrgreen:

:? That was the only thing I changed. Err, I thought :?

EDIT: Just checked, I made Hal start neutral instead of Foxy #-o Here's the fixed version... :oops:

GrandmaSullysXML3.xml
(24.04 KiB) Downloaded 489 times

-Sully

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Feb 07, 2012 1:03 am
by koontz1973
Just about to win my first game on this map. Got to say, it is a really nice piece of work. So many twists and turns, and hidey-holes. Now lets see if grandma can knit up a working xml. ;)

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Feb 07, 2012 2:21 pm
by thenobodies80
Victor Sullivan wrote:
GrandmaSullysXML3.xml

-Sully


Sent to the turtle!

Nobodies

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Wed Feb 08, 2012 7:57 pm
by s3xt0y
love the map dim :)

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Wed Feb 08, 2012 8:43 pm
by DiM
s3xt0y wrote:love the map dim :)



thanks for the kind words.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Fri Feb 10, 2012 10:42 pm
by chapcrap
I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Fri Feb 10, 2012 10:47 pm
by DiM
chapcrap wrote:I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792



yep all toys should start as neutrals but sully was drunk when he first made the xml and forgot to make foxy neutral.
the second time he did the xml he swore he didn't touch alcohol but i think he was high so foxy still wasn't fixed.
he did it a third time and the file was sent to lack to be uploaded. as soon as that's done we'll see what happens. :lol:

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Fri Feb 10, 2012 10:55 pm
by chapcrap
DiM wrote:
chapcrap wrote:I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792



yep all toys should start as neutrals but sully was drunk when he first made the xml and forgot to make foxy neutral.
the second time he did the xml he swore he didn't touch alcohol but i think he was high so foxy still wasn't fixed.
he did it a third time and the file was sent to lack to be uploaded. as soon as that's done we'll see what happens. :lol:

Sully... You can't trust him one bit. He's lucky I just won that game, otherwise who knows what I would have done.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 11, 2012 11:27 am
by Victor Sullivan
chapcrap wrote:
DiM wrote:
chapcrap wrote:I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792



yep all toys should start as neutrals but sully was drunk when he first made the xml and forgot to make foxy neutral.
the second time he did the xml he swore he didn't touch alcohol but i think he was high so foxy still wasn't fixed.
he did it a third time and the file was sent to lack to be uploaded. as soon as that's done we'll see what happens. :lol:

Sully... You can't trust him one bit. He's lucky I just won that game, otherwise who knows what I would have done.

HEY Man@ Fjieyou guyzz asre just shuut uppp!

-Sully

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 11, 2012 11:41 am
by ender516
Victor Sullivan wrote:
chapcrap wrote:
DiM wrote:
chapcrap wrote:I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792



yep all toys should start as neutrals but sully was drunk when he first made the xml and forgot to make foxy neutral.
the second time he did the xml he swore he didn't touch alcohol but i think he was high so foxy still wasn't fixed.
he did it a third time and the file was sent to lack to be uploaded. as soon as that's done we'll see what happens. :lol:

Sully... You can't trust him one bit. He's lucky I just won that game, otherwise who knows what I would have done.

HEY Man@ Fjieyou guyzz asre just shuut uppp!

-Sully

Say, Sully, are you related to Peter Griffin? I thought I detected a similar accent just now.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 11, 2012 12:05 pm
by Victor Sullivan
ender516 wrote:
Victor Sullivan wrote:
chapcrap wrote:
DiM wrote:
chapcrap wrote:I am not caught up on the thread at all.

I'm playing for the first time on this map.

Each toy is worth +1. It seems like those should all be neutral to start with to me. In my game the other guy started with Foxy. That was the only thing either of us started with. Anyway, seems like those should all be neutral to me.

The game is Game 10594792



yep all toys should start as neutrals but sully was drunk when he first made the xml and forgot to make foxy neutral.
the second time he did the xml he swore he didn't touch alcohol but i think he was high so foxy still wasn't fixed.
he did it a third time and the file was sent to lack to be uploaded. as soon as that's done we'll see what happens. :lol:

Sully... You can't trust him one bit. He's lucky I just won that game, otherwise who knows what I would have done.

HEY Man@ Fjieyou guyzz asre just shuut uppp!

-Sully

Say, Sully, are you related to Peter Griffin? I thought I detected a similar accent just now.

Image

-Sully

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sat Feb 11, 2012 4:14 pm
by DiM
:lol: