Caribbean Islands [Quenched]

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Postby dominationnation on Wed Jun 13, 2007 9:00 pm

DiM wrote:congrats ed. =D>

this is probably the greatest day in CC history. we have 5 quenched maps in a single night. and i have a feeling there will be some more. :shock:

I dont see how we could have anymore.

BTW \:D/
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Postby DiM on Wed Jun 13, 2007 9:02 pm

dominationnation wrote:
DiM wrote:congrats ed. =D>

this is probably the greatest day in CC history. we have 5 quenched maps in a single night. and i have a feeling there will be some more. :shock:

I dont see how we could have anymore.

BTW \:D/


australia, mongol, carribean, aom and benelux are 5. and i was sure doodle and china would follow. that's why i said there will be more.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby Wisse on Thu Jun 14, 2007 2:58 am

DiM wrote:
dominationnation wrote:
DiM wrote:congrats ed. =D>

this is probably the greatest day in CC history. we have 5 quenched maps in a single night. and i have a feeling there will be some more. :shock:

I dont see how we could have anymore.

BTW \:D/


australia, mongol, carribean, aom and benelux are 5. and i was sure doodle and china would follow. that's why i said there will be more.

china is nearly done, i have a problem with the army circles on the tiny map, then its finishd ;)
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Congrats

Postby cairnswk on Thu Jun 14, 2007 4:08 am

Congratulations Edbeard...wonderful job you've done...light, refreshing, and bukets of fun. What a bag full of quenches this is eh?
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Postby Gilligan on Thu Jun 14, 2007 7:58 pm

It must be reaallllllllllly good to have Andy quench it in 8 pages ;)
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Postby peteeson10 on Sun Jun 17, 2007 5:26 pm

great idea was thinking of it a week back.
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Postby Forza AZ on Thu Jun 21, 2007 8:18 am

Nice map. I found no mistakes in the XML, so another good map that can be played as it should be.
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Postby stocksr on Fri Jun 22, 2007 3:48 am

Minor thing but it broke my greasemonkey script (BOB)

in the XML Sebastian de Eslava has 2 spaces between "Sebastian" and "de"

I know it is minor and have released a patch for BOB, but it might be worth fixing it in the XML
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Postby edbeard on Fri Jun 22, 2007 3:55 am

fixed


http://www.sendspace.com/file/yxu1it


pm sent to andy and lack
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Postby The1exile on Fri Jun 22, 2007 4:40 am

I love this map edbeard, it's one of my new favourites and I've won 2 games on it already. Great job!
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Postby Ruben Cassar on Sun Jun 24, 2007 12:34 pm

I like this map and I have been playing it in 1vs1 mode. However I think that map makers should start to take into consideration this new mode when they design a map.

I have noticed that this map has an issue with 1vs1 games. Since the British fleet is comprised of only 3 territories I have had many games where a player started with the 3 of them already in his possession with the initial drop.

In a 1vs1 game this basically hands the victory to who gets this lucky drop. I think the minimum territories per continent should be at least 4. I don't know if this make sense but would it be possible to add another ship (or perhaps 2) to the British fleet? It might solve the problem.
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Postby edbeard on Sun Jun 24, 2007 6:15 pm

that's definitely in my mind now. At this point I'm not going to change it. But, in all future maps I agree we should take this into account.
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