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Postby cairnswk on Tue Dec 25, 2007 7:53 pm

Congrats Gimil....well done! and very legible. :D
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Postby bryguy on Tue Dec 25, 2007 8:22 pm

congrats gimil


merry christmas to all!!! and to all, a goodnight, im off to bed :)

edit: okay so maybe not off to bed, but im gonna watch a few hour movie and THEN go to bed 8)
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Postby Kaplowitz on Tue Dec 25, 2007 9:20 pm

Cant wait to play!
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Postby RjBeals on Wed Dec 26, 2007 11:01 am

Excellent work! Congrats.
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Postby Blitzaholic on Wed Dec 26, 2007 11:33 am

awesome job :wink:
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Postby gimil on Wed Dec 26, 2007 1:37 pm

thanks again everyone.

Hope you all had a good christmas :)
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Postby yeti_c on Thu Dec 27, 2007 12:14 pm

Congrats.

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Postby AndyDufresne on Fri Dec 28, 2007 11:15 pm

The XML link has went kaput, could you upload it again?


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Postby gimil on Sat Dec 29, 2007 6:15 am

What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Postby Tisha on Sat Dec 29, 2007 5:12 pm

http://www.conquerclub.com/game.php?game=1486071

yellow didn't start with a castle..
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Postby Coleman on Sat Dec 29, 2007 5:17 pm

Tisha wrote:http://www.conquerclub.com/game.php?game=1486071

yellow didn't start with a castle..
I notified the proper people...
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Postby gimil on Sat Dec 29, 2007 5:31 pm

Coleman wrote:
Tisha wrote:http://www.conquerclub.com/game.php?game=1486071

yellow didn't start with a castle..
I notified the proper people...


this bug plus a few incorrect neutrals have been already fixed and are awaiting upload.

i also asked lack to delete that game for you tisha :)
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Postby lord voldemort on Sun Dec 30, 2007 1:41 pm

yays im loving this!! nice job gimil, keep it up!!
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Postby Forza AZ on Sun Dec 30, 2007 6:53 pm

I found a few mistakes in the XML:

-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML.
-In the borders of ID 4 there is ID castle in the XML, while they don't border on the map
-In the borders of ID 5 you forgot ID 1 in the XML.
-In the borders of Lake Minstelo 3 you forgot Fol
-In the borders of Fol you forgot Lake Minstelo 3
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Postby gimil on Sun Dec 30, 2007 6:54 pm

Forza AZ wrote:I found a few mistakes in the XML:

-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML.
-In the borders of ID 4 there is ID castle in the XML, while they don't border on the map
-In the borders of ID 5 you forgot ID 1 in the XML.
-In the borders of Lake Minstelo 3 you forgot Fol
-In the borders of Fol you forgot Lake Minstelo 3


thanks forza AZ, ill get these sorted in a day or two. :)
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Postby Forza AZ on Sun Dec 30, 2007 6:59 pm

gimil wrote:
Forza AZ wrote:I found a few mistakes in the XML:

-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML.
-In the borders of ID 4 there is ID castle in the XML, while they don't border on the map
-In the borders of ID 5 you forgot ID 1 in the XML.
-In the borders of Lake Minstelo 3 you forgot Fol
-In the borders of Fol you forgot Lake Minstelo 3


thanks forza AZ, ill get these sorted in a day or two. :)

OK, looking forward to playing this map, but I'll wait with starting games untill all works like it should. Nice work again.
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Postby gimil on Sun Dec 30, 2007 7:05 pm

Forza AZ wrote:
gimil wrote:
Forza AZ wrote:I found a few mistakes in the XML:

-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML.
-In the borders of ID 4 there is ID castle in the XML, while they don't border on the map
-In the borders of ID 5 you forgot ID 1 in the XML.
-In the borders of Lake Minstelo 3 you forgot Fol
-In the borders of Fol you forgot Lake Minstelo 3


thanks forza AZ, ill get these sorted in a day or two. :)

OK, looking forward to playing this map, but I'll wait with starting games untill all works like it should. Nice work again.


Ill PM you myself once there done :)
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Postby yeti_c on Mon Dec 31, 2007 9:34 am

Hmmm - I wrote most of the code for this at 3AM - a while back... perhaps not the best idea!!

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Postby Coleman on Mon Dec 31, 2007 11:57 am

yeti did it right, he did it for the large map...
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See, they (1 & 5) don't touch in the large map, in the small map they do. This is an image error us coders can't do anything about.
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Postby yeti_c on Mon Dec 31, 2007 12:13 pm

Coleman wrote:yeti did it right, he did it for the large map...
See, they (1 & 5) don't touch in the large map, in the small map they do. This is an image error us coders can't do anything about.


Sweet!!!

Of course this is unlucky for you Gimil - you've got some work to fix that!!!

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Postby Forza AZ on Mon Dec 31, 2007 12:13 pm

Coleman wrote:yeti did it right, he did it for the large map...


See, they (1 & 5) don't touch in the large map, in the small map they do. This is an image error us coders can't do anything about.

OK, I checked it with the small map (which I always play on). So, that's 2 maps in which the small and large were uploaded with different borders (also Iberia).
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Postby Coleman on Mon Dec 31, 2007 12:17 pm

It's all fixed, waiting for lack. Don't know about Iberia though.
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Postby lalaland on Mon Dec 31, 2007 2:32 pm

What happens in a 7 or 8 player game; there are only 6 castles?
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Postby Gilligan on Mon Dec 31, 2007 2:35 pm

lalaland wrote:What happens in a 7 or 8 player game; there are only 6 castles?


It won't let you create a game. Same with Age of Realms.
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Postby Bad Speler on Mon Dec 31, 2007 2:44 pm

Coleman wrote:It's all fixed, waiting for lack. Don't know about Iberia though.

It'll be fixed Tuesday evening, when I get home from my vacation.
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