Bamboo Jack (Thai POW Railway) [Quenched]

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Postby mibi on Sat Oct 20, 2007 8:14 pm

cairnswk wrote:
mibi wrote:I think the "in memory of..." and the flow should be replaced with a short bio of just wtf this map is all about. give it some perspective.


Mibi...the In Memorium is a request and therfore will not be deleted.

i'll see what i can do about your request....just so that we can squash some more in there! :)


maybe you can drop the memory of to the bottom instead of the URL, or not.

I just think a map as confusing as this could use a little kicker to get the player into it in the first place.
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Postby cairnswk on Sat Oct 20, 2007 8:17 pm

mibi wrote:
cairnswk wrote:
mibi wrote:I think the "in memory of..." and the flow should be replaced with a short bio of just wtf this map is all about. give it some perspective.


Mibi...the In Memorium is a request and therfore will not be deleted.

i'll see what i can do about your request....just so that we can squash some more in there! :)


maybe you can drop the memory of to the bottom instead of the URL, or not.

I just think a map as confusing as this could use a little kicker to get the player into it in the first place.


uh huh...i'll see wha i can do.
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Version 23 update

Postby cairnswk on Sun Oct 21, 2007 12:16 am

Version 23 Update

Changes:

1. Removal of Bamboo Jack hyperlink, and replaced with Memorium section.
2. Space in book given over to introduction to gameplay.
3. Small adjustments made to river sections under Bridge.
4. Changed some names on central terts.

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Postby cairnswk on Mon Oct 22, 2007 4:10 am

No interest? No comments?
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Postby Coleman on Mon Oct 22, 2007 4:17 am

You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.
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Postby asl80 on Mon Oct 22, 2007 4:27 am

this is a bit of a repeat - but seen as there's not much other talk, I still reakon the water above the bridge could be fixed; maybe cut the corners of the two territories directly above the centre of the bridge, the point being to make the dark blue section look not so much like a love heart (also the dark patch to the left of Bankao isn't as dark as the other dark patches - supposed to be like that?) - it'll help the bridge look more prominent.
[The last improvement on this section was good in any case]

... otherwise, might be time for the final forge.
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Postby DiM on Mon Oct 22, 2007 9:28 am

Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.
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Postby cairnswk on Mon Oct 22, 2007 2:47 pm

DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


Part of the background image DiM. :)
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Postby Coleman on Mon Oct 22, 2007 2:48 pm

cairnswk wrote:
DiM wrote:on the bottom at the end of the memorium you have some weird white spots.
Part of the background image DiM. :)
I'd say get rid of them anyway, they are really distracting now that they've been pointed out to me. :(
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Postby rebelman on Mon Oct 22, 2007 2:49 pm

DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


on a related point the two poppies look squashed especially the one on the right could you make them a little smaller to resolve this

also the frame of the legend in the top left corner seems to disappear and reappear again, not sure if this is down to styling or what but I think one complete frame would look better.
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Postby cairnswk on Mon Oct 22, 2007 3:30 pm

rebelman wrote:
DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


on a related point the two poppies look squashed especially the one on the right could you make them a little smaller to resolve this

also the frame of the legend in the top left corner seems to disappear and reappear again, not sure if this is down to styling or what but I think one complete frame would look better.


hi rebelman....poppies can do....but the frame on the top legend is meant to be like that as it is meant to be a book and the book outline does disappear when the book is open. :)
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Version 24 Update

Postby cairnswk on Tue Oct 23, 2007 3:24 am

Version 24 Update

Changes:
1. Changed the top of the bridge and those adjoining tert borders.
2. Removed the white dots at the bottom right corner below the legand
3. Changed the colour of the dark river section left of Bankao
4. Moved the legend up a couple of px so that the poppy wasn't squished.

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Postby AndyDufresne on Wed Oct 24, 2007 12:17 am

              Final Forge


---The Thai-Burma POW Railway Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have exmined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.


--Andy
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Postby cairnswk on Wed Oct 24, 2007 2:43 am

Thanks Andy. :)
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Postby DiM on Wed Oct 24, 2007 6:10 am

congrats cairns.
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