Bamboo Jack (Thai POW Railway) [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Postby mibi on Sat Oct 20, 2007 8:14 pm

cairnswk wrote:
mibi wrote:I think the "in memory of..." and the flow should be replaced with a short bio of just wtf this map is all about. give it some perspective.


Mibi...the In Memorium is a request and therfore will not be deleted.

i'll see what i can do about your request....just so that we can squash some more in there! :)


maybe you can drop the memory of to the bottom instead of the URL, or not.

I just think a map as confusing as this could use a little kicker to get the player into it in the first place.
User avatar
Captain mibi
 
Posts: 3360
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

Postby cairnswk on Sat Oct 20, 2007 8:17 pm

mibi wrote:
cairnswk wrote:
mibi wrote:I think the "in memory of..." and the flow should be replaced with a short bio of just wtf this map is all about. give it some perspective.


Mibi...the In Memorium is a request and therfore will not be deleted.

i'll see what i can do about your request....just so that we can squash some more in there! :)


maybe you can drop the memory of to the bottom instead of the URL, or not.

I just think a map as confusing as this could use a little kicker to get the player into it in the first place.


uh huh...i'll see wha i can do.
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Version 23 update

Postby cairnswk on Sun Oct 21, 2007 12:16 am

Version 23 Update

Changes:

1. Removal of Bamboo Jack hyperlink, and replaced with Memorium section.
2. Space in book given over to introduction to gameplay.
3. Small adjustments made to river sections under Bridge.
4. Changed some names on central terts.

Small

Image

Large

Image
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby cairnswk on Mon Oct 22, 2007 4:10 am

No interest? No comments?
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby Coleman on Mon Oct 22, 2007 4:17 am

You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (1) Assassin Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Speed Achievement (2) Cross-Map Achievement (2) Ratings Achievement (2)
Training Achievement (1) Map Contribution (6) Tournament Contribution (2) General Contribution (2)

Postby asl80 on Mon Oct 22, 2007 4:27 am

this is a bit of a repeat - but seen as there's not much other talk, I still reakon the water above the bridge could be fixed; maybe cut the corners of the two territories directly above the centre of the bridge, the point being to make the dark blue section look not so much like a love heart (also the dark patch to the left of Bankao isn't as dark as the other dark patches - supposed to be like that?) - it'll help the bridge look more prominent.
[The last improvement on this section was good in any case]

... otherwise, might be time for the final forge.
Captain asl80
 
Posts: 208
Joined: Wed Jun 27, 2007 10:07 am
Medals: 13
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Postby DiM on Mon Oct 22, 2007 9:28 am

Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby cairnswk on Mon Oct 22, 2007 2:47 pm

DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


Part of the background image DiM. :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby Coleman on Mon Oct 22, 2007 2:48 pm

cairnswk wrote:
DiM wrote:on the bottom at the end of the memorium you have some weird white spots.
Part of the background image DiM. :)
I'd say get rid of them anyway, they are really distracting now that they've been pointed out to me. :(
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (1) Assassin Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Speed Achievement (2) Cross-Map Achievement (2) Ratings Achievement (2)
Training Achievement (1) Map Contribution (6) Tournament Contribution (2) General Contribution (2)

Postby rebelman on Mon Oct 22, 2007 2:49 pm

DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


on a related point the two poppies look squashed especially the one on the right could you make them a little smaller to resolve this

also the frame of the legend in the top left corner seems to disappear and reappear again, not sure if this is down to styling or what but I think one complete frame would look better.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
User avatar
Private rebelman
 
Posts: 2968
Joined: Thu Aug 02, 2007 5:24 pm
Location: People's Republic of Cork
Medals: 6
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Tournament Achievement (1) General Contribution (1)

Postby cairnswk on Mon Oct 22, 2007 3:30 pm

rebelman wrote:
DiM wrote:
Coleman wrote:You've been Final Forge ready from my point of view for a while, it's up to the rest of the Foundry and Andy at this point for me. I've got nothing.


QFT. this map is ready for FF as only minor nitpickings are to be discussed.

and talking about nitpickings here's one:

on the bottom at the end of the memorium you have some weird white spots.


on a related point the two poppies look squashed especially the one on the right could you make them a little smaller to resolve this

also the frame of the legend in the top left corner seems to disappear and reappear again, not sure if this is down to styling or what but I think one complete frame would look better.


hi rebelman....poppies can do....but the frame on the top legend is meant to be like that as it is meant to be a book and the book outline does disappear when the book is open. :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Version 24 Update

Postby cairnswk on Tue Oct 23, 2007 3:24 am

Version 24 Update

Changes:
1. Changed the top of the bridge and those adjoining tert borders.
2. Removed the white dots at the bottom right corner below the legand
3. Changed the colour of the dark river section left of Bankao
4. Moved the legend up a couple of px so that the poppy wasn't squished.

Small

Image

Large

Image
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby AndyDufresne on Wed Oct 24, 2007 12:17 am

              Final Forge


---The Thai-Burma POW Railway Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have exmined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.


--Andy
User avatar
Corporal 1st Class AndyDufresne
Retired Administrator
 
Posts: 25769
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby cairnswk on Wed Oct 24, 2007 2:43 am

Thanks Andy. :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby DiM on Wed Oct 24, 2007 6:10 am

congrats cairns.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10554
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby cairnswk on Wed Oct 24, 2007 6:57 am

DiM wrote:congrats cairns.


Thanks Dim, and thanks for the support of some of the ideas you put into this map. :)

I see there is something amiss with the Non Pladuck POW Camp title in the version above...it will be fixed in the next update. :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby gimil on Wed Oct 24, 2007 7:22 am

congratz cairns, another excellent effort on its way to live play.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby cairnswk on Wed Oct 24, 2007 3:40 pm

gimil wrote:congratz cairns, another excellent effort on its way to live play.


Thanks Gimil :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby cairnswk on Wed Oct 24, 2007 3:45 pm

Plan for forward movement from here

While i have been posting the large version with the small recently, this is simply an up-size.

I would like the Large version to have my standard 24px wide huts on this one, so it will need to be created after all the graphic updates have been completed.

XML will be started, and finished when both versions are graphically complete.

Please post all your graphic updates for the momement as soon as possible so we can move on.
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby Gnome on Wed Oct 24, 2007 4:45 pm

I don't know but personally this map still looks like a first draft :?
(only joking :wink: )

No I really like this map now :!:

Is there a possibility that you can get your legend text out of the playable area? I mean the 'POW Camp Sections border each other' I hope you can find a way to get it out of the land

and I like the way how you explain the word 'four'.
When you read that text and you don't understand 'four' I guess they won't understand the rest of the text eader :)

Some little things: in the south-east on the brown area the text isn't really readable because of the black road...I don't mind since it's only one letter that is hidden in the dark but maybe some1 will complain later...
User avatar
Sergeant 1st Class Gnome
 
Posts: 388
Joined: Wed Jul 18, 2007 4:15 am
Location: Belgium
Medals: 1
Map Contribution (1)

Re: Version 24 Update

Postby rebelman on Wed Oct 24, 2007 5:04 pm

cairnswk wrote:4. Moved the legend up a couple of px so that the poppy wasn't squished.


thanks that looks much better

I agree with the comment four (4) is overkill either go alpha or numeric not both.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
User avatar
Private rebelman
 
Posts: 2968
Joined: Thu Aug 02, 2007 5:24 pm
Location: People's Republic of Cork
Medals: 6
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Tournament Achievement (1) General Contribution (1)

Version 25 Update

Postby cairnswk on Thu Oct 25, 2007 12:13 pm

Version 25 Update....

1. Fixed text on playable area
2. Removed overkill (4) in book
3. Fixed Non Pladuk POW Camp title
4. Fixed SE corner legibility

Image
Last edited by cairnswk on Thu Oct 25, 2007 12:45 pm, edited 2 times in total.
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby gimil on Thu Oct 25, 2007 12:14 pm

cairns your on the home straight 8)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby cairnswk on Thu Oct 25, 2007 12:47 pm

gimil wrote:cairns your on the home straight 8)


Thanks Gimil... :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Postby Gnome on Thu Oct 25, 2007 4:04 pm

Good work cairnswk :)
I've nothing else to add here...I like it :!:
User avatar
Sergeant 1st Class Gnome
 
Posts: 388
Joined: Wed Jul 18, 2007 4:15 am
Location: Belgium
Medals: 1
Map Contribution (1)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login