Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
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And here's one with the numbers on it. I've blended the fountain a bit better now. Is it really that bad? If so, I guess this just proves I shouldn't try to draw...
qeee: I liked the horseman as well, but Andy was right about the perspective. If you can find a statue of a mounted soldier seen from overhead that looks like it would work well, I'll be happy to give it a try.
Augusta wrote:I like the idea of this map - but since its called Conquer Club University... couldn't there also be a "game section" - like "strategy", "tactics", "teamplay", "map design" etc... something typical for CC. Make it a little more CC and a little less "real world"
AndyDufresne wrote:Well lets see...
---Call me a crazy monkey, but I liked the fountain! I thought it looked pretty superb. As for the cannon idea, I like it also. But that particular cannon doesn't strike me. It seems to look odd in that place.
---As for more of a nod to CC...it could be a good idea. I like it, though I don't think all areas should be renamed. I think the map would lose something if every area was named in CC style. But perhaps more of nod to CC wouldn't be too hard to do. Though it still might end up being quite a bit more work time wise.
Jota wrote:Anyone want to vote on the cannon versus the fountain? I could try to draw a cannon myself, but that seems unlikely to be especially successful.
As for renaming things... well, the biggest problem is that (at this stage) it'd mean losing some of the existing country names, and I kinda like most of the ones that are there. And really, don't all of these things figure into warfare? Building tanks in the Engineering department, making black powder in Chemistry, reading De Bello Gallico in Classics, and of course there's Cartography...
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