Berlin 1961 [Quenched]

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Postby Rictus on Tue Oct 30, 2007 3:59 pm

I know zip about coding, but I really like this map - I wanna PLAY!!! Quench please, XML permitting... :lol:
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Postby oaktown on Tue Oct 30, 2007 4:42 pm

Rictus wrote:I know zip about coding, but I really like this map - I wanna PLAY!!! Quench please, XML permitting... :lol:


Patience, grasshopper. Updates tend to come in bunches, so i suspect this and the other quenched maps will go up soon.
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Postby jako on Tue Oct 30, 2007 4:52 pm

them youngins sure are spunky now eh oaktown? :lol:
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Postby insomniacdude on Tue Oct 30, 2007 10:23 pm

oaktown wrote:
Rictus wrote:I know zip about coding, but I really like this map - I wanna PLAY!!! Quench please, XML permitting... :lol:


Patience, grasshopper. Updates tend to come in bunches, so i suspect this and the other quenched maps will go up soon.


Should be quite a quench though, if even half of the maps in the FF stage make it through.
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Postby AndyDufresne on Fri Nov 02, 2007 3:23 pm

              Quenching


The Final Forge period has concluded for the Berlin 1961 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


--Andy
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Postby Incandenza on Fri Nov 02, 2007 3:34 pm

=D> =D> =D>

It's a great map, oaktown. Consider yourself redeemed for chinese checkers. :D
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Postby Gilligan on Fri Nov 02, 2007 4:11 pm

Congrats!
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Postby cairnswk on Fri Nov 02, 2007 4:17 pm

Congrats Oaktown....a fine addition to CC, and well progressed through the stages. =D> =D>
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Postby oaktown on Fri Nov 02, 2007 4:44 pm

Incandenza wrote:=D> =D> =D>

It's a great map, oaktown. Consider yourself redeemed for chinese checkers. :D

thanks inc... just for that, my next map project will be a 16 territory, black and white, perfectly symmetrical map with ranged attacks, bombardments, partial continents, shared continents, an objective, negative bonuses for every terit, and ten neutral starts. :)
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Postby Incandenza on Fri Nov 02, 2007 5:22 pm

oaktown wrote:just for that, my next map project will be a 16 territory, black and white, perfectly symmetrical map with ranged attacks, bombardments, partial continents, shared continents, an objective, negative bonuses for every terit, and ten neutral starts. :)


You can call it the "f*ck You" Map. :lol:
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Postby unriggable on Fri Nov 02, 2007 5:25 pm

Incandenza wrote:
oaktown wrote:just for that, my next map project will be a 16 territory, black and white, perfectly symmetrical map with ranged attacks, bombardments, partial continents, shared continents, an objective, negative bonuses for every terit, and ten neutral starts. :)


You can call it the "f*ck You" Map. :lol:


The game that never ends - Oaktown's revenge.
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Postby Jesse710 on Fri Nov 02, 2007 6:15 pm

what are the western checkpoints?
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Postby oaktown on Fri Nov 02, 2007 7:19 pm

Jesse710 wrote:what are the western checkpoints?

wow, no comments for three weeks and now we get a potential concern... checkpoints are where the army men are standing.
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Postby unriggable on Fri Nov 02, 2007 8:31 pm

oaktown wrote:
Jesse710 wrote:what are the western checkpoints?

wow, no comments for three weeks and now we get a potential concern... checkpoints are where the army men are standing.


You quenched? Let me give you a list of complaints...

Think you can figure out duck and turtle or whatever its called now?
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Postby jako on Fri Nov 02, 2007 8:54 pm

congratz on the quenching, and chinese checkers isnt that bad. its better than maximus, thats for sure.
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Postby unriggable on Fri Nov 02, 2007 8:58 pm

jako wrote:congratz on the quenching, and chinese checkers isnt that bad. its better than maximus, thats for sure.


Eh I dunno...Assassin + FOW on CM is really cool.
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Postby Herakilla on Fri Nov 02, 2007 11:02 pm

AndyDufresne wrote:
              Quenching

The Final Forge period has concluded for the Berlin 1961 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


--Andy


you need a graphic to actually BRAND the thread
Come join us in Live Chat!
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Postby AndyDufresne on Fri Nov 02, 2007 11:13 pm

I know. Long ago I had Grimsleeper (one of the earliest cartographers) attempt to make a brand, but then he went inactive. Perhaps I'll open up a fun competition. Stay tuned :)


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Postby tenio on Sat Nov 03, 2007 12:18 am

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Postby oaktown on Sat Nov 03, 2007 12:38 am

Oh, tenio, why... why... why did it have to be on my map? Now it's dirty, and I'm not sure I can ever play it. :sick:
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Postby tenio on Sat Nov 03, 2007 1:00 am

LOL

hope you liked it

(took me about a minute on PSE)
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Postby asl80 on Sat Nov 03, 2007 7:50 am

Nice work Oaktown, a very beautiful map. Great style, should be exciting gameplay.
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Postby Gnome on Sat Nov 03, 2007 8:12 am

good job Oaktown, another nice war map in the game :!:
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Postby I GOT SERVED on Sat Nov 03, 2007 10:04 am

Way to go oaktown! I'm looking forward to playing on it.
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Postby oaktown on Sun Nov 04, 2007 6:36 pm

found a little mistake... I never made the tank neutral to start. Now that I'm playing the map it is insignificant as it doesn't give a bonus, but if anybody has any thoughts on the matter please let me know.

Edit: new XML link was sent to lack and the server updated. thanks.
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