Re: Tribal War - Ancient Israel v5.1 [2012-11-13] pg5
Posted: Wed Nov 14, 2012 11:10 pm
CURRENT UPDATE INFO - 2012-11-15:
- I think I made 90% of the changes BluU recommended. Thank you so much for your time. There were a couple I went in another direction with, such as adding Elon instead of Kerioth. And keeping Mt Tabor, which although it is not a city was in that area and helps reinforce the geographical mountain ranges.
- Added a bridge from Dibon to Heshbon, to give players a way around having to go though the neutral 3.
- Redid the order of the text in the middle legend, which I think breaks it out a little better. (Based on silversun's comment.)
- Added a few of the colored 888's. Will continue to fill in the rest but wanted to get this version up for review.
- Added neutrals to terts that will start neutral.
Need to do:
- Finish adding drop shadows to all icons.
- Finish adding the rest of the colored 888's.
Thoughts on:
- My colors kind of suck for the color blind test, but each territory has an identifying symbol, will that be enough to keep me from having to change the colors? Someone with color deficiency should be able to easily determine which region is which based on those symbols. - This was actually indirectly confirmed by Nolefan to be the case. Not that that means anything.
CURRENT MAP VERSION:
v6.0 - Large (840x800)
- I think I made 90% of the changes BluU recommended. Thank you so much for your time. There were a couple I went in another direction with, such as adding Elon instead of Kerioth. And keeping Mt Tabor, which although it is not a city was in that area and helps reinforce the geographical mountain ranges.
- Added a bridge from Dibon to Heshbon, to give players a way around having to go though the neutral 3.
- Redid the order of the text in the middle legend, which I think breaks it out a little better. (Based on silversun's comment.)
- Added a few of the colored 888's. Will continue to fill in the rest but wanted to get this version up for review.
- Added neutrals to terts that will start neutral.
Need to do:
- Finish adding drop shadows to all icons.
- Finish adding the rest of the colored 888's.
Thoughts on:
- My colors kind of suck for the color blind test, but each territory has an identifying symbol, will that be enough to keep me from having to change the colors? Someone with color deficiency should be able to easily determine which region is which based on those symbols. - This was actually indirectly confirmed by Nolefan to be the case. Not that that means anything.
CURRENT MAP VERSION:
v6.0 - Large (840x800)