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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

PostPosted: Tue Dec 11, 2012 10:18 am
by pamoa
isaiah40 wrote:Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room. Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.
No need to change graphics
the outer 888's are already on the main map
and you cannot have 2 army spots for the same territory
so please remove them on the minimap

Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

PostPosted: Tue Dec 11, 2012 10:27 am
by isaiah40
pamoa wrote:
isaiah40 wrote:Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room. Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.
No need to change graphics
the outer 888's are already on the main map
and you cannot have 2 army spots for the same territory
so please remove them on the minimap

While true about the outer 888's, I wasn't looking at those, I was looking at the inner ones. So yes the inset needs to be made larger, not by much. Lancelot, those 888's in the outer regions of the inset do need to be removed as pamoa mentioned above, but please make the inset a little larger so the inner 888's fit in better so nothing will be covered up.

Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

PostPosted: Tue Dec 11, 2012 4:17 pm
by Lancelot du Lac
888 version big and small, 2 updates :
- In small map zom in paris made largest
- In small and big map 888's in the outer regions of the inset to be removed


show: Big map version 888


show: Small map version 888

Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

PostPosted: Wed Dec 12, 2012 1:54 pm
by Lancelot du Lac
is it ok for you ? the first topic is update with this two new 888' versions !

Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

PostPosted: Thu Dec 13, 2012 10:34 am
by Mishalex
May we have your advices please? thanks a lot guys

Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

PostPosted: Thu Dec 13, 2012 10:50 am
by isaiah40
Patience! We are discussing the colorblind test behind the scenes, and I will post here once we have finished. Please post the color blind test in the first post as well. This stills needs to be worked on:
isaiah40 wrote:Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.

This needs to be done especially on the small so that the bonus regions can be seen clearly. You may also want to make the text in the mini-map black as well for further clarity.

Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

PostPosted: Mon Dec 17, 2012 3:11 pm
by Lancelot du Lac
Thank you for your advice and your patience

Update performed in the first topic.

Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

PostPosted: Mon Dec 17, 2012 4:41 pm
by RjBeals
To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)


Image

Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

PostPosted: Mon Dec 17, 2012 9:51 pm
by isaiah40
Lancelot du Lac wrote:Thank you for your advice and your patience

Update performed in the first topic.

You need to post the small map as well please. And please post the updated images on this page and the first post, it makes it easier for us to comment on instead of going between this current page and the first post.

RjBeals wrote:To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)


Image

This is a very good idea!!!

Please get the changes done so we can get this moved on into the Final Forge!!

Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

PostPosted: Wed Dec 19, 2012 2:15 pm
by Lancelot du Lac
RjBeals wrote:To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)

Here are my latest graphic changes. They concern the shadows of the mountains. Now I can not make up because I have to do everything twice.

isaiah40 wrote:You need to post the small map as well please. And please post the updated images on this page and the first post, it makes it easier for us to comment on instead of going between this current page and the first post.

Please get the changes done so we can get this moved on into the Final Forge!!

Last updates :

Last update
VERSION 10.2
1. Map Name France 2.1
2. Version 10.1 [19 December 2012]
3. Dimension : 915 * 927
Click image to enlarge.
image


Version 888
Big map
show: Big map version 888

Small map
show: Small map version 888

Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

PostPosted: Wed Dec 19, 2012 3:56 pm
by RjBeals
sorry but that's not what should have happened. Do not apply drop shadow or you get floating mountains. Use your brush tool and draw shadows on the land, in one direction. Reduce opacity to maybe 20% and blend mode to multiply. You can apply a slight blur to the brush strokes if you wish. Sort of follow the peak lines of the mountains as real shadows would cast.

If this doesn't work, i think it looked better how you had it originally.

Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

PostPosted: Thu Jan 10, 2013 7:03 am
by Mishalex
Hi all, we'll come back soon with, I hope, a new version with the moutain's shadow (if we succeed this WE).

Thanks all for your advices...

Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

PostPosted: Mon Jan 14, 2013 3:18 pm
by Lancelot du Lac
Here is the latest work I've done in the shadows. Tell me if this tell you and I should be referring to both map.

On your side you could walk the xml?

Thank you,

Image

Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

PostPosted: Mon Jan 14, 2013 7:29 pm
by RedBaron0
Better, but definitely way to dark, likely need to be longer too, considering the height of the mountains.

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Fri Jan 18, 2013 3:09 pm
by Lancelot du Lac
Here are my latest proposals. I do the updates for each map.

Last update
VERSION 10.2
1. Map Name France 2.1
2. Version 10.1 [18 January 2013]
3. Dimension : 915 * 927
Click image to enlarge.
image


Version 888
Big map
show: Big map version 888

Small map
show: Small map version 888

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Sun Jan 20, 2013 6:12 pm
by Mishalex
Isiah, did you advanced onthe xml?

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Sun Jan 20, 2013 9:45 pm
by RedBaron0
Again, better, but needs to be better still for sure. I think if you replicate the look of the entire mountains/shadow package in the area of Alsace-Loraine, you'll be there.

And before you ask, here's my point. The mountains in the south really seem stretched out and unnatural, and the shadow is probably too dark still. The shadows in the southeast are better that the ones in the Alps, they definitely too dark by several levels. The southeast mountain shadows may only need a shade or 2 lighter.
The mountain in the center are all identical, the shadow is also a bit too dark, but it isn't as dramatic as the ones in the Alps.

This is a prime example of doing the exact same thing to a graphical attribute. Sometimes it works, other time you will need to tailor things specifically to surrounding attributes, based on such things as; color, texture, lighting, theme, etc.

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Mon Jan 21, 2013 4:25 am
by Lancelot du Lac
RedBaron0 wrote:The mountain in the center are all identical, the shadow is also a bit too dark, but it isn't as dramatic as the ones in the Alps.


If you look closely, you will notice that they are not the same. In addition, the graph of the mountains has been validated.

I will continue my work on the shadows and listen to your advice.

Thanks

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Mon Jan 21, 2013 4:35 am
by Mishalex
I'm not a huge fan of the shadow personnaly, it seems like the moutains are drop on the map, floating in an unatural way...

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Mon Jan 21, 2013 5:11 am
by Lancelot du Lac
Mishalex wrote:Isiah, did you advanced on the xml?


Someone has already started working on the xml to avoid losing too much time?

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Mon Jan 21, 2013 5:11 am
by koontz1973
Mishalex wrote:I'm not a huge fan of the shadow personnaly, it seems like the moutains are drop on the map, floating in an unatural way...

That is the difference between a good shadow and a bad one. Even without the shadow, the mountains floated on the map. Just noticed this and this might help solve the problem on some of them. The Paris inset has the shadow going down and to the right. The mountains are going to the left while the ones at the bottom seem to be going up. All shadows should by rights go in the same direction! The shadow that really works is next to Savoie, but it is on the wrong side. Make the rest like this but toned down like Alsace and you might have a winner IMO.

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Mon Jan 21, 2013 3:41 pm
by RjBeals
you may want to clean up the borders also. It looks unfinished where the rivers meet the sea.

Image

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Tue Jan 22, 2013 3:25 am
by Lancelot du Lac
Normally, the graphics have already been validated there more than a month.

The problem is that now I have to do everything twice on the big and small map.

We can always find things again, again and again. Now it is my last updates.

Re: FRANCE 2.1 - Version 10.2 [18 January 2013] pg 18/18

PostPosted: Tue Jan 22, 2013 9:11 am
by isaiah40
Lancelot du Lac wrote:Normally, the graphics have already been validated there more than a month.

The problem is that now I have to do everything twice on the big and small map.

We can always find things again, again and again. Now it is my last updates.

Lancelot, you are still in the graphics stage, so if anyone sees anything, then you have to address the problem or give a good rebuttal as to why you won't make the changes. Make the changes on the large and scale the large down so that you don't have to do both, it will be much easier for you. You've made it this far with a good looking map, a few more tweaks here and there and we can get this moved on.

Again you are doing a great job!! =D>

Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

PostPosted: Tue Jan 22, 2013 9:23 am
by Oneyed
isaiah40 wrote:Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room.


Lancelot, you do not need have regions around Paris so large in Paris inset. there are not needed 888s in these regions - they are already in map. so made these regions smaller (just so large that there will be names) and use this "new" space and made Paris (in Parsi inset) larger.

and then you maybe do not need go over the regions...

Oneyed