Charleston, SC [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Postby RjBeals on Sat Oct 20, 2007 12:50 pm

:D

Thanks.

Yes I struggled with those USS York, Battery, Fort Sumter... very much tourist attractions now, but large battles took place there during the American Revolution (British), as well as American civil war (North vs. South). The main city of Charleston (Historic District "Yellow") has tons and tons of history. Lots of Plantations surrounding where slaves worked in the fields. Yes - 60 territories on this map so it's quite large, however it's pretty straight forward. No bombardments or city bonuses or underground tunnels or one-way attacks. I may make the bonuses higher though as it will be tough to hold an entire bonus region. I don't like hard colors on maps which is why i stick to pastels. This is the large map. Small one not created yet, it may prove difficult with all the army circles. I am still (or was still) working on the land connections. I'm not sure I like the larger "land" dots where they all connect. I do like the dotted lines though for the paths.

Anyways, thanks you 2 for the feedback.
Image
User avatar
Private RjBeals
 
Posts: 2500
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Postby gimil on Sat Oct 20, 2007 1:06 pm

gamepaly wise it looks fine, but i went to check out the bonuses and found the colors rather annoying. On my laptop screen alot of them appear similar so im really not sure whats what. Can you make the colors contrast a little mroe so that i can check them out. Im assuming youve still to do graphics in more detail so il leave comment for them at the moment.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby Perrishnikov on Sun Oct 21, 2007 12:57 am

First of all, great start on the map. And since you asked, I checked out the original map you made and I like it better. The territory colors are more vivid and defined and it has more of a 'warm' feel. I like the street texture in the historic district (maybe you could add farm field texture in the rural territories) and the trees along the map edge. I also like the swampy dead area between Mt. PLeasant and Isle of Palms. To me the revised map is too sterile.
I was also thinking if you liked using the historic aspect of Charleston, pick the aspect that you like most about Charleston and use that to market it. For example, you could name the map 'Battle of Charleston 1863' or 'Charleston Revolution' or a futuristic 'Shadows of Charleston' to define your map. Accordingly you may need to adjust the landmark territories. I like the idea of one-way bombardment attacks and tunnels in a particular historic map, just my preference though. I also like dotted lines for ferries and bridges for bridges.
Finally , as for Charleston itself, I dont think most people care about the city or its history like you do, but as long as the map is fun to play people will come.
Keep up the good work!
User avatar
Sergeant 1st Class Perrishnikov
 
Posts: 2
Joined: Wed Sep 19, 2007 8:29 pm
Location: Green Bay, WI

Postby cairnswk on Mon Mar 24, 2008 11:19 am

Why don' t you revisist this RjBeals.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby gimil on Mon Mar 24, 2008 11:21 am

cairnswk wrote:Why don' t you revisist this RjBeals.


i agree, we need more geographical maps :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Postby CatfishJohnson on Mon Mar 24, 2008 11:41 am

i concur with the big rigs up there
User avatar
Cook CatfishJohnson
 
Posts: 137
Joined: Tue Feb 19, 2008 3:47 pm
Location: Michigan
Medals: 4
Standard Achievement (2) Terminator Achievement (1) Cross-Map Achievement (1)

Postby yeti_c on Mon Mar 24, 2008 1:51 pm

When's this map gonna come back RJ?

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 46
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Postby RjBeals on Mon Mar 24, 2008 2:27 pm

Don't know guys. Now that work has started slowing down a bit, I may have more time to tinker with maps. I really want to get my iceland map moving again, then perhaps pick this back up.

Image
Image
User avatar
Private RjBeals
 
Posts: 2500
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Postby Incandenza on Mon Mar 24, 2008 7:18 pm

It's a nice-looking map and it doesn't have a lot of gameplay frills, so I'd definitely be in favor of seeing this map get revived.

As far as whether or not charleston is famous enough... well, I'd be willing to bet that not too many people would be able to point out the cairns coral coast on a map... :D

and btw, having been to charleston once, it's a gorgeous city. Granted, I spent 98% of my time in the city either eighty billion sheets to the wind or so hungover that I thought I was going to die, but still, nice place. Little disconcerting to be walking down market street and find out that it's called market because it used to be the site of the slave markets. :shock:
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4961
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls
Medals: 44
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (6) General Achievement (3) Clan Achievement (8)
General Contribution (4)

Re: Charleston, SC (Revisited - 1st Post)

Postby RjBeals on Thu May 15, 2008 9:31 am

CURRENT MAP
Click image to enlarge.
image


I decided to revisit my abandoned Charleston, SC map. I love the city too much to let it fall into the furnace. I'm most likely going to keep the graphics simple, since there are 60 territ's and too much fluff gets confusing (at least to me). I am still experimenting with the style - I do want to add some local flare, but that will come in later updates.

Discussion Points
  • I need to add bridges / attack routes between the islands.
  • I need to work on the bonus regions. Now I have 5 of th 7 islands broken into 2 regions. Same colors, just different brightness values. Each region has it's own bonus. I could keep just the 7 islands, and huge bonus amounts for them, but I think it's better for gameplay to have more smaller amounts.
  • Of course, bonus amounts will come after attack routes are added.
  • Tacktics - I look to you for feedback as well, as you live in the city of Charleston (also, your Citadel map is from here).
  • Not sure about the gameplay. Fort Sumter may be able to bombard surrounding areas? Maybe misc regions all over the map? Maybe just another straightforward map with no gimmicks? We'll see.
Image
User avatar
Private RjBeals
 
Posts: 2500
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Charleston, SC (Revisited - 1st Post)

Postby yeti_c on Thu May 15, 2008 9:48 am

Yay for Goat Island...

I visited Goat Island once... could've sworn it was in New Zealand though!?

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 46
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Re: Charleston, SC (Revisited - 1st Post)

Postby t-o-m on Thu May 15, 2008 10:34 am

GFX look good enough to quench!
Colonel t-o-m
 
Posts: 2821
Joined: Sat Mar 22, 2008 2:22 pm
Location: Redistributing wealth
Medals: 39
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Teammate Achievement (2) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (1)
Clan Achievement (2) Map Contribution (1) Tournament Contribution (3) General Contribution (1)

Re: Charleston, SC (Revisited - 1st Post)

Postby cairnswk on Thu May 15, 2008 12:30 pm

[*]I need to add bridges / attack routes between the islands.


Perhaps you could add the bridges as they exist on the google map.
you know...Arthur Ravenal Jr bridge
and the 526 and 17 highway bridges etc.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: Charleston, SC (Revisited - 1st Post)

Postby RjBeals on Thu May 15, 2008 12:43 pm

cairnswk wrote:
[*]I need to add bridges / attack routes between the islands.


Perhaps you could add the bridges as they exist on the google map.
you know...Arthur Ravenal Jr bridge
and the 526 and 17 highway bridges etc.


Yes - I will add the major highway bridges (Cooper River, IOP Connector...) - but there's 100's of bridges all other the place. I would rather have attack routes that we decide on ;)
Image
User avatar
Private RjBeals
 
Posts: 2500
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Charleston, SC (Revisited - 1st Post)

Postby TaCktiX on Thu May 15, 2008 2:09 pm

Yes, if you see an island, there are likely 3-4 bridges connecting it to others. Purely from the peninsula (tan) to West Ashley (purple continent) has 3 bridges, 2 with one-way traffic near downtown, and another one that goes with I-526 in North Charleston, a spur around Charleston (really helps with traffic a ton).

Here are my attack route suggestions based on where actual bridges are:
- North Charleston to Shrews Berry St
- M.U.S.C. to East Ashley
- NavAl Complex (we're not contemplating navels here, bud, fix that) to Daniel Island to East Cooper
- The Crescent to Country Club
- Westchester to Long Island
- The Cove to Fort Moultrie
- Gibbes to Patriot's Point

Also, you misspelled Harbor Habor.

Attack routes based on gameplay, not sure about bridges:
- Boone Hall Plantation to Gray Bay
- Gray Bay to Wild Dunes
- Isle of Palms to Sullivan's Island
- Bay Creek to Limehouse Station
- Gibbes to Drum Island to Patriot's Point (merge the route, even though the Cooper River bridge doesn't go land on it)
- Battery to Folly Island to Harbor View
- Folly Island to Ft. Sumter to Ft. Moultrie

If anyone needs to know why Charleston is important, just hit me up at any point, or say something ignorant like "it's not important", and you'll find out in short order why it is.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2409
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 36
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1) Tournament Contribution (4)
General Contribution (6)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login