Berlin 1961 [Quenched]

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Postby unriggable on Wed Nov 07, 2007 6:16 pm

Coleman wrote::(


You better be.
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Postby Selin on Fri Nov 09, 2007 1:44 pm

small error I think

Siemenstadt should be written Siemensstadt (Siemens is a company and stadt means city)

.
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Postby oaktown on Sun Nov 11, 2007 9:21 pm

Selin wrote:small error I think

Siemenstadt should be written Siemensstadt (Siemens is a company and stadt means city)

.


huh, you're absolutely right... careless on my part. It's an easy enough change, but let's wait and see if anything else creeps up before putting up new map and XML.
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Postby moerk on Thu Nov 15, 2007 7:06 am

some other small errors:

Neukölen -> Neukölln
Müggelhelm -> Müggelheim



nice map though. well done :D
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Postby Arachnophobia on Thu Nov 15, 2007 4:05 pm

dont forget

Nikolasee -> Nikolassee
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Postby RobinJ on Fri Nov 16, 2007 12:17 pm

congrats - I'm enjoying most of these 20th century war maps so hopefully this will be another good one to play
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Postby oaktown on Sat Nov 17, 2007 2:41 am

all spelling errors noted... thanks. Again, I'll wait a bit before I make a change, because every change involves lack's help with a server upload at this point.

for the record, muggelheim already is spelled with an "i" though it may look a bit muddy, especially on the small map.
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Postby JustCallMeStupid on Sat Nov 17, 2007 3:07 am

I really like the map. I love the 1 unit bonus with the plane and the partial hold idea for continent bonuses. There is nothing grossly wrong with the map and i have only played on it 1 so far. However, just from this one time, it seems to me that given that a neutral starts on the bombard territory, it will never actually get used. Few people use the bombard as it is and having to kill 3 neutrals just to neutralize a territory. I just dont think it will ever really enhance the game play considering 99.9 % of games probably wont use it.
I just hink it would enhance the game more if it started as a regular territory and not neutral. Later
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Postby mibi on Sat Nov 17, 2007 9:17 am

JustCallMeStupid wrote:I really like the map. I love the 1 unit bonus with the plane and the partial hold idea for continent bonuses. There is nothing grossly wrong with the map and i have only played on it 1 so far. However, just from this one time, it seems to me that given that a neutral starts on the bombard territory, it will never actually get used. Few people use the bombard as it is and having to kill 3 neutrals just to neutralize a territory. I just dont think it will ever really enhance the game play considering 99.9 % of games probably wont use it.
I just hink it would enhance the game more if it started as a regular territory and not neutral. Later


agreed.
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Postby uofajac on Sat Nov 17, 2007 4:10 pm

Color would greatly enhance this map. I love the concept, just can't stand looking at it.
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Postby oaktown on Sun Nov 18, 2007 3:03 am

JustCallMeStupid wrote:I really like the map. I love the 1 unit bonus with the plane and the partial hold idea for continent bonuses. There is nothing grossly wrong with the map and i have only played on it 1 so far. However, just from this one time, it seems to me that given that a neutral starts on the bombard territory, it will never actually get used. Few people use the bombard as it is and having to kill 3 neutrals just to neutralize a territory. I just dont think it will ever really enhance the game play considering 99.9 % of games probably wont use it.
I just hink it would enhance the game more if it started as a regular territory and not neutral. Later


Right, I've seen it used a couple of times, but not as often as I'd like. Thing is, if I pulled it as a neutral there'd be 37 territories to start with, so in any size game there will be one random territory starting neutral. If there's going ot be a neutral I'd rather see it start in Russia than in one of the other sectors where it would potentially give somebody an easy shield to hold the bonus.

As for the color comment... :roll:
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Postby gimil on Sun Nov 18, 2007 9:19 am

congratz on the quench buddy, i like the new graphically concept this map has.
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Postby oaktown on Wed Jan 02, 2008 8:40 pm

maybe nobody cares, but I'd like to get it right... I've fixed the three spelling errors in both the maps and the code.

large map: http://i141.photobucket.com/albums/r76/ ... 0large.jpg
small map: http://i141.photobucket.com/albums/r76/ ... 0small.jpg
code: http://h1.ripway.com/rparodi/berlin.xml

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Postby yeti_c on Thu Jan 03, 2008 4:59 am

oaktown wrote:
JustCallMeStupid wrote:I really like the map. I love the 1 unit bonus with the plane and the partial hold idea for continent bonuses. There is nothing grossly wrong with the map and i have only played on it 1 so far. However, just from this one time, it seems to me that given that a neutral starts on the bombard territory, it will never actually get used. Few people use the bombard as it is and having to kill 3 neutrals just to neutralize a territory. I just dont think it will ever really enhance the game play considering 99.9 % of games probably wont use it.
I just hink it would enhance the game more if it started as a regular territory and not neutral. Later


Right, I've seen it used a couple of times, but not as often as I'd like. Thing is, if I pulled it as a neutral there'd be 37 territories to start with, so in any size game there will be one random territory starting neutral. If there's going ot be a neutral I'd rather see it start in Russia than in one of the other sectors where it would potentially give somebody an easy shield to hold the bonus.

As for the color comment... :roll:


You could lower the neutral value of the tank?

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Re: Berlin 1961 [Quenched]

Postby knubbel on Sat Dec 19, 2009 7:31 pm

played this map the first time today. And since i live in Berlin the spelling errors really hurt my eyes... is there any chance that they will be fixed? I mean the images and xml are already corrected here, aren't they?
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Re: Berlin 1961 [Quenched]

Postby cairnswk on Sat Dec 19, 2009 8:02 pm

if you think something needs fixing...what exactly is it?
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Re: Berlin 1961 [Quenched]

Postby nickle.dime on Wed Apr 13, 2011 11:41 pm

The map looks pretty cool.

Still i found 3 typos in it:
It's Siemensstadt, Nikolassee and Neukölln, as opposed to Siemenstadt, Nikolasee and Neukölen.

Keep it up!
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Re: Berlin 1961 [Quenched]

Postby 6_roller on Thu Apr 21, 2011 6:11 pm

There seems to be a bug the map is granting the british bonus without you holding all of it.

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Re: Berlin 1961 [Quenched]

Postby natty dread on Thu Apr 21, 2011 6:31 pm

6_roller wrote:There seems to be a bug the map is granting the british bonus without you holding all of it.

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