WWII: Battle of Gazala [Quenched]

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Re: WWII: Battle of Gazala [Quenched]

Postby barterer2002 on Wed Jul 02, 2008 2:53 pm

I was hoping there would be an easy way to tell but I don't think anyone is going to want to go through the 635 (and counting) completed games to see
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Sun Aug 24, 2008 11:51 am

Airfield Rotonda Segnali looks like it connects straight away with 21st Panzers. Only when i tried to attack did i find out that it actually goes through Panzerarmee Africa. The route line for this one looks very misleading(shows that it is going from the airfield to 21st).

Can it be changed please?
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Re: WWII: Battle of Gazala [Quenched]

Postby cairnswk on Sun Aug 24, 2008 4:36 pm

Shrinky wrote:Airfield Rotonda Segnali looks like it connects straight away with 21st Panzers. Only when i tried to attack did i find out that it actually goes through Panzerarmee Africa. The route line for this one looks very misleading(shows that it is going from the airfield to 21st).

Can it be changed please?

Shrinky...thanks for comment. I will put it on the to do list if there are any other comments to the same extent.
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Re: WWII: Battle of Gazala [Quenched]

Postby edbeard on Sun Aug 24, 2008 5:19 pm

considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Mon Aug 25, 2008 5:45 am

edbeard wrote:considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.


nope. if u look closely on the left side, u will see that the line is a continuous one and does not cross panzer africa at all.
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Re:

Postby cairnswk on Mon Aug 25, 2008 6:26 am

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Re: WWII: Battle of Gazala [Quenched]

Postby cairnswk on Mon Aug 25, 2008 6:28 am

Shrinky wrote:
edbeard wrote:considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.


nope. if u look closely on the left side, u will see that the line is a continuous one and does not cross panzer africa at all.


A continuous line yes. but it does clearly cross the panzer afrika icon. Sorry shrinky, but on this one i hate to say you're incorrect. :)
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Re: WWII: Battle of Gazala [Quenched]

Postby yeti_c on Mon Aug 25, 2008 9:55 am

edbeard wrote:considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.


Agree.

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Re: WWII: Battle of Gazala [Quenched]

Postby asl80 on Mon Aug 25, 2008 10:00 am

edbeard wrote:considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.

hehe, "brain fart" 'ey ... not sure i know exactly what that means, but it seems to hit the nail on the head in any case

*this is a great map by the way, probably my favourite ... wish the other two that were supposed to make up the trilogy were in development, was really looking forward to the one with the aussie desert rats.
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Tue Aug 26, 2008 5:12 am

cairnswk wrote:
Shrinky wrote:
edbeard wrote:considering that the line actually goes through the Panzer Africa tank, I think this one is more of a brain fart than a misleading / unclear attack line.


nope. if u look closely on the left side, u will see that the line is a continuous one and does not cross panzer africa at all.


A continuous line yes. but it does clearly cross the panzer afrika icon. Sorry shrinky, but on this one i hate to say you're incorrect. :)


On closer look, i admit that i made a mistake with the map reading.
It passes through panzer africa but just like a passer-by sort of thing. is there any way this can be like clear cut?
As in the line clearly goes to panzer africa and then from there goes to 21st panzer.
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Re: WWII: Battle of Gazala [Quenched]

Postby Bones2484 on Tue Aug 26, 2008 11:34 am

Shrinky wrote:On closer look, i admit that i made a mistake with the map reading.
It passes through panzer africa but just like a passer-by sort of thing. is there any way this can be like clear cut?
As in the line clearly goes to panzer africa and then from there goes to 21st panzer.


A "passer-by sort of thing"?? If it wasn't mean to connect, it wouldn't even get close to even touching Panzer Africa.

It's more than clear imho.
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Wed Aug 27, 2008 5:41 am

if u look at it, u will see that the line passes by on the left of the army circle. Not exactly clear cut.
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Re: WWII: Battle of Gazala [Quenched]

Postby cairnswk on Wed Aug 27, 2008 6:18 am

Shrinky wrote:if u look at it, u will see that the line passes by on the left of the army circle. Not exactly clear cut.

Shrinky, i think you grabbing at straws. If several other people come in here and make the same complaint then i will amend it, but for now no.
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Wed Aug 27, 2008 9:10 am

ok, fine. I stop.
and I doubt anyone would come and point this out so late.
i came right now only because i hadn't played it earlier as yet.
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Re: WWII: Battle of Gazala [Quenched]

Postby Shrinky on Wed Aug 27, 2008 9:11 am

Anyways suit urself and keep the map as it is. I will live with it.
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Game 5546235..I got ripped off

Postby schism on Tue Sep 08, 2009 6:40 pm

I mortared an area and annihilated it but would not take it...I got cheated how is this fixed?

please refer to Game 5546235 player is schism, is was my second turn

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Re: WWII: Battle of Gazala [Quenched]

Postby Industrial Helix on Tue Sep 08, 2009 7:07 pm

Yeah... that would be bombard, which is different than one way attack. bombard can reduce the number of the opposite enemy and reduce them to neutral. A one way attack is like bombard except you actually take the territory after defeating all of a player's men there.
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Re: WWII: Battle of Gazala [Quenched]

Postby schism on Wed Sep 09, 2009 11:17 am

well thats bull$hit if you ask me.... :x
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Re: WWII: Battle of Gazala [Quenched]

Postby captainwalrus on Wed Sep 09, 2009 2:11 pm

schism wrote:well thats bull$hit if you ask me.... :x

Then don't play maps that use bombardment...
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Re: WWII: Battle of Gazala [Quenched]

Postby schism on Thu Sep 10, 2009 11:45 am

sorry for that remark....I was being sarcastic...but I realize sometimes on posts it can be taken wrong.
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Re: WWII: Battle of Gazala [Quenched]

Postby Swifte on Sun Feb 12, 2012 1:41 pm

Why are all the little Italian flags on this map backwards?
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Re:

Postby cairnswk on Sun Feb 12, 2012 5:36 pm

cairnswk wrote:...
the flags in the legend are set at the correct position for reading....i.e. left to right, with the poles situated on the left.
In the map, some are reversed to give the appearance of movement making them flow behind their flag. this was done after a suggestion from the punters, but i think it would look silly for some of the other flags to fly in reverse.
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Re: WWII: Battle of Gazala [Quenched]

Postby DiM on Sun Feb 12, 2012 5:43 pm

i was just playing this map and i was thinking it would be interesting to make the objective achievable. right now the objective means holding about 90% of the map which is kinda hard to do.

i don't know if it's worth changing the map for this just giving my 2 cents.
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Re: WWII: Battle of Gazala [Quenched]

Postby cairnswk on Sun Feb 12, 2012 6:06 pm

DiM wrote:i was just playing this map and i was thinking it would be interesting to make the objective achievable. right now the objective means holding about 90% of the map which is kinda hard to do.

i don't know if it's worth changing the map for this just giving my 2 cents.


Dim, hi.
The Axis actually defeated the Allies in this battle to capture Tobruk, and the Allies forced to flee to Egypt.
Essentially there are two sides to this battle, and as such it's probably best for 1V1, doubles, quads.
But from the viewvpoint of the Allies, it would be necessary to defeat the Axis partners while holding Tobruk.
From the viewpoint of the Axis, they'd want to destroy the Allies.
So i doubt that holding anything less than the current objective would suffice in order to be true to history, but i don't deny it's a high objective.
Also i've had a game where i won because i destroyed my enemies before the objective was achieved, so thus the objective then becomes obsolete but enemy still destroyed.
I wouldn't want to change the map, but i think the objective is achieveable. :)
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Re: WWII: Battle of Gazala [Quenched]

Postby DiM on Sun Feb 12, 2012 6:20 pm

cairnswk wrote:
DiM wrote:i was just playing this map and i was thinking it would be interesting to make the objective achievable. right now the objective means holding about 90% of the map which is kinda hard to do.

i don't know if it's worth changing the map for this just giving my 2 cents.


Dim, hi.
The Axis actually defeated the Allies in this battle to capture Tobruk, and the Allies forced to flee to Egypt.
Essentially there are two sides to this battle, and as such it's probably best for 1V1, doubles, quads.
But from the viewvpoint of the Allies, it would be necessary to defeat the Axis partners while holding Tobruk.
From the viewpoint of the Axis, they'd want to destroy the Allies.
So i doubt that holding anything less than the current objective would suffice in order to be true to history, but i don't deny it's a high objective.
Also i've had a game where i won because i destroyed my enemies before the objective was achieved, so thus the objective then becomes obsolete but enemy still destroyed.
I wouldn't want to change the map, but i think the objective is achieveable. :)


yeah of course that judging from a historical point of view the objective is accurate but the thing is that in 3-8 players it's impossible to take it unless you own the entire map, in which case you've already won with or without the objective.

and in 1v1 where it should be easier it's actually kinda a bad move to go for the objective because basically you'd have to kill a lot of neutrals.

in my opinion objectives should be an alternative way to the classical style of winning which is by sheer accumulation of terits. yes the objective is achievable but it's the same as winning in a classical fashion. you'd still have to be by far the strongest player on the map and completely dominate the opponents.
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