Battle For Iraq! [Quenched]

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Re: Battle For Iraq! [Quenched]

Postby bigdaddyslim2 on Sun May 18, 2008 4:37 am

good job
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Re: Battle For Iraq! [Quenched]

Postby hulmey on Fri May 23, 2008 12:40 am

well done MIBI =D> =D> =D>
now lets go get saddam
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Re: Battle For Iraq! [Quenched]

Postby t-o-m on Fri May 23, 2008 11:22 am

hulmey wrote:now lets go get saddam

:shock: havnt you heard?
saddam's dead!
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Re: Battle For Iraq! [Quenched]

Postby PLAYER57832 on Fri May 23, 2008 12:39 pm

Like the map. Complicated, but fun.

However, having a hard time reading the penalties and bonuses on the far right. I truly cannot read the ones on the far right, bottom due to the shading.

Can you tweak it just a little? either lighten teh shadowing a notch OR, move the words a little so they are not quite so shaded?

Please.
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Re: Battle For Iraq! [Quenched]

Postby mibi on Fri May 23, 2008 6:33 pm

PLAYER57832 wrote:Like the map. Complicated, but fun.

However, having a hard time reading the penalties and bonuses on the far right. I truly cannot read the ones on the far right, bottom due to the shading.

Can you tweak it just a little? either lighten teh shadowing a notch OR, move the words a little so they are not quite so shaded?

Please.


I will see what I can do. In the mean time, you can manual calibrate your monitor and that should lighten it up. Your gamma may be too low.
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Re: Battle For Iraq! [Quenched]

Postby Incandenza on Sat May 24, 2008 3:37 am

EDIT: I am a fucking retard and shouldn't post things of substance when I've been drinking.
Last edited by Incandenza on Sat May 24, 2008 6:07 pm, edited 1 time in total.
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Re: Battle For Iraq! [Quenched]

Postby yeti_c on Sat May 24, 2008 6:50 am

Incandenza wrote:well here's an odd thing.

According to the map inspect (I haven't been able to actually try any of this out), the al-qaeda and mahdi army factions of cities can attack the cities themselves, whereas the Baathists and US Army cannot attack the cities themselves. I can only imagine that this is due to the fact that al-qaeda and mahdi can attack other places, and I can't see why this would be a feature (as opposed to a bug) given that there's no indication in the legend that such would be the case.


The rules of engagement state...

Mahdi & Al-Qaeda can attack out from their loyalty square.

C.
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Re: Battle For Iraq! [Quenched]

Postby mibi on Sat May 24, 2008 8:54 am

yeti_c wrote:
Incandenza wrote:well here's an odd thing.

According to the map inspect (I haven't been able to actually try any of this out), the al-qaeda and mahdi army factions of cities can attack the cities themselves, whereas the Baathists and US Army cannot attack the cities themselves. I can only imagine that this is due to the fact that al-qaeda and mahdi can attack other places, and I can't see why this would be a feature (as opposed to a bug) given that there's no indication in the legend that such would be the case.


The rules of engagement state...

Mahdi & Al-Qaeda can attack out from their loyalty square.

C.


it also say in the bonus legend, Al queda can attack sunni cities and madi can attack mahdi bagdad
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Re: Battle For Iraq! [Quenched]

Postby MOBAJOBG on Sat May 24, 2008 7:59 pm

Thanks for making a nicely balance and fairly complex map.
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Battle for Iraq

Postby TAOS1854 on Mon May 26, 2008 5:08 pm

In the key it state that you get 3 armies for every 2 al-Quida but I hold 4 al-Quida and still I only received 3 bonus armies so the map is not calculating this correctly or the key info. should be changed to read 3 armies for 2 or more al-quida.
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Re: Battle for Iraq

Postby mibi on Mon May 26, 2008 7:57 pm

TAOS1854 wrote:In the key it state that you get 3 armies for every 2 al-Quida but I hold 4 al-Quida and still I only received 3 bonus armies so the map is not calculating this correctly or the key info. should be changed to read 3 armies for 2 or more al-quida.


you need the four cities too.
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Re: Battle For Iraq! [Quenched]

Postby Incandenza on Tue May 27, 2008 8:08 pm

So I think an argument can be made for reducing the Kurd bonus to 3.

Kurd has 4 terits, 3 of them borders. 5 terits can directly attack from without, including mosul.

Sunni is also a 4 bonus, with 4 terits that are borders, Anbar being a particularly important one. I count 9 terits that can attack Sunni, not including the 7 embedded cities (which themselves are additionally vulnerable, since any city in the bonus can be attacked by al-qaeda, making the continent even harder to hold).

Kurd's simply easier to hold and harder to get to, and with only 4 terits it's reasonably common to see someone get 3 or even 4 on the drop. So maybe we knock off one army/turn...

I wouldn't classify this as high-priority, just an idea to kick around.
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Re: Battle For Iraq! [Quenched]

Postby mibi on Tue May 27, 2008 9:44 pm

Incandenza wrote:So I think an argument can be made for reducing the Kurd bonus to 3.

Kurd has 4 terits, 3 of them borders. 5 terits can directly attack from without, including mosul.

Sunni is also a 4 bonus, with 4 terits that are borders, Anbar being a particularly important one. I count 9 terits that can attack Sunni, not including the 7 embedded cities (which themselves are additionally vulnerable, since any city in the bonus can be attacked by al-qaeda, making the continent even harder to hold).

Kurd's simply easier to hold and harder to get to, and with only 4 terits it's reasonably common to see someone get 3 or even 4 on the drop. So maybe we knock off one army/turn...

I wouldn't classify this as high-priority, just an idea to kick around.


that could work. Kurd is the only territory bonus i've seen held until the end game. I usually hit up al-alqueda if I have a good drop in Sunni territory.
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Re: Battle For Iraq! [Quenched]

Postby Ogrecrusher on Wed Jun 04, 2008 4:04 pm

I think the "all loyalties" bonus should override all the bonuses you get for city + loyalty, at the moment you get massive bonuses for a city and all it's loyalties, is this what was intended?
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Re: Battle For Iraq! [Quenched]

Postby mibi on Wed Jun 04, 2008 9:04 pm

Ogrecrusher wrote:I think the "all loyalties" bonus should override all the bonuses you get for city + loyalty, at the moment you get massive bonuses for a city and all it's loyalties, is this what was intended?


originally it was intended to override, so even if you have all the loyalties, you don't get the +1 baathist or +1 US. But I have yet to see a player take allt he loyalties to an advantage since its so many neutrals just to get them all.
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