Age of Realms: Age of Might [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Global Moderators, Cartographers

Forum rules
Please read the Community Guidelines before posting.

what bonus scheme do you want?

leave it as it is
32
47%
version A
5
7%
version B
6
9%
version C
25
37%
 
Total votes : 68

Postby rebelman on Thu Dec 06, 2007 3:44 am

demon7896 wrote:what is version a, b, and c


DiM wrote:so i'll set-up a poll with the following 3 choices + the choice to leave it as it is.

A.
Code: Select all
castle +5
castle + village +2
village + resource pair + 5
castle + resource pair + 5
sanctuary +5


same fast paced action but with more incentive to expand and get resources and stuff. 1v1 will remain the same but more strategy should come in 6p games. plus by making the village + resource, castle + resource and sanctuary worth +5 it will give a chance to come back in the game to those that lost a castle and furthermore in fog games the confusion will be even higher because of the many +5 bonuses.

B.
Code: Select all
castle +5 (autodeploy)
castle + village +2
village + resource pair + 5
castle + resource pair + 5
sanctuary +5


same as previous version except the autodeploy should make the 1v1 less fast paced.

C.
Code: Select all
castle +3 (autodeploy)
castle + village +1
village + resource pair + 3
castle + resource pair + 3
sanctuary +3


same idea but lower bonuses. slow paced expansion games.

i have made another thread in general discussion to get a more ample batch of votes.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
User avatar
Private rebelman
 
Posts: 2968
Joined: Thu Aug 02, 2007 5:24 pm
Location: People's Republic of Cork
Medals: 6
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Tournament Achievement (1) General Contribution (1)

Postby DiM on Thu Dec 06, 2007 10:34 am

demon7896 wrote:what is version a, b, and c


look at post above, but since chapter 2 is already in production there's no need for this poll, the map will remain as it is.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby wcaclimbing on Thu Dec 06, 2007 4:41 pm

BUG!!!

on the map, The country on the island with Sanctuary, it is labeled as "Lo'ln".
in the dropdown menus, its labeled as "Lol'n". the ' symbol is moved one letter over....

Lo'ln
Lol'n

not a big bug, but needs to be changed.
Last edited by wcaclimbing on Mon Jan 28, 2008 7:51 pm, edited 2 times in total.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (4) Freestyle Achievement (2)
Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)
Tournament Achievement (2) General Achievement (1) Clan Achievement (1) Map Contribution (1) Tournament Contribution (1)
General Contribution (2)

Postby DiM on Thu Dec 06, 2007 5:07 pm

wcaclimbing wrote:BUG!!!

on the map, The country on the island with Sanctuary, it is labeled as "Lo'ln".
in the dropdown menus, its labeled as "Lol'n". the ' symbol is moved one letter over....

Lo'ln
Lol'n

not a big bug, but needs to be changed.


thanks :)
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby wicked on Thu Dec 06, 2007 5:10 pm

I LOL'd at this. :lol:
User avatar
Major wicked
 
Posts: 15794
Joined: Thu Jan 26, 2006 1:23 pm
Medals: 18
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (1)
Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (1) General Contribution (1)

Postby yeti_c on Thu Dec 06, 2007 5:12 pm

wicked wrote:I LOL'd at this. :lol:


Poor - very poor!!!

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 46
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Postby wcaclimbing on Thu Dec 06, 2007 5:15 pm

wicked wrote:I LOL'd at this. :lol:

so you can ban people for spamming, but you can spam all you want and nothing happens?


anyway, thanks for looking into it DiM.... that was bugging me.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (4) Freestyle Achievement (2)
Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)
Tournament Achievement (2) General Achievement (1) Clan Achievement (1) Map Contribution (1) Tournament Contribution (1)
General Contribution (2)

Postby yeti_c on Thu Dec 06, 2007 5:15 pm

wcaclimbing wrote:
wicked wrote:I LOL'd at this. :lol:

so you can ban people for spamming, but you can spam all you want and nothing happens?


anyway, thanks for looking into it DiM.... that was bugging me.


Not spam - it had use - it was a joke...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 46
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Postby gimil on Thu Dec 06, 2007 6:27 pm

yeti_c wrote:
wcaclimbing wrote:
wicked wrote:I LOL'd at this. :lol:

so you can ban people for spamming, but you can spam all you want and nothing happens?


anyway, thanks for looking into it DiM.... that was bugging me.


Not spam - it had use - it was a joke...

C.


but still poor . . . even for wicked
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby demon7896 on Sat Dec 08, 2007 6:46 pm

i LOVE this map!!!! It boosted me from a sucky private to a corporal!!!!
User avatar
Private demon7896
 
Posts: 689
Joined: Thu Sep 13, 2007 5:21 pm
Location: San Jose, CA
Medals: 2
Standard Achievement (2)

Postby The Weird One on Sun Dec 09, 2007 1:01 pm

This map is solely responsible for my recent promotions. Great Job DiM :D
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
User avatar
Sergeant The Weird One
 
Posts: 7235
Joined: Fri May 11, 2007 8:21 pm
Location: cursing the spiteful dice gods
Medals: 17
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (2) Speed Achievement (2) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Postby mrkipling on Sun Dec 09, 2007 2:13 pm

I think that you should leave the bonuses as they are, this map requires a completely different strategy from all the others and thats what makes it so interesting and why its so popular.
However it might be fun to change it round for about a week so we can try it the other way a few times
Private 1st Class mrkipling
 
Posts: 2
Joined: Wed Jan 24, 2007 9:02 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1)

Postby wcaclimbing on Sun Dec 09, 2007 3:22 pm

mrkipling wrote:I think that you should leave the bonuses as they are, this map requires a completely different strategy from all the others and thats what makes it so interesting and why its so popular.
However it might be fun to change it round for about a week so we can try it the other way a few times


I agree.
leave the bonuses as they are now.

right now, i think everything is pretty balanced, and it leaves lots of room for experimentation on the players side of the map.

right now there are so many possible strategies, changing anything would mess up the balance.

my only suggestion is to bump the bonuses up for sanctuary just a bit.
Right now, that +2 bonus is close to worthless for holding sanctuary, when you could use your armies and get a much bigger bonus in other places on the map.

i suggest bump it to +5. then things would get very interesting.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (4) Freestyle Achievement (2)
Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)
Tournament Achievement (2) General Achievement (1) Clan Achievement (1) Map Contribution (1) Tournament Contribution (1)
General Contribution (2)

Postby Heimdall on Tue Dec 18, 2007 4:52 pm

User avatar
Lieutenant Heimdall
 
Posts: 556
Joined: Sat Oct 14, 2006 11:44 pm
Location: Vancouver!

Postby Herakilla on Tue Dec 18, 2007 9:51 pm

Heimdall wrote:Sigh :roll:


my god man, it happens all the time, live with it!
Come join us in Live Chat!
User avatar
Lieutenant Herakilla
 
Posts: 4317
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism
Medals: 28
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (2) General Contribution (2)

Postby bayou on Wed Dec 19, 2007 1:36 pm

I'm having a damn good time with this map!
User avatar
Private bayou
 
Posts: 70
Joined: Thu Jan 25, 2007 6:50 pm
Location: Louisiana-Acadiana
Medals: 9
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Postby rebelman on Wed Dec 19, 2007 8:35 pm

rebelman on 19 October wrote:
DiM wrote:
unriggable wrote:ow does this map work: Does each person start with a castle or is it regular? Hope it's the first BTW


all the terits except for the castles will start as neutral.
so in a 2p game each person starts with 2 castles and 2 are neutral
in 3p each gets 2 castles no neutrals
4p 1 castle each and 2 neutrals
5p 1 castle each and 1 neutral
6p 1 castle each.


as it has been stated elsewhere that this site will have 8 player games in a future update would not two more castles in anticapation of this make a lot of sense


i told you so :wink:
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
User avatar
Private rebelman
 
Posts: 2968
Joined: Thu Aug 02, 2007 5:24 pm
Location: People's Republic of Cork
Medals: 6
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Tournament Achievement (1) General Contribution (1)

Postby DiM on Wed Dec 19, 2007 9:09 pm

rebelman wrote:
rebelman on 19 October wrote:
DiM wrote:
unriggable wrote:ow does this map work: Does each person start with a castle or is it regular? Hope it's the first BTW


all the terits except for the castles will start as neutral.
so in a 2p game each person starts with 2 castles and 2 are neutral
in 3p each gets 2 castles no neutrals
4p 1 castle each and 2 neutrals
5p 1 castle each and 1 neutral
6p 1 castle each.


as it has been stated elsewhere that this site will have 8 player games in a future update would not two more castles in anticapation of this make a lot of sense


i told you so :wink:


and i already told you the map will simply be blocked from 7 and 8 player games. :roll:

try making a game with 8p :wink:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby rebelman on Thu Dec 20, 2007 7:01 am

DiM wrote:
and i already told you the map will simply be blocked from 7 and 8 player games. :roll:

try making a game with 8p :wink:


actually you originally replied with a castles neutral play as peasants answer but i think having it blocked is better and DiM that was the frst thing i attempted when the announcement was made :wink:
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
User avatar
Private rebelman
 
Posts: 2968
Joined: Thu Aug 02, 2007 5:24 pm
Location: People's Republic of Cork
Medals: 6
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Tournament Achievement (1) General Contribution (1)

Postby DiM on Thu Dec 20, 2007 8:13 am

rebelman wrote:
DiM wrote:
and i already told you the map will simply be blocked from 7 and 8 player games. :roll:

try making a game with 8p :wink:


actually you originally replied with a castles neutral play as peasants answer but i think having it blocked is better and DiM that was the frst thing i attempted when the announcement was made :wink:


yes true i was considering making the villages as starting points if lack wouldn't have wanted to block the map. but i also did mention the blocking :D
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Age of Realms 1 - Strange Problem?

Postby DaveH on Sun May 09, 2010 2:30 pm

In game 6875809, a game of triples, you will see that Yellow was kicked out for missing too many turns. Pink hade troops for Boron and just took one territory in his turn before receiving 5 troops for Boron plus 5 troops for Mua which presumably had been Yellow's castle.

Surely, when a player is kicked out his castle reverts o neutral rather than to another player on his side?

Dave Homer
User avatar
Lieutenant DaveH
Media Volunteer
Media Volunteer
 
Posts: 1486
Joined: Sun Dec 06, 2009 9:12 am
Location: Torquay, Devon
Medals: 106
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (10) General Achievement (4) Clan Achievement (4)
Tournament Contribution (30) General Contribution (12)

Re: Age of Realms 1 - Strange Problem?

Postby darth emperor on Sun May 09, 2010 2:41 pm

DaveH wrote:In game 6875809, a game of triples, you will see that Yellow was kicked out for missing too many turns. Pink hade troops for Boron and just took one territory in his turn before receiving 5 troops for Boron plus 5 troops for Mua which presumably had been Yellow's castle.

Surely, when a player is kicked out his castle reverts o neutral rather than to another player on his side?

Dave Homer

well that's something that happens in all maps in doub/trips/quad,if a player gets kicked his troops and spoils will become to his partners


When a player is auto-kicked in a team game, the first surviving teammate inherits the troops and spoils.
Image
User avatar
Sergeant 1st Class darth emperor
 
Posts: 2545
Joined: Fri Nov 03, 2006 12:45 pm
Medals: 78
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (8) General Achievement (14) Clan Achievement (8) Tournament Contribution (8)
General Contribution (2)

Previous

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login