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PostPosted: Thu May 10, 2007 6:42 pm
by WidowMakers
Here are the updates. I moved teh adjacent lakes text to under the bonuses. I also fixed several territory names that were touching army circles in the Small version.


Image
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XML
http://members.cox.net/gyrigo/CC/TheGreatLakes_03.xml

PostPosted: Thu May 10, 2007 7:12 pm
by unriggable
No problems anymore FORGE

PostPosted: Thu May 10, 2007 7:16 pm
by Coleman
unriggable wrote:No problems anymore FORGE

Well Keyogi I think it's time to give up... Unless people just have forge and quench mixed up.

PostPosted: Thu May 10, 2007 7:18 pm
by Gilligan
:lol: ^^^

Anyway, is there definitely flags in the background?

PostPosted: Thu May 10, 2007 8:34 pm
by unriggable
Gilligan wrote::lol: ^^^

Anyway, is there definitely maps in the background?


I see them so I guess so

PostPosted: Fri May 11, 2007 12:26 am
by wiggybowler
We are ready to play this

PostPosted: Fri May 11, 2007 5:20 am
by anamainiacks
Maps in the background??? I only see flags honestly... Unless you meant outside the playable area, then I see a map too (:

The text is great now, seeing as all the lake-related text are grouped together (: Good job with the map!

Ready for Quenching I'd say.

PostPosted: Fri May 11, 2007 5:49 am
by Gilligan
anamainiacks wrote:Maps in the background??? I only see flags honestly... Unless you meant outside the playable area, then I see a map too (:



Typo... :lol: :lol:

PostPosted: Sat May 12, 2007 10:53 am
by anamainiacks
This should be Quenched by the end of today, shouldn't it, if there are no more issues brought up? Since it's been 2 days since the last update... (:

PostPosted: Mon May 14, 2007 6:17 am
by KEYOGI
Does the map need to explain how lakes can attack each other?

Add the text "Lakes ca attack adjacent Lakes".
55% [ 16 ]
No text is needed. It makes sense the way it is.
44% [ 13 ]

Total Votes : 29

PostPosted: Mon May 14, 2007 6:30 am
by t.e.c
KEYOGI wrote:Does the map need to explain how lakes can attack each other?

Add the text "Lakes ca attack adjacent Lakes".
55% [ 16 ]

i don't think it's necessary but perhaps it should be

"Lakes can attack adjacent Lakes". hehe :D

PostPosted: Mon May 14, 2007 7:26 am
by anamainiacks
Haha there isnt a typo in the actual map anyway. Shouldnt this be Quenching by now? its over 2 days since the last complaint...

PostPosted: Mon May 14, 2007 12:02 pm
by zeppelin90
i can't wait to play this map. please quench it !

PostPosted: Mon May 14, 2007 9:02 pm
by Coleman
Just making sure the boss man hasn't forgotten about this map. :lol:

PostPosted: Tue May 15, 2007 5:42 am
by WidowMakers
Is there anything else anyone sees that needs to be fixed? Let me know. I am pretty sure we are done here. If not very close. Thanks for all of the input everyone. I hope everyone likes this map. Andy or Keyogi. Do either of you have any other concerns? Thanks

PostPosted: Tue May 15, 2007 5:45 am
by Gilligan
It's ready to go!

PostPosted: Tue May 15, 2007 9:58 pm
by AndyDufresne
It's looking good. The only thing I'd maybe do, would be make more space between the two 'lake' area text, but there may even be enough room to do that (Unless you bumped the diagram up a few notches).

Anyways, could you be so kind as to provide me with the TEXT links to the large and small maps, along with the XML?


--Andy

PostPosted: Tue May 15, 2007 10:01 pm
by WidowMakers
AndyDufresne wrote:It's looking good. The only thing I'd maybe do, would be make more space between the two 'lake' area text, but there may even be enough room to do that (Unless you bumped the diagram up a few notches).

Anyways, could you be so kind as to provide me with the TEXT links to the large and small maps, along with the XML?


--Andy
I don't know what you mean by lake area text. Here is the pics from my last update. They have not changed.
WidowMakers wrote:Here are the updates. I moved teh adjacent lakes text to under the bonuses. I also fixed several territory names that were touching army circles in the Small version.


Image
Image
Image
Image

XML
http://members.cox.net/gyrigo/CC/TheGreatLakes_03.xml

PostPosted: Tue May 15, 2007 10:03 pm
by AndyDufresne
I wasn't very clear, I'm sorry. I meant the 'Hold all Lakes, etc' text and the 'Lakes can attack adjacent, etc' text. I was saying perhaps a little more room between those two different ideas would be something to consider, but only minor.


--Andy

PostPosted: Wed May 16, 2007 8:19 pm
by WidowMakers
OK here is the update with some space between the text.

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http://members.cox.net/gyrigo/CC/TheGreatLakes_03.xml

PostPosted: Wed May 16, 2007 9:37 pm
by keiths31
Why isn't this a map yet????

PostPosted: Wed May 16, 2007 9:42 pm
by Coleman
keiths31 wrote:Why isn't this a map yet????

Because everything has to be flawless, Andy's standards are really high, I think this last one is ready.

PostPosted: Fri May 18, 2007 2:53 pm
by WidowMakers
How are we doing Andy? Is it OK?

PostPosted: Fri May 18, 2007 2:54 pm
by AndyDufresne
It's looking good, just give me a little while to check a few things when and discuss with Keyogi. :)


--Andy

PostPosted: Fri May 18, 2007 3:44 pm
by ParadiceCity9
Can't wait to play on this one :D