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Patch Wars [Quenched]

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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby AndyDufresne on Tue Apr 17, 2012 1:17 pm

ender516 wrote:
Victor Sullivan wrote:I can't upload and attach the XML: "Sorry, the board attachment quota has been reached." :(

-Sully

Does anyone know precisely what this means? Should we ask AndyDufresne?

It seems there is a vanilla setting that limits the total number of attachments, board wide. I've removed it.


--Andy
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby thenobodies80 on Mon Apr 23, 2012 12:43 pm

Sent to lackattack, VS don't use that site anymore...it's terrible.
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby Victor Sullivan on Thu Apr 26, 2012 2:06 pm

Okay, sorry :oops: I was using fileden, but now it's giving me issues :(

-Sully
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby BigBallinStalin on Mon Apr 30, 2012 3:07 pm

The map's colors don't sync well with the player colors; therefore, the map becomes marginally more difficult to quickly scan.

It's got "too much shit on the screen" syndrome as well. All these white buttons conflict with the toy bonuses. Maybe if their color was toned down, it would help? I'm not sure because I can't separate the effects of the buttons' colors from the territory colors.
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby pamoa on Tue May 01, 2012 1:53 am

use BOB map opacity option at 60 or 70 %
De gueules Ć  la tour d'argent ouverte, crĆ©nelĆ©e de trois piĆØces, sommĆ©e d'un donjon ajourĆ©, crĆ©nelĆ© de deux piĆØces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby thenobodies80 on Mon May 21, 2012 2:29 pm

Anything else to change? Suggestions? Does the map look good as it is?
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Re: Patch Wars [08.Jan.12] - V12 - p1&14

Postby isaiah40 on Sun Jun 03, 2012 5:53 pm

              Quenching

---The Beta period has concluded for the Patch Wars Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations DiM and Victor Sullivan, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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Re: Patch Wars [Quenched]

Postby cairnswk on Sun Jun 03, 2012 6:52 pm

congratulations DiM :)
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Re: Patch Wars [Quenched]

Postby ender516 on Mon Jun 04, 2012 12:08 am

Yes, well done, gentlemen. I really must give this map a try.
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Re: Patch Wars [Quenched]

Postby Victor Sullivan on Mon Jun 04, 2012 4:41 pm

Now Grandma Sully can get back to knitting...

-Grandma Sully
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Re: Patch Wars [Quenched]

Postby ManBungalow on Wed Jan 30, 2013 11:39 am

I've just played this map for the first time.

I think I just had an aneurysm in my occipital lobe.
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Re: Patch Wars [Quenched]

Postby ManBungalow on Wed Jan 30, 2013 11:39 am

MY GOD THERE ARE PATCHES EVERYWHERE

THEY'RE ALL OVER THE WALLS

THEY'RE ON MY DESK

I think I even identified a neutral region in the midst of them...but then I passed out.
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Re: Patch Wars [Quenched]

Postby ManBungalow on Sat Mar 02, 2013 8:11 pm

Hello and I've just found myself in another game on this map.

Where can I file to have said game removed from;

a) my CC record
b) my brain (or mind, I should say)
EDIT: lobotomy will not be considered...I've already tried that

?
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Re: Patch Wars [Quenched]

Postby koontz1973 on Sun Mar 03, 2013 12:52 am

ManBungalow wrote:Hello and I've just found myself in another game on this map.

Where can I file to have said game removed from;

a) my CC record
b) my brain (or mind, I should say)
EDIT: lobotomy will not be considered...I've already tried that

?

Prozac.
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