Re: Labyrinth [7/8] Pages 1/10
Posted: Wed Aug 08, 2012 12:10 pm
koontz1973 wrote:Have you thought about maybe putting a box or something around the individual legend explanations, or finding some way to combine the two Medusa explanations and two Siren's explanations?
Boxes look silly, believe me, I tried early on when getting the layout sorted. How do you combine a positive (bonus) with a negative(killer or decay). From what I see, cannot be done as both have separate symbols and meaning.
I don't know what you mean. Something to make the legend more organized is all I was suggesting.
koontz1973 wrote:Also, I suggest changing the wording for Prometheus to something like this..."Failure to hold a slave entrance results in immediate death. Slave entrances can only be attacked from adjacent regions, but Promotheus must be held as condition of attack". I think that takes up less space and is very concise in the requirement.
More space and sounds crap. But it has gone in modified. Just give it a check over.
Sounds crap, as in not as cool enough or something? Again, Not really sure what you mean. It needs to be made clear that Prometheus being held is a condition of attacking a slave entrance, and that losing your slave entrance is a losing condition. If you've got something better than by all means...
koontz1973 wrote:Andy is right that the spear definition is confusing. I understand it's based on the outlined boxes, but this is pretty confusing. I think you need to change this somehow (maybe put the same color tint on the inside of the bombard boxes?).
You stamped it. But will have a look at it tonight. Nothing worth watching on the Olympics tonight.
Did you not fix this already with the glow in the boxes? And shouldn't L9 spear be able to bombard L12 food?
And I will make sure to wait until the last possible moment to stamp in the future