Re: Vertex/Austrum [15/11] V6 Page 4
Posted: Fri Nov 16, 2012 11:10 am
DoomYoshi wrote:Fawkner is the strongest starting position. He can connect his 2 starts by taking a 1 neutral. Also, that 1 neutral borders the objective. Singleton could take it also. Since his island start is in the middle of nowhere behind a bunch of other starters, his ideal first turn would be to start gobbling the SW continent.
Dawson and Mair Doubles team: unstoppable. They can kill yellow turn 1. There may be other little things like this, I will keep looking.
Ok, maybe not unstoppable. But they are too strong, mainly because their island territories connect.
A team of Dayston and Alliston is not quite as good, for example, even though they could potentially kill green turn 1.