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Re: Classic Cities: Madrid [11/11] Pg 1/9

PostPosted: Sun Nov 11, 2012 1:58 am
by pamoa
quick drop by
blue is illegible
and drop shadow doesn't work well on some borders

Re: Classic Cities: Madrid [11/11] Pg 1/9

PostPosted: Sun Nov 11, 2012 2:10 am
by koontz1973
Figured that. Any suggestions?

EDIT: Found a solution, a lighter blue. :roll:
Click image to enlarge.
image

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Sun Nov 11, 2012 5:40 am
by sannemanrobinson
Can Barrio Azul have a darker shade now that the blue is lighter? Especially in the legend it pops out.

Looks good for the rest!

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Sun Nov 11, 2012 5:50 am
by koontz1973
sannemanrobinson wrote:Can Barrio Azul have a darker shade now that the blue is lighter? Especially in the legend it pops out.

Looks good for the rest!

That is the blue, when it goes darker, the glow around it for the colour blind tests make it imposable to read. Will see if their is a shade darker that works though. Maybe tone the cyan one down a tad as well to give a better difference.

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Sun Nov 11, 2012 7:40 am
by pamoa
you're on a good way

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Sun Nov 11, 2012 10:31 am
by koontz1973
Colours and glows tweaked. All CB friendly.
Changed the names of the bonuses. Now compass points. This allows freedom to move away from some colours as the cyan never really looked like that anyway. Barrio=neighbourhood.
Click image to enlarge.
image

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Mon Nov 12, 2012 5:06 am
by pamoa
spelling please
norte
oeste
centro
nordeste
este
sur (instead of suroeste)
sudeste (instead of sur)

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Mon Nov 12, 2012 5:44 am
by koontz1973
pamoa, why centro over what I have? What does my one mean if you know? Will change all today. Anything else you spotted?

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Mon Nov 12, 2012 7:31 am
by pamoa
koontz1973 wrote:pamoa, why centro over what I have? What does my one mean if you know? Will change all today. Anything else you spotted?
céntrico is downtown
which is usage description not corresponding to your zones
and used cardinals directions for the others
so it should be more generic geographical name
centro is more like middle

Re: Classic Cities: Madrid [11/11] Pg 1/10

PostPosted: Mon Nov 12, 2012 8:14 am
by koontz1973
pamoa, big thanks for that.

All names have been corrected as per pamoa instructions. Large map and small map done. Can anyone spot anything that needs to be fixed or changed?
Click image to enlarge.
image

Click image to enlarge.
image

show: 888 maps

show: Colour blind maps

Re: Classic Cities: Madrid [12/11] Pg 1/10

PostPosted: Thu Nov 15, 2012 3:38 am
by koontz1973
Did a clean up of all the map.
Added shadows to all buildings, trees, animals and people.
Click image to enlarge.
image

Click image to enlarge.
image

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Wed Nov 21, 2012 7:58 am
by x-raider
Looking great Koontz. Is it just me, or does the park in the north just look wrong?
I understand it might be depicting something specific, but it doesn't look right.

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Wed Nov 21, 2012 11:30 am
by koontz1973
x-raider wrote:Looking great Koontz. Is it just me, or does the park in the north just look wrong?
I understand it might be depicting something specific, but it doesn't look right.

The water in the north is man made which is why it has the appearance like that. I understand you objection but every territ has a specific building feature and that is what is in that area.

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Thu Nov 22, 2012 4:52 am
by x-raider
OK, Just wanted to check.
Plus I really need to increase my presence in the foundry ;)

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Thu Nov 22, 2012 5:12 am
by koontz1973
x-raider wrote:OK, Just wanted to check.
Plus I really need to increase my presence in the foundry ;)

No problem. And yes you do. Come on x, we hardly bite and only leave minor wounds. :P

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Thu Nov 22, 2012 3:14 pm
by x-raider
Yep. Any suggestions? Like, where should I go?
;
This map is really doing great. I like the changes, man.

Re: Classic Cities: Madrid [12/11] Pg 1/10

PostPosted: Sat Nov 24, 2012 8:32 pm
by cairnswk
koontz...passing another eye over this for you....
small map....
* Casa de Campo text is a different colour from the others - not as distinct and thus failing legilbly
* the sky blue texts of Sur don't stand out as much as the others for legibility - perhaps this is the drop shadow needing to be more distinct
* Nordeste text is also not as distinct - the pink blurs in with the drop shadow a little and thus is not as distinct for me as the others.

both images:
* the crossing image in the legend is not distinctive as the crossings on the map and gets lost - perhaps consider moving that text down a fraction to increase the size of the crossing to make it stand out more
* the yellow line between Ventille and Parque Agustin Rodriguez doe not extend all the way up to the boundary of the man-made lake - any reason for this? looks unfinshed!
othwerwise...this is moving towards looking really good. :)

Re: Classic Cities: Madrid [15/11] Pg 1/10 Graphics?

PostPosted: Sat Nov 24, 2012 8:41 pm
by isaiah40
The first thing I see is that the shadow of the bridges do not match the shadow of the buildings now.

Re: Classic Cities: Madrid [12/11] Pg 1/10

PostPosted: Sun Nov 25, 2012 2:10 am
by koontz1973
cairnswk wrote:koontz...passing another eye over this for you....
small map....
* Casa de Campo text is a different colour from the others - not as distinct and thus failing legilbly
* the sky blue texts of Sur don't stand out as much as the others for legibility - perhaps this is the drop shadow needing to be more distinct
* Nordeste text is also not as distinct - the pink blurs in with the drop shadow a little and thus is not as distinct for me as the others.

Do not know how the Casa de Campo text became a different colour but you where right.
Fixed.
Brought out all sky blue text as well.
Not sure I see the problem with the pink text. So not fixed. Can you suggest a way for me to solve this to your liking.
cairnswk wrote:both images:
* the crossing image in the legend is not distinctive as the crossings on the map and gets lost - perhaps consider moving that text down a fraction to increase the size of the crossing to make it stand out more
* the yellow line between Ventille and Parque Agustin Rodriguez doe not extend all the way up to the boundary of the man-made lake - any reason for this? looks unfinshed!
othwerwise...this is moving towards looking really good. :)

Crossings and bridges on both maps made larger.
The path was their so no need for it to go all the way up. Removed the path and redid the line all the way up.
Thanks, always nice to get one of your look overs.
isaiah40 wrote:The first thing I see is that the shadow of the bridges do not match the shadow of the buildings now.

Whoops. Fixed.

On both maps, swapped the orange and sky blue around as well. Something about having the two blues next to each other and added the last shadow that was missed.
Click image to enlarge.
image

EDIT: New small map.
Click image to enlarge.
image

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Sun Nov 25, 2012 2:23 am
by cairnswk
koontz, small map, Sur is still in light blue in legend.
Otherwise, everything looks better to me. the pink seems to have fixed itself :roll:

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Sun Nov 25, 2012 2:38 am
by koontz1973
cairnswk wrote:koontz, small map, Sur is still in light blue in legend.
Otherwise, everything looks better to me. the pink seems to have fixed itself :roll:

:twisted: Bloody hell, how did I miss that one. :twisted:
Thanks, pink might of been image shack mucking about with my images.

EDIT: Fixed in previous post and post one now.

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Sun Nov 25, 2012 11:44 pm
by isaiah40
Darn you koontz!! You're making my job easy on this one! :lol: I liked this map from day one. I'll look at it a little close in the next couple of days.

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Mon Nov 26, 2012 1:04 am
by koontz1973
Image

I try to make life easier on everyone.

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Thu Nov 29, 2012 10:18 pm
by RedBaron0
Final thoughts folks? Lets hear'um.

Re: Classic Cities: Madrid [25/11] Pg 1/11 Graphics?

PostPosted: Fri Nov 30, 2012 2:19 pm
by ironsij0287
I think this looks great. Perhaps the best looking of the World City maps to come down the pipe recently. =D>