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Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Mon Dec 10, 2012 11:18 am
by nolefan5311
Looks good Seamus. It's come a long way.

This is the last call. This map will receive the gameplay stamp in 48 hours if no issues are brought up, so if you do have any issues, now is the time to make mention of them.

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Tue Dec 11, 2012 8:35 pm
by Ahava
Not sure if anyone has said this yet or not, because I didn't read through all 10 pages lol...but I noticed a spelling mistake...

"Nephtali" should be "Naphtali"

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Tue Dec 11, 2012 8:40 pm
by Seamus76
Ahava wrote:Not sure if anyone has said this yet or not, because I didn't read through all 10 pages lol...but I noticed a spelling mistake...

"Nephtali" should be "Naphtali"


Wow, great call Ahava. Not sure how I made that mistake. I'll have it corrected for the next update, which should include the small version, and is why it's taking so long to post.

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Tue Dec 11, 2012 11:44 pm
by Ahava
Also, in the green bonus area -
"En Gedi" should be "Ein Gedi"

And you have 2 terits that are both named "Elon" one in the green Judah bonus area, and the other in the Western War Zone area.

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Wed Dec 12, 2012 8:39 am
by nolefan5311
There do appear to be a couple of grammatical changes, but that won't hold up the GP stamp being issued. Congrats Seamus...onwards and upwards!

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Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Wed Dec 12, 2012 11:02 am
by Seamus76
Thanks so much! Working on all of those changes now.

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Wed Dec 12, 2012 5:23 pm
by RedBaron0
My quick question of gramaticalness (is that a word? lol) The Jordan River... is often referred to as "the River Jordan" yes? Especially when referred to in the biblical sense.

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Wed Dec 12, 2012 10:56 pm
by Seamus76
RedBaron0 wrote:My quick question of gramaticalness (is that a word? lol) The Jordan River... is often referred to as "the River Jordan" yes? Especially when referred to in the biblical sense.

Both are technically correct I guess, wikipedia says:

The Jordan River (American English) or River Jordan (British English)

At the end of the day it doesn't really matter to me that much. I do think it's a little funny that of the entire map this one almost insignificant lable has been one of the focal points of the comments recently. If that's the only graphicalness (lol) issue then I'm pretty happy with myself...insert back patting here. :lol:

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Wed Dec 12, 2012 11:37 pm
by RedBaron0
Its just the first thing that popped out at me.... I'm sure I'll find more stuff when I run it though the ringer. ;)

Re: Tribal War - Ancient Israel v10.3 [2012-12-10] pg9

PostPosted: Fri Dec 14, 2012 11:26 am
by Seamus76
CURRENT UPDATE INFO - 2012-12-14:
This update includes the small version. I redid all of the text, bridges, borders, everything. The text for the terts is as small as I can go without the font looking like crap, and it's as large (and spaced) as much as it can without overlapping border lines and other names. This means some of the areas are tight, but there are no overlaps, except for a couple of the third 8's in the 888's.
- Corrected spelling mistakes.
- Changed the second Elon to Kerioth (Judah region), as per BluU's original suggestion.

CURRENT MAP VERSION:
v10.4 - Large (840x800)
Click image to enlarge.
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v10.4 - Small (630x600)
Click image to enlarge.
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Re: Tribal War - Ancient Israel v10.4 [2012-12-14] pg10

PostPosted: Fri Dec 14, 2012 1:42 pm
by koontz1973
Seamus, you still need to make the river Jordan and the sea of Galilee the same as the impassable rivers. Only have the Dead sea terts different, but all other water needs to be made the same. Right now, only the tributaries are impassable according to the legend.

Re: Tribal War - Ancient Israel v10.4 [2012-12-14] pg10

PostPosted: Sat Dec 15, 2012 1:47 am
by isaiah40
The river between Ijon and Hazor you don't need as you have a bridge connecting them and Ijon and Kedesh already connect.

Re: Tribal War - Ancient Israel v10.4 [2012-12-14] pg10

PostPosted: Mon Dec 17, 2012 12:17 pm
by Seamus76
CURRENT UPDATE INFO - 2012-12-17:
- Removed the river at Ijon.
- Updated the Jordan River and Sea of Galilee colors to be like all other impassable rivers. They are all now the same.

CURRENT MAP VERSION:

v11.0 - Large (840x800)
Click image to enlarge.
image


v11.0 - Small (630x600)
Click image to enlarge.
image

Re: Tribal War - Ancient Israel v11.0 [2012-12-17] pg10

PostPosted: Mon Dec 17, 2012 10:06 pm
by x-raider
Seamus, I think the "Jordan River" text could use some kerning.
Maybe make it bold and move it in a way so it's not touching the edge of the river.

Good work ;)

Re: Tribal War - Ancient Israel v10.4 [2012-12-14] pg10

PostPosted: Wed Dec 19, 2012 3:58 pm
by BluU
isaiah40 wrote:The river between Ijon and Hazor you don't need as you have a bridge connecting them and Ijon and Kedesh already connect.



Same can be said on the river and bridge between Dibon and Heshbon

And another rename suggestion
Gath -> Jericho

And if you still want to use Gath you can switch Hadesha or Libnah to it.


Great job BTW

Re: Tribal War - Ancient Israel v11.0 [2012-12-17] pg10

PostPosted: Thu Dec 20, 2012 12:04 am
by Seamus76
CURRENT UPDATE INFO - 2012-12-19:
- Removed bridge at Heshbon and Dibon, and shortened the river.
- Hand drew the "Jordan River" text on both maps.

Also, BluU, thanks for the comments. I couldn't however find anything that put Jericho in Judah during the time I'm mainly basing the map on, but has it in Benjamin. Also, Gath is part of Judah, and relatively correct geographically. I'm not sure updating the names makes much difference since it is all correct. If that is not the case let me know.

CURRENT MAP VERSION:

v12.0 - Large (840x800)
Click image to enlarge.
image


v12.0 - Small (630x600)
Click image to enlarge.
image

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Fri Dec 21, 2012 8:50 pm
by Seamus76
Insert cricket noise here...

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Tue Dec 25, 2012 2:16 pm
by koontz1973
Seamus76 wrote:Insert cricket noise here...

OK.


All looking fine, but sorry for this, I am still having problems with the colours for the impassable rivers. They seem very bright compared to the rest of the colours.

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Tue Dec 25, 2012 3:58 pm
by cairnswk
koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.

Oh koontz, common. Rimmon purple is even brighter than the rivers, and so is Shiloh red. I really think you're grabbing at straws that are imaginery.
Seamus, i have no prob wih the colours but up to you if you beleive this koontz guy. :)

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Tue Dec 25, 2012 4:32 pm
by Seamus76
cairnswk wrote:
koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.

Oh koontz, common. Rimmon purple is even brighter than the rivers, and so is Shiloh red. I really think you're grabbing at straws that are imaginery.
Seamus, i have no prob wih the colours but up to you if you beleive this koontz guy. :)


:lol: Yeah, I think he's had a few too many eggnoggs. I'll check it out, but I don't think they look too bright either.

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Wed Dec 26, 2012 12:46 am
by koontz1973
It's not the brightness compared to the glows that throws me, it is the colour compared to the rest of the background image. Paper is a flat matt while the impassable water has the gloss look to it. Even the dead sea territs have a better colour than the impassables, which is also the same colour as the Mediterranean. Either way, the colour needs to go flatter and adding a rivers width to the Med will make it look impassable and not another territ.

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Wed Dec 26, 2012 5:44 pm
by RedBaron0
I kinda agree with koontz here. The impassibles are really blue in comparison with the rest of the map. Something lost for the continuity in the map. I think you'd do better with a very much more muted color.

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Fri Dec 28, 2012 2:17 am
by iancanton
koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.

by a river's width, u mean a blue inner glow for the med, which ought to be the same colour as the impassable rivers and not as the dead sea territories?

ian. :)

Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

PostPosted: Fri Dec 28, 2012 2:18 am
by koontz1973
iancanton wrote:
koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.

by a river's width, u mean a blue inner glow for the med, which ought to be the same colour as the impassable rivers and not as the dead sea territories?

ian. :)

Correct. Right now, the Med is the same colour as the dead sea. Make it the same colour as the impassables.

Re: Tribal War - Ancient Israel v13.0 [2012-12-30] pg11

PostPosted: Sun Dec 30, 2012 12:55 am
by Seamus76
CURRENT UPDATE INFO - 2012-12-30:
- Removed all of the color and glows from the rivers, they are now all the same color as the Med Sea, and different then the Dead Sea terts.

CURRENT MAP VERSION:

v12.0 - Large (840x800)
Click image to enlarge.
image


v12.0 - Small (630x600)
Click image to enlarge.
image