timthetuneman wrote:Repeating the obvious...
1- Reduce total number of territories by 2... This will lessen the 1st players advantage...
2- Eliminate negative armies... and instead... give a bonus army for holding plane and parachute...
3- Do not allow the first player on ANY MAP to collect a bonus on his very first turn...
Think about it... you join a game and go second... the other guy already has a bonus... he gets TEN ARMIES on his first turn and takes say 4 territories from you... you only get SIX ARMIES on your first turn... plus... you have a NEGATIVE ARMY... so you really only get FIVE ARMIES... GAME OVER...!!!!!!
PLEASE FIX THESE OBVIOUS PROBLEMS THAT HAVE SUCH SIMPLE SOLUTIONS...!!!!
Concur on point 3. This is so blatantly poor planning by the map maker. I sick of how little thought goes into making 1v1 gameplay balanced. Here's a game where the other guy had a 14 bonus by the second round. Game 1948882 In maps where average bonsues are 2, even 3, and not overlapping, it makes not that big a deal. But on this map it's a major problem.
Point 1, suck it up. Point 2... that negative bonus part never made sense, but I still liked it because it's different. You should be able to bombard the parachute from the artillery or something, so you can get out of the negative bonus. Otherwise it is a little ridiculous.



