Age of Realms: Age of Might [Quenched]

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what bonus scheme do you want?

leave it as it is
32
47%
version A
5
7%
version B
6
9%
version C
25
37%
 
Total votes : 68

Postby gimil on Mon Jul 23, 2007 7:13 am

DiM concentrate and ill include the terrs the next time were both online.
What do you know about map making, bitch?

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Postby DiM on Mon Jul 23, 2007 10:13 am

thanks telvannia for the tips on bumpmapping. i'll see what to do.

unfortunatelly i have no time today as i had a dentist appointment and now i'm leaving for work. i'll do all the modifs tomorrow.

and i'll think on the terit layout

i hate teeth problems :cry:
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Postby gimil on Mon Jul 23, 2007 4:04 pm

gimil wrote:DiM concentrate and ill include the terrs the next time were both online.

:roll:
What do you know about map making, bitch?

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Postby DiM on Mon Jul 23, 2007 6:24 pm

gimil wrote:
gimil wrote:DiM concentrate and ill include the terrs the next time were both online.

:roll:


sure. i'll pm you later today when i come back from the dentist. that should be somewhere around 14 your time.
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Postby DiM on Tue Jul 24, 2007 9:10 am

latest update.

*lighter shade of green on the mountains
*rounded delta
*rounded small islands
*made wood like docks
*made wood like bridges
*various shadings on the land.
*modified title

still to do:
*cliffs and beaches (i tried but could not get a satisfactory result)
*bumpmap (i don't know if PS has such a thing. i could not find it)
*terit borders. i have to get gimil online so we can talk about the borders.

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Postby hulmey on Tue Jul 24, 2007 9:39 am

very nice map DIM....What is the platic green thing in the middle? Im Presuming they are Mountains!! But they dont really fit in with the overall feel of the map!
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Postby DiM on Tue Jul 24, 2007 10:41 am

hulmey wrote:very nice map DIM....What is the platic green thing in the middle? Im Presuming they are Mountains!! But they dont really fit in with the overall feel of the map!


what exactly makes them not fit? the size, the colour, the bevel, the outline?
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Postby Telvannia on Tue Jul 24, 2007 11:39 am

your need to blur the mountains in more, they do stand out too much.
make the colours seem to blur together where they reach the ground.

here is a bumpmaped map.
(this bumpmap is not done in a exact way, the hills ect are completely random.

Image

if photoshop does not give you the option of bumpmaps, make a bumpmap and send it and the layer without the buildings and docks to me, and i will combine them to make a shaded version if you really want.
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Postby DiM on Tue Jul 24, 2007 12:40 pm

looks really nice. and no i don't have bump map in PS :(

do you need the layer with just the land? or should it also have trees and the mountain on it.
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Postby Telvannia on Tue Jul 24, 2007 12:44 pm

DiM wrote:looks really nice. and no i don't have bump map in PS :(

do you need the layer with just the land? or should it also have trees and the mountain on it.


does not really matter.
(you could send me the sea if you want, and i could make that textured slightly.

draw a bumpmap, make the hills white and your valleys black.
If you want it to be completely random, i can do it for you.
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Postby Coleman on Tue Jul 24, 2007 1:12 pm

Careful guys, talking about map graphics is considered off topic now. Can only improve those via pm. [-X
Warning: You may be reading a really old topic.
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Postby DiM on Tue Jul 24, 2007 1:14 pm

Coleman wrote:Careful guys, talking about map graphics is considered off topic now. Can only improve those via pm. [-X


yep discussion is already in pm :)
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Postby hulmey on Tue Jul 24, 2007 1:24 pm

lol - coleman
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Postby DiM on Tue Jul 24, 2007 2:41 pm

here's another update. i added beaches and telvannia helped me with the bumpmap. i think the landscape looks much better now. thanks mate.


i still need to add terit borders. where's gimil when you need him? :?

Image
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Postby Kaplowitz on Tue Jul 24, 2007 4:12 pm

I dont like the title, its too similar to Age of Merchants.
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