koontz1973 wrote:Thanks ManB, will get it done very soon now. Expect it no later than this time tomorrow.
You're my new favorite. Can I buy you some flowers or syrup or something?
koontz1973 wrote:Here you go guys. The new xml.
This one has the decay regions as positions with a max of 3 given out to players. With no underlying neutrals the rest will go into normal deployment but this should stop 99.9% of unbalanced games. If it turns out it does not work, then neutrals can go into the others easily.
Secondly, Norfolk is now a 3 neutral so in 1v1 games, both should start with 11 territs.
Used the old xml for territ, continent order and also for cords so there is no change there.
chapcrap wrote:thenobodies80 wrote:Will check it this evening, when back at home
koontz1973 wrote:nobodies will post when it has.
koontz1973 wrote:koontz1973 wrote:nobodies will post when it has.
This, have patience, we are going through a change at the top and things take time. Just look at knights map. We are playing Halloween and I want the Xmas played on now.
thenobodies80 wrote:The xml is ok. I've already sent it.
thenobodies80 wrote:thenobodies80 wrote:The xml is ok. I've already sent it.
And it has been done. The new xml is online. let me know how it plays now.
chapcrap wrote:Take a look: https://www.conquerclub.com/forum/viewt ... 6&t=182226
koontz1973 wrote:It is not. North Platte does not start neutral.
This is the correct version for you. North Platte starts neutral and does not belong in Texas.
Users browsing this forum: No registered users