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PostPosted: Thu Nov 29, 2007 8:47 am
by Gnome
XML file: http://h1.ripway.com/Gnomepy/midkemiav21.0.xml

Small map:
Image

Large map:
Image

PostPosted: Tue Dec 04, 2007 5:34 am
by Selin
when can we find this map again on "start a game" menu?

PostPosted: Fri Dec 07, 2007 3:35 pm
by AndyDufresne
Could you post the links to the map, Gnome?


--Andy

PostPosted: Fri Dec 07, 2007 3:40 pm
by yeti_c

PostPosted: Sat Dec 08, 2007 5:08 am
by Gnome
thx yeti :wink:

PostPosted: Tue Dec 11, 2007 9:15 am
by oaktown
Wow, how is this back in its original form? Did the site get permission to use Midkemia?

PostPosted: Tue Dec 11, 2007 10:02 am
by Gnome
oaktown wrote:Wow, how is this back in its original form? Did the site get permission to use Midkemia?


What do you mean...it's not up...it's still under the game finder but not on the start a game list...Don't know if this will ever be back again...

PostPosted: Tue Dec 11, 2007 10:04 am
by oaktown
Gnome wrote:
oaktown wrote:Wow, how is this back in its original form? Did the site get permission to use Midkemia?


What do you mean...it's not up...it's still under the game finder but not on the start a game list...Don't know if this will ever be back again...

Your right - my bad... saw it in GameFinder and was confuddled. I guess that just means that there are still active games.

Anyway, I hope the updates clear the way for future play... maybe with the next round of adds?

PostPosted: Wed Dec 12, 2007 6:02 pm
by barterer2002
No, it keeps showing up intermittently on the create a game page. I'll see it then I won't but just saw it again.

PostPosted: Wed Dec 12, 2007 6:34 pm
by Gilligan
barterer2002 wrote:No, it keeps showing up intermittently on the create a game page. I'll see it then I won't but just saw it again.


Take a screen shot if it's in Start a Game.

PostPosted: Wed Dec 12, 2007 9:10 pm
by Herakilla
wth! the new maps are up and this was ready first!

PostPosted: Mon Dec 17, 2007 5:24 pm
by Selin
2. quench !

PostPosted: Thu Dec 20, 2007 4:09 pm
by Arachnophobia
stupid publisher, i was so close to buy one of the books (from finding it here), then they ran in and swooosh. No, pigs wont get my money. And with the renaming, they wont get any free advertisement either. If i'd be the author, Id kick my publishers ass now...

PostPosted: Fri Dec 21, 2007 11:42 am
by Selin
what's the reason that this map is still not playable though name change?

PostPosted: Fri Dec 21, 2007 11:43 am
by Coleman
I dunno, I'll prod the people that move things.

PostPosted: Wed Dec 26, 2007 11:35 am
by Blitzaholic
Gnome wrote:XML file: http://h1.ripway.com/Gnomepy/midkemiav21.0.xml

Small map:
Image

Large map:
Image



glad to hear this is coming back

PostPosted: Wed Jan 30, 2008 11:49 am
by HungrySomali
First off, I must say the playability of this map is superb! Two HUGE thumbs up. This is already top three maps on this site IMO. I think the Westeros map would be great if it had the attack lines rather than the territory borders.

One tiny gripe thoough... The mountain right next to the word Eraniel. It looks like a big pixel and is brighter than the rest of the range.

Re: Midkemdil [Quenched]

PostPosted: Fri May 08, 2009 6:57 pm
by Jimshorts
Definitely my favorite map. Balance is good, flow is right in all the games I've been in.

Re: Midkemdil [Quenched]

PostPosted: Thu Dec 09, 2010 3:23 pm
by Maert
I just found out (thanks to BOB) that it's possible to attack Eresse from Qwan, whilst the image does not display a line between these two areas in a clear fashion.
And I think it is not completely clear that Guiadreal can attack both North ánd South Amoniel

I hope this isn't a repost, but I didn't have the time to look through the 23 pages of this forum.

Re: Midkemdil [Quenched]

PostPosted: Tue Aug 16, 2011 5:55 pm
by ManBungalow
One thing which always irks me on this map is that Qwan - being a +2 autodeploy - is depicted in the legend as a +2 in-hand bonus. I'm sure some budding Van Gogh can go and put the word 'auto' next to the +2 in an appropriate font given a matter of minutes, but I'm not so sure that the carto-type people would give authorisation for that to happen and be updated as such.

Mentally rephrase that last sentence as a question and answer accordingly, kind reader(s)....I command you.

Re: Midkemdil [Quenched]

PostPosted: Wed Aug 17, 2011 6:28 am
by natty dread
I can do it if someone can find that font for me.

Re: Midkemdil [Quenched]

PostPosted: Sat Sep 24, 2011 10:58 pm
by verepaine
HA>
Thanks for putting so much time into it. Looks good and it was a great idea for a map.


Cheers