nolefan5311 wrote:there is a 5.5% chance someone drops one of the 3 region bonuses as well
I'm tired, but if i'm not wrong, with starting position, as it is now, the percentage is much much higher than that number.
Anyway, the point is not balance the map considering if the majority of skilled/high rank players will go for bonuses or not, the point is balance the map and ensure that no one will start with an advantage. The game has rules and some basic ideas behind it, one of this is to not give advantage to a player from the start, or reduce it as much as possible.
nolefan5311 wrote:This is more worrisome, to me, then someone only getting a +1 for a 3 region bonus zone.
Instead you should because in your first turn you won't receive only a +1 bonus but you will have also a different percentage with your dice outcome, in theory you will be able to attack 7vs3 instead of 6vs3, that means 0.85 instead of 0.76, or again be able to do a double 5vs3 (that should be around 0.60-0.65)
This is what I would do if it was my map:
Get rid of starting positions, code 1 region of the norte bonus as neutral, leaving 23 regions in the starting pot. This will make impossible to start with that bonus and gives a 3-4% that someone will start with a 3 regions bonus that is a very good value.
There's nothing wrong in having a 8 player game in which player will start with 2 regions with a total of 8 neutrals, we have set a minimum long long time ago and it is 2 regions for each player. I stick with it because it works, specially if it means to not give adavantage to someone else from the very beginning.
24 regions is a small map, if a player want to start with a bigger amount of regions, then we have 200+ maps to play and some of them fit those settings.
We should start to give the priority to smaller games than bigger ones, this site recently lack of games that fill fast and are ready to play and this is a fact ....there're tons of quad or large games done just to grab points.
However this doesn't mean we need to ignore 8 players games, just we don't have to consider a map on which players have to start with 2 regions a wrong thing...sorry but i will ever give the priority to 1vs1 games who are the most played games on this site (6437141 on 10533081 --> 61%)
So, if have 23 regions means 8 player games with just two regions (and only for 8 player games) but balanced games for all the other setting, then I strongly suggest to have just 1 coded neutral, without change graphics or make larger bonus zones.
Then just for the record, this layout gives the worst percentages with 3 players games, that is about 5-6% that imo is acceptable for a 3 player game.
Obviously this layout doesn't allow to add starting position again because they will give a very bad layout for 8 players games, 1 region for each player, that is a nonsense.
Up to you koontz, but keep in mind the priorities in this exact order:
1.Make it balanced
2.limit the starting advantage
3.have less neutral as possible
Time for dinner!
Let me know what you want to do, so i can send the files.
Nobodies