Dungeon of Draknor - Halls of Testing [Quenched]

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Postby yeti_c on Mon Dec 17, 2007 2:36 pm

The difference between the continents is hard to notice - perhaps a mini map would be a better idea?

C.
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Postby Coleman on Mon Dec 17, 2007 2:40 pm

yeti_c wrote:The difference between the continents is hard to notice - perhaps a mini map would be a better idea?

C.
A mini-map with the colors and the floor patterns and I'm sold.
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Postby bryguy on Mon Dec 17, 2007 2:51 pm

Coleman wrote:
yeti_c wrote:The difference between the continents is hard to notice - perhaps a mini map would be a better idea?

C.
A mini-map with the colors and the floor patterns and I'm sold.


same here 8)
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Postby cena-rules on Mon Dec 17, 2007 4:44 pm

Coleman wrote:
cena-rules wrote:1 thing is that where you have the number in the temple blue is fairly hard to see for lil ol' colourblind me
I actually didn't even notice the colors were different, I was going by the floor patterns.


No its is just how dark it is
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Postby WidowMakers on Fri Dec 21, 2007 8:43 am

Coleman wrote:
yeti_c wrote:The difference between the continents is hard to notice - perhaps a mini map would be a better idea?

C.
A mini-map with the colors and the floor patterns and I'm sold.
I will look itno that later. I really don't like it for several reasons.
1) I don't like it. :D
2) I want the three maps to have the same feels and look. If I do a mini map for this level I would want to do one for the others. I believe there are some gameplay attributes in the other levels that might not lend themselves to mini map bonus depictions.

Either way I just want to let everyone know that I will be play testing the map with some of my friends (they are on CC as well) the 26th of December.

Once that is done we will try to get a better understanding of the 1-way border gameplay influence and then I will post the recommendation of the final layout. Since all I am doing is flipping arrows it should not take long.

Have a Merry Christmas

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Postby Coleman on Fri Dec 21, 2007 9:11 am

Right, but on the other maps you can maybe black the areas that won't make sense on the mini-map, but if I'm to assume you'll have continents they could still show up.

I get the desire to make multiple versions of the same theme like a trilogy, but I have to care about this map as a stand alone project, and I'm fairly certain that a mini-map representation of the continents would be very beneficial for this map.

If you want you could make the mini-map look like it is on parchment and on the other levels have torn parchment so it looks like a map was there but has been taken or destroyed and then put your legend over it.
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Postby mibi on Sat Dec 22, 2007 12:32 am

bah.. you don't need a mini-map. A player should take a few seconds to figure out which is which.... I mean christ, there ARE only 5 continents.
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Postby Kaplowitz on Tue Dec 25, 2007 9:23 pm

I agree with mibi, its fine like that. Maybe it could say the name of the continent near the continent on the map, but i dont think a minimap is needed...
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Postby WidowMakers on Tue Dec 25, 2007 9:26 pm

Kaplowitz wrote:I agree with mibi, its fine like that. Maybe it could say the name of the continent near the continent on the map, but i dont think a minimap is needed...
I have no idea what you mean.

I may redo the legend bonus for looks and to make it more consistent with my plans for the other maps but I most likely will not do a mini map.

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Postby Kaplowitz on Tue Dec 25, 2007 9:31 pm

I was saying keep it the same, but maybe add something like this:
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(Have it say like "Halls" next to to Halls on the map)
the names are near the continents so that it will be easier to distinguish between continents.
Last edited by Kaplowitz on Tue Dec 25, 2007 9:36 pm, edited 1 time in total.
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Postby WidowMakers on Tue Dec 25, 2007 9:34 pm

Kaplowitz wrote:I was saying keep it the same, but maybe add something like this:
Image

(Have it say like "Halls" next to to Halls on the map)
the names are near the continents so that it will be easier to distinguish between continents.
That completely is not the style of this map. This map is a D&D style. The large text over the continent does not work.

Plus the halls are all over the map from top to bottom and left to right. There is no way I could get the word HALLS to overlay all of those territories in a nice looking manner.

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Postby Kaplowitz on Tue Dec 25, 2007 9:37 pm

Not overlay, but next to.

But i see what youre saying....
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Postby Selin on Wed Dec 26, 2007 3:51 am

cena-rules wrote:1 thing is that where you have the number in the temple blue is fairly hard to see for lil ol' colourblind me


You can't see everything clearly in dungeons! They are dark. If you are afraid, don't enter! :twisted:

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Postby MR. Nate on Fri Dec 28, 2007 8:04 am

mibi wrote:bah.. you don't need a mini-map. A player should take a few seconds to figure out which is which.... I mean christ, there ARE only 5 continents.


mibi, I have noticed that you consistently give the CC masses the benefit of the doubt. You are too kind. We all know that there are some players who would stare at this map for hours, clueless as to the fact that bonuses even exist.

That said, I want those people's points. No overlay, no mini-maps. If you can't figure it out, get Bob. If you still can't figure it out, sacrifice some points to the greater good or don't play.
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Postby Coleman on Fri Dec 28, 2007 10:34 am

I'm starting to lean back towards it being fine as is.

One problem though. I am aware that this site has people that at the very least claim to be 10-12 years old. While I'd like to believe they all know Roman Numerals I bet there is a good chance they don't...
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