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Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 11:01 am
by nolefan5311
Sweet! Let's get this one into Beta...

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 11:37 am
by cairnswk
Thanks guys, but i think a couple of centres need attending to...Noles if you would please.

Image

Image

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 11:39 am
by Gilligan
Which ones, specifically? They look fine to me.

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 11:45 am
by cairnswk
Gilligan wrote:Which ones, specifically? They look fine to me.

Small: Ochokova. Gagarinskiy. Taganskiy, Nagatino-Sadovniki, Acadamicheskiy, Arabat outer, Dorogomilova...got the picture
Large: much the same with the large but some are all over the place.

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 12:22 pm
by nolefan5311
cairns, the army circles aren't in the version posted above (Version 31).

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 12:27 pm
by cairnswk
nolefan5311 wrote:cairns, the army circles aren't in the version posted above (Version 31).

Please take another look :) Shift + F5 - refresh if you have to

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 12:41 pm
by nolefan5311
How does this look? I can't screengrab my results on this comp, otherwise I would post them.

http://www.fileden.com/files/2012/5/13/ ... w21Feb.xml

Re: CLASSIC CITIES: Moscow [18.2.13] V31-P24 BETA Ready

PostPosted: Thu Feb 21, 2013 2:22 pm
by cairnswk

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Fri Feb 22, 2013 11:42 am
by thenobodies80
So ready to go? :D

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Fri Feb 22, 2013 2:42 pm
by cairnswk
thenobodies80 wrote:So ready to go? :D

As far as i can tell - yes!

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Sat Mar 02, 2013 7:57 pm
by cairnswk
thenobodies80 wrote:So ready to go? :D


Mmmm, don't know what the point of this question was when there is still no upload :idea:

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Wed Mar 06, 2013 3:25 pm
by thenobodies80
          Beta - Quenching

---The development period has concluded for the Classic Cities: Moscow Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Admins or Foundry Foreman vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. It is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
    3. Write a "creative" map description and send it to the Foundry Foreman via PM. You're encouraged to post it into the first post of the thread as well; the description will be used to populate the maps database.


thenobodies80

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Wed Mar 06, 2013 6:18 pm
by cairnswk
Thanks tnb80 :)

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Sun Mar 10, 2013 12:32 pm
by Leehar
Just raising a possible discussion point here, but please don't massacre me if it's been oft-repeated or an irrelevancy.

Yugo-Zapadney could potentially be worth too much as a bonus? It's only 2 territories, the same as the suburb pairs, but whereas the likes of Basmaniyy can be broken from 10 places (3 inner, 7 outside the ring), YZ can only be broken by 4 places; I don't think an extra neutral really negates that benefit?
+ with the variable neutrals, I'm in a game where only 2 terr. touch it currently, and I don't possess 1 of them (alongside the opponent having Gagarinsky), so I'm in a struggle from the drop?

So perhaps make the neutral 4+ on Akademi; or else take it back to 2 neutrals, and worth a +1 bonus (since it's still connected by a similar amount of terr. as some of the suburbs)

But yeah, hopefully others (if they do pop in) will agree, otherwise, take it with a pinch of salt and don't drive me out of the foundry again ;)

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Fri Jun 21, 2013 6:43 am
by cairnswk
Leehar wrote:Just raising a possible discussion point here, but please don't massacre me if it's been oft-repeated or an irrelevancy.

Yugo-Zapadney could potentially be worth too much as a bonus? It's only 2 territories, the same as the suburb pairs, but whereas the likes of Basmaniyy can be broken from 10 places (3 inner, 7 outside the ring), YZ can only be broken by 4 places; I don't think an extra neutral really negates that benefit?
+ with the variable neutrals, I'm in a game where only 2 terr. touch it currently, and I don't possess 1 of them (alongside the opponent having Gagarinsky), so I'm in a struggle from the drop?

So perhaps make the neutral 4+ on Akademi; or else take it back to 2 neutrals, and worth a +1 bonus (since it's still connected by a similar amount of terr. as some of the suburbs)

But yeah, hopefully others (if they do pop in) will agree, otherwise, take it with a pinch of salt and don't drive me out of the foundry again ;)


While there are only 388 games on this completed, and i recognise this is a very small number, there has been no feedback on this particular issue from others sinbe Feb.
I am therefore reluctant to change it unless someone else raises the issue and it is propogated accordingly by numbers.

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Mon Jul 22, 2013 10:15 am
by isaiah40
Last Call

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next few days, this map will be quenched!

isaiah40

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Thu Jul 25, 2013 12:38 am
by isaiah40
              Quenching

---The Beta period has concluded for the Classic Cities: Moscow Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations cairnswk and nolefan5311, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
              Image

isaiah40

Re: CLASSIC CITIES: Moscow [22.2.13] V31-P24 BETA Ready

PostPosted: Thu Jul 25, 2013 3:01 am
by cairnswk
Thank-you isaiah40. Much appreciated. :)

Re: CLASSIC CITIES: Moscow [Quenched]

PostPosted: Thu Jul 25, 2013 3:33 pm
by nolefan5311
Congrats cairns

Re: CLASSIC CITIES: Moscow [Quenched]

PostPosted: Thu Jul 25, 2013 6:25 pm
by cairnswk
nolefan5311 wrote:Congrats cairns

Thanks Nolafan, you also. :)