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AndyDufresne wrote:It's looking nice, mind supplying us with the links to the map images, along with the XML (hopefully updated with 'territory').
--Andy
KEYOGI wrote:Hmm... the font in the legend is looking a little untidy. There seem to be some stray pixels around the edges of the font, most noticeably on the headings. Is this an effect of the text or something gone wrong somewhere along the line?
P.S. Foundry is spelt incorrectly in your sig Cairns.
AndyDufresne wrote:I thought 'Foundary' was maybe an Australian thing. Like color and colour, etc.
Anyways, regarding the pixelation, it really doesn't appear to be it. The edginess (as in on the letters) works for the style of the map I think.
--Andy
cairnswk wrote:AndyDufresne wrote:I thought 'Foundary' was maybe an Australian thing. Like color and colour, etc.
Anyways, regarding the pixelation, it really doesn't appear to be it. The edginess (as in on the letters) works for the style of the map I think.
--Andy
He he...No andy, I simply stuffed that one up!
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I agree about the pixelation.
Enigma wrote:wow cairns- this is beautiful. the colours are gorgeous, the pathways are so much clearer, and the touch of continent colour in the underworld is absolutely brilliant. (im not sure whos idea that was, but im not really interested in going back and reading 2 months worth of posts).
as for comments, i have to agree with keygoi about the font being a bit pixely- especially in the legend, but also throughout the map and in your (and highc540's) sig.
2nd, there is a dark line dividing each amente from its paired afterlife. these lines look like they could almost make a circle if connected, but it seems that they would not quite match up. i think the map would look better if these lines were based around a perfect circle as this is the focal point of the map. [also note that on maat this line does not connect all the way to the upper edge of the "cloud"].
other than that i cant see any tweaks. this map is really shaping up wonderfully and it looks like it will be a lot of fun to play
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AndyDufresne wrote:Underworld A's Amente circle doesn't quite touch border to border, as Enigma pointed out.
--Andy
jasnostj wrote:50 updates of the map, and nobody has told you yet that there are no pyramids or sphinxes in the Valley of the Kings? In fact, the earliest tombs in the Valley were build some 1000 years after Cheop's pyramid, some 600 kms further up the Nile.
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