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Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Mon Jun 25, 2012 4:17 pm
by cairnswk
Version 11.

1. Title moved above the frame
2. image top right replaced.

Image

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Mon Jun 25, 2012 4:38 pm
by Oneyed
I think it was good decision to make all map in English.

the bridges look nice, but I think the map is from modern era and they look as stone/wood bridges. maybe something modern or any of Moscow bridges should be better?
just idea.

Click image to enlarge.
image


Oneyed

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Mon Jun 25, 2012 4:56 pm
by cairnswk
Oneyed wrote:I think it was good decision to make all map in English.

the bridges look nice, but I think the map is from modern era and they look as stone/wood bridges. maybe something modern or any of Moscow bridges should be better?
just idea.
...
Oneyed

Oneyed...i looked at all the bridges in Moscow and i think what i have represents a stylized version of bridges. Most of the bridges have some sort of arch under or over the bridge and it is difficult to make one particular bridge "fit all"...so i am happy with what i have. Thank-you for the idea though. :)

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 12:23 pm
by nolefan5311
We'll go ahead and get this one moved up to Graphics.

Image

Congrats cairns!

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 1:15 pm
by cairnswk
nolefan5311 wrote:We'll go ahead and get this one moved up to Graphics.

Image

Congrats cairns!


Thank-you for stamp nolefan5311 :)
Is iancanton happy with this gameplay before i start on graphics re-arrangement?

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 1:19 pm
by nolefan5311
I assume so. He hasn't posted with any concerns.

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 1:29 pm
by cairnswk
nolefan5311 wrote:I assume so. He hasn't posted with any concerns.

Ah, assume? Can we get some clarification that he is happy with gameplay please...before moving this...i don't really want to be premature with it and have to do some stuff again. Thanks for your help though. :)

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 1:47 pm
by nolefan5311
I've pm'ed him about it and posted in the CA forums that I was getting ready to stamp it. You can PM him yourself and let him know you're not ready to move on to the next stage until you hear from him though. There's not really much more I can do.

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Tue Jun 26, 2012 1:49 pm
by cairnswk
nolefan5311 wrote:I've pm'ed him about it and posted in the CA forums that I was getting ready to stamp it. You can PM him yourself and let him know you're not ready to move on to the next stage until you hear from him though. There's not really much more I can do.

OK.

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Wed Jun 27, 2012 12:19 am
by koontz1973
cairnswk, these areas are now good in my opinion but you do need to polish them all up.

Title, good to see the whole thing now. But needs the polish. :)
Picture (top right) far better. Bottom rights sky is too light, darken that with some blue. ;)
Bridges, some of the best and really work with this style. =D>

The rest of the map, and that is everything, will need to be gone over with a fine tooth comb, changed altered and just generally brought up to standard. Sorry to be blunt about that. O:)

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Wed Jun 27, 2012 1:00 am
by iancanton
sorry for the delay. i confirm nolefan's conclusion that the gameplay is solid, so u can feel free to progress the graphics without fear that the borders need to change for gameplay reasons. the only additional suggestions i have are for the green bonus to be reduced from +4 to +3 and for the inner ring neutrals to be amended from n3 to n2, both to encourage more play in the middle; these do not require graphic changes.

ian. :)

Re: CLASSIC CITIES: Moscow [27.6.12] V12-P7

PostPosted: Wed Jun 27, 2012 2:37 am
by cairnswk
koontz1973 wrote:cairnswk, these areas are now good in my opinion but you do need to polish them all up.
Title, good to see the whole thing now. But needs the polish. :)
Picture (top right) far better. Bottom rights sky is too light, darken that with some blue. ;)
Bridges, some of the best and really work with this style. =D>
The rest of the map, and that is everything, will need to be gone over with a fine tooth comb, changed altered and just generally brought up to standard. Sorry to be blunt about that. O:)

koontz, i'll take a peak at these later....

iancanton wrote:sorry for the delay. i confirm nolefan's conclusion that the gameplay is solid, so u can feel free to progress the graphics without fear that the borders need to change for gameplay reasons. the only additional suggestions i have are for the green bonus to be reduced from +4 to +3 and for the inner ring neutrals to be amended from n3 to n2, both to encourage more play in the middle; these do not require graphic changes.

ian. :)


ian thanks for replying and no perceived delay. :)
adjustments above made in version 12.

Image

Re: CLASSIC CITIES: Moscow [27.6.12] V12-P7

PostPosted: Wed Jun 27, 2012 5:17 pm
by isaiah40
Before I make any comments on this, I have one question. What style/theme are you going for?

Re: CLASSIC CITIES: Moscow [27.6.12] V12-P7

PostPosted: Wed Jun 27, 2012 5:38 pm
by cairnswk
isaiah40 wrote:Before I make any comments on this, I have one question. What style/theme are you going for?

Russian jewellry :idea:

Re: CLASSIC CITIES: Moscow [27.6.12] V12-P7

PostPosted: Thu Jun 28, 2012 1:16 pm
by Nola_Lifer
cairnswk wrote:
isaiah40 wrote:Before I make any comments on this, I have one question. What style/theme are you going for?

Russian jewellry :idea:


Faberge eggs?

Re: CLASSIC CITIES: Moscow [27.6.12] V12-P7

PostPosted: Thu Jun 28, 2012 3:59 pm
by cairnswk
Nola_Lifer wrote:
cairnswk wrote:...
Russian jewellry :idea:

Faberge eggs?

no.

Re: CLASSIC CITIES: Moscow [29.6.12] V12a-P8

PostPosted: Thu Jun 28, 2012 4:14 pm
by cairnswk
Version 12a
the title in gold.
Image

Re: CLASSIC CITIES: Moscow [26.6.12] V11-P7

PostPosted: Thu Jun 28, 2012 6:06 pm
by cairnswk
koontz1973 wrote:cairnswk, these areas are now good in my opinion but you do need to polish them all up.

Title, good to see the whole thing now. But needs the polish. :)
Picture (top right) far better. Bottom rights sky is too light, darken that with some blue. ;)
Bridges, some of the best and really work with this style. =D>

The rest of the map, and that is everything, will need to be gone over with a fine tooth comb, changed altered and just generally brought up to standard. Sorry to be blunt about that. O:)

koontz, thanks for those...these are being worked on now... :)

Re: CLASSIC CITIES: Moscow [29.6.12] V12a-P8

PostPosted: Thu Jun 28, 2012 7:40 pm
by isaiah40
Russian Jewels?? My first thought on the playable area was stained glass, but doesn't look like stained glass.

The jewels around each picture, get rid of the glow or whatever it is around them.

There is some brown protruding out from underneath the frame area, top, top left and left side.
Image
There is a little blip here:
Image

Re: CLASSIC CITIES: Moscow [29.6.12] V12a-P8

PostPosted: Mon Jul 02, 2012 6:23 am
by koontz1973
Like the title in gold, is the rest of the frame going to be like that?

Re: CLASSIC CITIES: Moscow [29.6.12] V12a-P8

PostPosted: Mon Jul 02, 2012 6:26 am
by cairnswk
koontz1973 wrote:Like the title in gold, is the rest of the frame going to be like that?

Not sure yet...if i can achieve that effect and it doesn't look too gory or unrealistic....who knows. :?:
Plus i want to do a bit of experimenting in PS to see what i can develop there. :idea:

Re: CLASSIC CITIES: Moscow [29.6.12] V12a-P8

PostPosted: Thu Jul 19, 2012 7:25 pm
by cairnswk
also seeing what i can do with the diamonds...whether they will be good enough in CD vector or if the bitmpas will have to suffice for visisbility reasons. :)

Re: CLASSIC CITIES: Moscow [27.7.12] V13-P8

PostPosted: Thu Jul 26, 2012 5:49 pm
by cairnswk
isaiah40 wrote:Russian Jewels?? My first thought on the playable area was stained glass, but doesn't look like stained glass.

Now that you've said that, i have tried to apply a leaded glass effect on the outer regions to see what you'all think.

The jewels around each picture, get rid of the glow or whatever it is around them.

Removed, and have redone the diamonds around the pictures...with new contrast to make them a little more whitish diamonds

There is some brown protruding out from underneath the frame area, top, top left and left side.
Image
There is a little blip here:
Image

I beleive those have been fixed.

I'm still trying to work on the gold effects..it's not working well at present and may take some time.

For now...version 13...
Image

Re: CLASSIC CITIES: Moscow [27.7.12] V13-P8

PostPosted: Thu Jul 26, 2012 6:46 pm
by cairnswk
oh, and, this has been downsized from 735x735 to 630x630px

Re: CLASSIC CITIES: Moscow [27.7.12] V13-P8

PostPosted: Thu Jul 26, 2012 9:26 pm
by nolefan5311
This looks really good cairns!