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PostPosted: Wed Oct 11, 2006 5:19 pm
by tals
tals wrote:
happysadfun wrote:it's hard to differentiate in the key between selecus north and ptolomy. the colours in the key aren't very clear.


I think that's being pedantic - one is darker than the other and that is reflected on the map.

Tals


Hmm looking at it again - i'd lighten Selucus North to make it clearer. I'm assuming they are the same colours (the key and the colour) they don't look quite the same?

Tals

PostPosted: Wed Oct 11, 2006 6:38 pm
by Megalomaniac
Mr. K wrote:
Megalomaniac wrote:Not sure if anyone has mentioned this or the map has been corrected since but in the original it would be more accurate to swap the name tags for mesopotamia and assyria.


I'm not sure. Both empires controlled the other's area (plus more) at their height, so its tough to say. The map I used as a reference for this time period labeled the borders that way, so I think i'll just leave it.


There was no such empire as the mesopotamian empire, mesopotamnia is the area between the tigris and euphrates, assyria had the northern part of it for quite some time, which is accurate to the map, but the region labelled mesopotamia is outside the area that is mesopotamia... anyway now I sound like a prat.

Apart from that I think the map is excellent!

PostPosted: Thu Oct 12, 2006 1:31 am
by Mr. K
Perhaps empire was the wrong word to use, but there was a "mesopotamian" peoples, considered the first "civilization" in that they no longer relied on hunting and traveling constantly.

And yes, I realize its a geographic location between the tigris and the euphrates, but i'm not sure my map isn't showing that location as mesopotamia. Perhpas some parts of what would be considered that location are clipped off, but I think its generally located correctly.

PostPosted: Thu Oct 12, 2006 1:36 am
by reverend_kyle
Lets dot those i's and get this sucker up. I need a new map to play.

PostPosted: Thu Oct 12, 2006 1:57 am
by casper
try switching the shading on the water so that playable areas have the lighter vibrant shade of blue. the playable seas would then stand out more than the non-playable seas. as it is now the shade of the out-of-play water takes attention away from where the action is. seems like it would make more sense the other way around.

PostPosted: Thu Oct 12, 2006 3:12 pm
by Mr. K
Now with freshly added dots

Image

PostPosted: Sat Oct 14, 2006 12:29 am
by Mr. K
So....?

PostPosted: Sat Oct 14, 2006 2:09 am
by onbekende
It is allright for me, no comments or questions from me

PostPosted: Sat Oct 14, 2006 2:20 am
by tals
Its lovely and I want to play it :)

PostPosted: Sat Oct 14, 2006 3:16 am
by Mr. K
thanks, me too :lol:

PostPosted: Sat Oct 14, 2006 12:22 pm
by AndyDufresne
I think the addition of the dots makes a big difference...

So lets see the small map with army coordinates (and link to regular)

The large map with army coordinates (and link to regular)

Along with a link to the XML.


--Andy

PostPosted: Sun Oct 15, 2006 10:57 am
by happysadfun
AndyDufresne should have wrote:
                  Quenching

The Final Forge period has concluded for the Fight for Alexander III's Empire map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


–Andy

PostPosted: Sun Oct 15, 2006 12:10 pm
by howie
Get out the pint sized glasses of milk

PostPosted: Sun Oct 15, 2006 2:41 pm
by Mr. K
Image

Image

Image

Image

Here is the xml
http://www34.homepage.villanova.edu/dim ... mpire3.xml

Here is the report from the XML checker
Test results:

Warning: Country Aegean Sea does not appear in any continent

Warning: Country Mediterranean Sea does not appear in any continent

Warning: Country Caspian Sea does not appear in any continent

Summary: 3 warnings and 0 errors detected

Note that those warnings are what they are supposed to be. The seas aren't supposed to appear on any continent.

PostPosted: Tue Oct 17, 2006 9:43 pm
by AndyDufresne
                  Quenching


The Final Forge period has concluded for the Fight For Alexander the Great's Empire. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


–Andy

PostPosted: Tue Oct 17, 2006 9:57 pm
by ttocs
Yeah, congrats Mr. K, can't wait to play

PostPosted: Wed Oct 18, 2006 1:56 am
by Mr. K
Its up dudes. I just started like five 6-player games, feel free to join up any of them.

PostPosted: Wed Oct 18, 2006 2:04 am
by reverend_kyle
I'm having trouble figuring continents out.. whcih I normally dont have a problem with.

PostPosted: Wed Oct 18, 2006 2:42 am
by reverend_kyle
I won the very first ever completed game on this map \:D/

PostPosted: Wed Oct 18, 2006 4:01 pm
by sfhbballnut
Awesome, its too bad I'll have to wait til I get back to play it. Great job !!!!!!!!!!!! :D :)

PostPosted: Sun Oct 22, 2006 10:54 pm
by AndrewB
How comes Phrygia has connection to Middeterenian????

PostPosted: Sun Oct 22, 2006 10:59 pm
by OnlyAmbrose
I'm playing a game with it right now, and I have to say it's incredibly fun. The mountain ranges are placed perfectly, and the seas really do add a nice element of strategy to the game.

Well done mate. I love it. :)

PostPosted: Mon Oct 23, 2006 12:41 am
by Mr. K
AndrewB, it doesn't. I just checked the xml.

- <country>
<name>Phrygia</name>
- <borders>
<border>West Cappadocia</border>
<border>Pisidia</border>
<border>Caria</border>
<border>Lydia</border>
<border>Byzantium</border>
</borders>


- <country>
<name>Mediterranean Sea</name>
- <borders>
<border>Cyrenacia</border>
<border>Libya</border>
<border>Egypt</border>
<border>Alexandria</border>
<border>Syria</border>
<border>East Cappadocia</border>
<border>West Cappadocia</border>
<border>Pisidia</border>
<border>Cyprus</border>
<border>Caria</border>
<border>Aegean Sea</border>
</borders>

Ambrose,

Thanks! I'm glad you like it, i'm also enjoying it myself, though i'm having trouble winning! haha, best of luck to you in your game.

PostPosted: Mon Oct 23, 2006 12:44 am
by reverend_kyle
It plays fantastic.

PostPosted: Mon Oct 23, 2006 5:55 am
by Fireside Poet
I've completed 4 realtime games on it and no complaints (I won 3). Very nice addition to the map arsenal. =D>