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Re: Magyarország [30/4] Version 8 PG 1/3

PostPosted: Tue May 01, 2012 10:32 pm
by koontz1973
No problem Jatekos, about the " ő ", it is on the map, but the size of letter and font type does not display it well. Will change the font a little later down the road. This font is purely there for game play and mock up design.
Hungary is not on next update. Just kept Magyarország as the title.
Mini map is updated for the next update as well. Just wanted to be sure of the colour before changing the little bits.

Will post the new image later today as back to work I go. :(

Over the weekend, I will post a version with different fonts. Come and look at let me know what you like. O:)

Re: Magyarország [30/4] V8 PG 1/3 Text options Pg 4

PostPosted: Wed May 02, 2012 10:36 am
by koontz1973
Here are some options for the territ font. Which one is good/bad. Happy to use any of them.

Image

Re: Magyarország [30/4] V8 PG 1/3 Text options Pg 4

PostPosted: Wed May 02, 2012 12:13 pm
by nolefan5311
I prefer the Fejer font.

Re: Magyarország [30/4] V8 PG 1/3 Text options Pg 4

PostPosted: Thu May 03, 2012 7:55 pm
by Victor Sullivan
I agree, Fejér is the best of those, given the map style, but I'm satisfied with the current font, myself.

Anywho, I know I'm coming in a bit late, but I thought I'd pop in with a couple things:
  • "Czechoslovakia Republic" should be "Czechoslovak Republic" or "The Republic of Czechoslovakia".
  • The small bonus areas, Poland, Austria, Italy - given the focus of the map (Hungary and its re-expansion), these should be valued at less than normal, so they don't steal the spotlight in gameplay. Italy could easily be reduced to zero, Poland could go either zero or +1, and Austria could go to +1.
  • On a similar note, the gameplay framework set up is more gimmicky than anything, as none of those 'consolidated' "Hungary and..." bonuses are going to come into play until someone has the game all wrapped up anyway. I wonder if you could rework it a bit to make it less gimmicky and more foundational as a strategy. For example, you could have it so that you need Budapest and X amount of Hungarian territories to rack up bonuses from the regions outside of Hungary. Something to seriously think about, IMO.
  • Lastly, I think Hungary needs a more well-defined color, or a well-defined font to separate it more from the other bonus regions, as I think they are too similar to bonus areas like Austria and Romania.
-Sully

Re: Magyarország [30/4] V8 PG 1/3 Text options Pg 4

PostPosted: Thu May 03, 2012 10:24 pm
by koontz1973
Good ideas Sully, the only one that I will think may not work are the zero bonuses. What about one having the consolidated bonus to be hold a region of Hungary and the x amount of territs in a country.
So hold east Hungary and 5 Romania territs for +8
Had Czechoslovak Republic but was told it was wrong. I thought it was right so will bung it back in.
Will have a think about colours.

Re: Magyarország [30/4] V8 PG 1/3 Text options Pg 4

PostPosted: Fri May 04, 2012 1:30 am
by koontz1973
Been thinking about the consolidated bonuses for a while and Sully prompted me to post.
Lots has changed (to much to post and remember).
Hope you like them.
The text that I liked (Fejer) did not work well in the small map version so have gone with this one.
Click image to enlarge.
image

Re: Magyarország [4/5] V9 PG 1/4

PostPosted: Fri May 04, 2012 6:09 pm
by Jatekos
Well done so far.

A few more minor suggestions:
- We refer to the regions of Hungary as Dunántúl, Duna-Tisza köze, Tiszántúl. "Hungary" is not part of these region names, it is not necessary to indicate it as e.g. "Dunántúl Hungary" on the legend. Especially that now only Hungary and 2 regions of Poland have green background. If you still think that there is a need for the word "Hungary" on this part of the legend, then you could update the title from Safe Land Bonus to Safe Land Bonus in Hungary, or something similar.
- On a related note, I think it would make sense if Poland had a different colour, other than green.
- I could be mistaken, but I think that if you refer to more than one bonus on the legend, then you would need the plural form (bonuses). If you implement my first suggestion above then you will have more space for the longer names.
- One of the Hungarian regions is not a county like the rest, but a city: I would suggest to replace Debrecen with another name.
Szabolcs-Szatmár-Bereg and Hajdú-Bihar more or less lay on the indicated area (you could shorten the first, if needed).
http://www.mfa.gov.ua/hungary/hun/2458.htm

Re: Magyarország [4/5] V9 PG 1/4

PostPosted: Fri May 04, 2012 6:13 pm
by Industrial Helix
I'm liking this map, but I have one teeny suggestion: In the story where it says Hungarian nation, you should say Kingdom of Hungary as it was the political state of the Kingdom of Hungary ( the state) which was partitioned whereas the people (the nation) remained unbroken up, though those living in the conquered areas of the Kingdom likely had to return to the new state of Hungary.

Re: Magyarország [4/5] V9 PG 1/4

PostPosted: Fri May 04, 2012 11:30 pm
by koontz1973
Jatekos, changed names but am gong to keep the Hungary in the legend. This should make it easier for the players from outside the borders to see where we are. :roll: Changed Poland to a blue, but also tweaked the other colours as they where not colour blind friendly. Better to get it done know than later. ;)

Industrial Helix, glad to see you around, and very happy you like it. :D Kingdom of Hungary is in story now. :-s Added the displacement figure of over 3 million as it was 3.3 million. Out of those 3.3 million, only around 350 thousand returned. The rest stayed as it was there home. Some displaced parts returned to Hungary after votes (Sopron), while others went through forced nationalism (Czechoslovakia/Romania).
V9.1
Click image to enlarge.
image

Re: Magyarország [4/5] V9 PG 1/4

PostPosted: Sun May 06, 2012 7:08 am
by Jatekos
koontz1973 wrote:Jatekos, changed names but am gong to keep the Hungary in the legend. This should make it easier for the players from outside the borders to see where we are. :roll:

Thanks Koontz for updating Debrecen.

Regarding the other name changes I am not sure if I was clear enough. I do not want to delete all references of "Hungary" from the legend. I was only suggesting to refer to Tiszántúl, Dunántúl and Duna-Tisza köze instead of Tiszántúl Hungary, Dunántúl Hungary and Duna-Tisza köze Hungary, as their location is pretty self-explanatory from the legend anyway, because Hungary is the only green country now. I do not think that only native Hungarians could identify the location of e.g. "Tiszántúl" if they spent 2 seconds looking at the legend.

Also, Dunántúl, Duna-Tisza köze and Tiszántúl literally mean the area West of the Danube, the area between the Danube and the Tisza and the East of Tisza, respectively. I understand that you want to make it clear that these 3 zones belong to Hungary, but creating zone names that are half Hungarian - half English is quite strange. Are you sure that the colouring is not enough? How about adding "Hungary" to the title of this part of the legend e.g. "Saved Land Bonus (Hungary)" or "Saved Land Bonus in Hungary", if necessary?

Re: Magyarország [5/5] V9.1 PG 1/4

PostPosted: Sun May 06, 2012 8:02 am
by koontz1973
Will have a chat with one of the game play mods about this one. I want it in to make it clear what it is. I know it is a tad redundant and if they say it can come out, out it will come.

How are the other two names you picked up on (Gyor and Veroce)?

Re: Magyarország [5/5] V9.1 PG 1/4

PostPosted: Sun May 06, 2012 10:29 am
by Jatekos
Győr and Verőce are fine now.

Re: Magyarország [5/5] V9.1 PG 1/4

PostPosted: Sun May 06, 2012 10:54 am
by koontz1973
Superb. Onwards and upwards from now on then.

Re: Magyarország [5/5] V9.1 PG 1/4

PostPosted: Mon May 07, 2012 6:15 am
by koontz1973
Click image to enlarge.
image

Sorted out the bonuses.
Adjusted colours for Colour blindness.

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 9:48 am
by isaiah40
I think this is ready to be moved!
Image

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 9:54 am
by koontz1973
By golly isaiah, that just made my day.Image

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 9:55 am
by AndyDufresne
I'll take a look at this map closer in a few days probably. But the first (and random) thought that came to my mind that going realistic for mountains and forests may not be the way to go for this map. Stylized icons may just look better in the long run.

Best,


--Andy

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 10:07 am
by koontz1973
OK, lets look at the gameplay side of things.

    Bonuses-how do the numbers stack up?
    The bonus that multiplies is the figure for the large part of Hungary and the bonus for the Shattered country. This means that the bonus does not really do anything if you hold the largest part of Hungary but the smallest part gives you an extra 3. This sounds about right to me as I did not want the bonus to mean that the game is over when one player grabs it.
    Legend-Hows my spelling this time around. ;)
    The legend seems pretty clear to me and not overly complicated. Jatekos did point out that having Hungary 3 times in the Saved land bonus part seems a tad redundant and I agree with him. But did not want player to miss understand that part is Hungary. Is it OK to take it out? and if so, how to replace it in that part of the legend?
    Impassables-Take any out or even add some more.
    Quite happy to do either but they are pretty correct now for the region, may of exaggerated the height of the mountains a tad but so what. :P

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 10:07 am
by isaiah40
AndyDufresne wrote:But the first (and random) thought that came to my mind that going realistic for mountains and forests may not be the way to go for this map. Stylized icons may just look better in the long run.

Best,


--Andy

The trees seem to be okay, but those mountains seem to be floating above the map.

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 11:59 am
by koontz1973
Sorry Andy, missed your post, can you point me towards anything you might like to see.

As for he floating mountain problem, I always seem to have this (since the first map that is), any ideas on how to fix it anyone?

But here is a test copy to see how you lot like it. :D
Click image to enlarge.
image

Re: Magyarország [7/5] V9.2 PG 1/4

PostPosted: Mon May 07, 2012 1:06 pm
by AndyDufresne
koontz1973 wrote:Sorry Andy, missed your post, can you point me towards anything you might like to see.

As for he floating mountain problem, I always seem to have this (since the first map that is), any ideas on how to fix it anyone?

But here is a test copy to see how you lot like it. :D

I am not sure I have anything to point you towards, I'll snoop around.

As for the floating mountain, no idea how to alleviate such a thing, other than icons sometimes suffer from that less.


--Andy

Re: Magyarország [8/5] V9.3 PG 1/5

PostPosted: Tue May 08, 2012 6:34 am
by koontz1973
Going with the new version/texture on the map itself.

floating mountains gone. :D I hope. :|
A few other clean ups along the way.
Legend text alignment.
Click image to enlarge.
image


To do list:
Country names in legend need to go to the same colour as country.

Re: Magyarország [8/5] V9.3 PG 1/5

PostPosted: Wed May 09, 2012 3:12 pm
by Jatekos
I like the names of the 3 zones of Hungary much better now. :)

koontz1973 wrote:Country names in legend need to go to the same colour as country.

-Will you also add the texture to the coloured zones of the legend? I think that their colour would better match with the main map then.

- Now that you changed the background colour of the text boxes of the legend, the white solder and cannon shapes became more apparent and they look a bit odd. I see the dark ornaments in the background as well these white shapes. The dark ornamental shapes go well with the tone and names while the white shapes make these boxes too crowded and the white colour does not seem to fit there either.

I think you could try to play with the placement of these shapes or may even remove them from the legend, or try to add them somewhere on the main map. Changing their colour and their placement may also help. At least, the soldier on the left-hand side of the Shattered land bonus box and all 3 white shapes of the box that contain the impassables should be removed in my opinion.

- One more thing: The bands of the Hungarian flag are too straight. How about adding a waving flag effect?

Re: Magyarország [8/5] V9.3 PG 1/5

PostPosted: Wed May 09, 2012 3:32 pm
by Jatekos
- Also, would it be possible to update the shape of Lake Balaton to be more relalistic? It has a unique and emblematic shape that many people (foreigners also) can quickly recognize, and the shape of the lake on the map is not really like that.
http://maps.google.hu/maps?hl=hu&client ... CD0Q8gEwAA

Re: Magyarország [8/5] V9.3 PG 1/5

PostPosted: Wed May 09, 2012 10:38 pm
by koontz1973
Jatekos wrote:I like the names of the 3 zones of Hungary much better now. :)

-Will you also add the texture to the coloured zones of the legend? I think that their colour would better match with the main map then.

Yes, added already for next update.

- Now that you changed the background colour of the text boxes of the legend, the white solder and cannon shapes became more apparent and they look a bit odd. I see the dark ornaments in the background as well these white shapes. The dark ornamental shapes go well with the tone and names while the white shapes make these boxes too crowded and the white colour does not seem to fit there either.

Legend boxes are back to original shading. I wanted to try the dark but in the end did not like it.

I think you could try to play with the placement of these shapes or may even remove them from the legend, or try to add them somewhere on the main map. Changing their colour and their placement may also help. At least, the soldier on the left-hand side of the Shattered land bonus box and all 3 white shapes of the box that contain the impassables should be removed in my opinion.

The shapes have stayed in (for now). They are less noticeable in the lighter box. The map is very clean so putting them onto the map will clutter it.

- One more thing: The bands of the Hungarian flag are too straight. How about adding a waving flag effect?

Not sure about this. I will have a play with the flag to see how it looks.

- Also, would it be possible to update the shape of Lake Balaton to be more relalistic? It has a unique and emblematic shape that many people (foreigners also) can quickly recognize, and the shape of the lake on the map is not really like that.
http://maps.google.hu/maps?hl=hu&client ... CD0Q8gEwAA

It is pretty damn close but will chop of the knobbly bits. If you go back to the earlier drafts, it was more in keeping with the lake, but it did not sit well on the map. Again, will have a play with it. Will post an update later today or tomorrow.

Anything on the bonus numbers? To high/low?