Classic Cities: Madrid [Quenched]

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Re: Classic Cities Madrid [30/8] V5 Pg 1/2

Postby koontz1973 on Sun Sep 02, 2012 12:43 am

No comments since last version so I will take that as the names are some what correct but I have changed the bonus names to further eliminate the need for accuracy. Do not get me wrong, the names are correct, but they may not be at the correct orientation. Also, did not like the crest of Madrid so changed back to the guitar. Removed the last border and have gone back to paisley. Added a few more buildings as well. Still need buildings of Madrid though so await on those. Let the filigree in the corners though.
Click image to enlarge.
image


I tried to put the crest in different places but it just did not meld with the map.
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby snelliugmj on Sun Sep 02, 2012 9:33 am

As you say, the placement is not correct. My suggestion is:
Yellow (From north to south) Ciudad Lineal. Moratalaz, Vicálvaro.
Cyan (From north to south) Villa de Vallecas, Puente de Vallecas)
Blue (South east corner) Villaverde
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby snelliugmj on Sun Sep 02, 2012 9:51 am

As of the need of more buildings:

Plaza Castilla: (http://www.paladareventos.com/imagenesd ... io-web.jpg) goes north of Chamartin.
Puerta del sol: (http://1.bp.blogspot.com/-5JO3fIfUBnw/T ... 1600/1.jpg) Somewhere in centro
Puente de toledo: (http://pictures2.todocoleccion.net/tc/2 ... 958261.jpg) bridge between Retiro and Villaverde (as I suggest) or actual Puente de Vallecas.
Torres de Madrid: (http://t2.gstatic.com/images?q=tbn:ANd9 ... YuPPqE&t=1) West of Fuencarral
Cibeles: (http://1.bp.blogspot.com/-ti5eQn9jxZk/T ... eles02.jpg) Where you have now the bull ring
The bull ring (ventas) where the Stadium
The stadium between Chamberí and Tetuan and the other stuff please get rid of (I can't identify it)
Palacio real & Cathedral (http://www.ociogo.com/images/madrid/000 ... madrid.jpg) west from Latina.
Atocha (now in center od Blue) move it to inner border of Cyan.
Airport (http://www.frajumar.com/2010/images/sto ... ipt4_1.jpg) west of Barajas

If you still need more buildings just ask, but most of the representatives are in centro, and would be cramed.

Finally, if you dislike the crest, try to keep the bear and the tree as that is the symbol of the city (http://2.bp.blogspot.com/_gLuN8_wR6VY/T ... 0/oso1.jpg) or google "oso y madroño" for further images.
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby koontz1973 on Sun Sep 02, 2012 10:09 am

Thanks for the pictures, will add those buildings in.. Will see about getting them in. Also, thanks for the names. Will go by you and send everyone after you forever more if they say they are wrong. ;)

Keep trying with the crest and have even taken the bull and tree out for a different placement. Nothing to now works but I will keep trying and it will go in. It might take time so please give it such.

The one you could not recognise is this statue, so please let me know where it goes.
Image


Where is this statue, it might go on the map as the buildings if I can drawn it right.
Image
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby snelliugmj on Wed Sep 05, 2012 10:06 am

The first picture in in Retiro Park. My suggestion is to either just get the monument (without the lake) or get the lake rectangular. I like more the first option... Place it in the middle of Retiro.

The second picture is Puerta del Sol, which is the "city center", therefore should go in Centro

On the names, There is no optimal solution as you have reshaped the "distritos" a bit, however they are somehow better with my proposal.. Or at least that's my opinion.

BTW, as you like pictures, here is one more:
Plaza de España: http://t3.gstatic.com/images?q=tbn:ANd9 ... TPqv9Q&t=1) This one would go either south of centro or if it's too crowded in Arganzuela by the river.

There are other wonderful places, like "Plaza Mayor", "Neptuno", "Museo del Prado" but as I said all go to Centro, and I don't see enough space. If you want I can share some pictures and place them...
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby snelliugmj on Wed Sep 05, 2012 10:10 am

To help you better understand what I meant with the rectacular shape of the lake... http://pictures2.todocoleccion.net/tc/2 ... 821750.jpg
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Re: Classic Cities Madrid [3/9] V6 Pg 1/3

Postby koontz1973 on Wed Sep 05, 2012 11:45 am

Bloody hell snelliugmj, still trying to draw and fit ion the last lot. ;) Thanks for the info and will make sure things are changed or moved to the way you have guided me. Lets leave the photos for now as there is more than enough for the next draft. I know you have posted the territ name changes and expect them on the next draft. Should be this weekend. 8-[
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Re: Classic Cities Madrid [7/9] V6 Pg 1/3

Postby koontz1973 on Thu Sep 06, 2012 5:25 am

Next one. Territ names as suggested by snelliugmj.
Moved buildings as directed, removed the water from the statue and added some of the suggested buildings. Some are not in the correct position as directed like the two sloping buildings. The colours match the roads too much and blended in so have moved them to behinf the buildings in the correct territ. Now at the bottom, not the top.
Click image to enlarge.
image

These buildings added.
Image
Image
Image
Image

Do not think any more can be added as the small one will not show the same detail as the large version. But if a building is unique enough then why not add it.
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Re: Classic Cities Madrid [7/9] V7 Pg 1/3

Postby isaiah40 on Fri Sep 07, 2012 5:07 pm

I believe this can be stickied for now!!
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Re: Classic Cities Madrid [7/9] V7 Pg 1/3

Postby koontz1973 on Sat Sep 08, 2012 1:36 am

Thanks isaiah.
Moved territ names and glows.
Made all colours colour blind friendly now.
Click image to enlarge.
image
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Re: Classic Cities Madrid [10/9] V9 Pg 1/3

Postby koontz1973 on Mon Sep 10, 2012 12:57 pm

Added Bull and tree (symbol of the city) bottom right and removed the guitar.
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Re: Classic Cities Madrid [10/9] V9 Pg 1/3

Postby isaiah40 on Tue Sep 11, 2012 7:09 pm

It's time!!
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Re: Classic Cities Madrid [10/9] V9 Pg 1/3 Game play time.

Postby koontz1973 on Tue Sep 11, 2012 10:13 pm

Thanks isaiah.
Game play time then. This is what I came up with early on in the ideas and isaiah40 also gave me the final concept for it as well.

    Standard 1 for 3 reinforcements.
    8 coded starting positions with a max of 1 given out. All will have an underlying neutral of 2. This will guarantee all players will not get a bonus drop ever.
show: map with neutral placements

16 territs start as random drop with the other 8 being deployed at one per person.
    2 player games - 6 territs
    3 player games - 6territs
    4 player games - 5 territs
    5 player games - 4 territs
    6 player games - 3 territs
    7 player games - 3 territs
    8 player games - 3 territs
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Re: Classic Cities Madrid [10/9] V9 Pg 1/3 Is gameplay good?

Postby koontz1973 on Wed Sep 19, 2012 4:50 am

Forgive the double post but is there nothing more to be done for game play on this one? Can we move this one up a bit?
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Re: Classic Cities Madrid [10/9] V9 Pg 1/3 Is gameplay good?

Postby iancanton on Wed Sep 19, 2012 4:25 pm

i have to say that i'm a bit disappointed with this one, koontz. i like the artwork a lot, with the buildings forming impassables and the citizens dotted around the map providing some life. however, the theme, that of amorphous administrative districts of the city, is only marginally more interesting than the london boroughs map that we have.

how feasible is it to keep the look of the map, but zoom in a bit, so that many more of the major landmarks become visible (and perhaps playable)? i'm talking about a map in the style of copenhagen sightseeing, but simpler and not necessarily to scale, with the boundaries being the bernabeu stadium in the north, the ventas bullring in the east, the zoo in the west and atocha station in the south.

ian. :)
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