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Re: Feudal War [Quenched]

PostPosted: Tue Jan 17, 2012 8:06 pm
by mightymars
Nice work with the natural & simple map; can you remove the ???????????????????????? marks?

Re: Feudal War [Quenched]

PostPosted: Wed Jan 18, 2012 11:28 am
by thenobodies80
It's simple: don't play Fog of War games.
It's not the map but the options of that game the reason for the question marks on it http://www.conquerclub.com/public.php?m ... tructions3

Re: Feudal War [Quenched]

PostPosted: Mon Aug 12, 2013 10:29 am
by SiriusCowKing
There is a problem with the balancing of the map when playing 1v1. One of the players will start with both top castles, the other one will start with both middle castles. That makes all the bottom part of the map free to take for the middle starting player. I did a game with trench in this map, I had simply no chance what so ever.

Re: Feudal War [Quenched]

PostPosted: Mon Aug 12, 2013 10:37 am
by ManBungalow
The castle(s) you start on are determined randomly and independently each game.