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Re: Dust Bowl [Quenched]

PostPosted: Wed Dec 05, 2012 3:20 pm
by chapcrap

Re: Dust Bowl [Quenched]

PostPosted: Wed Dec 05, 2012 3:47 pm
by nolefan5311


It looks like North Platte somehow got included into the Texas bonus.

Here is the corrected version:

http://www.fileden.com/files/2012/5/13/3303803/Dust_Bowl.xml

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 5:40 am
by thenobodies80
Nolefan, Is this version 100% correct?
Not that i saw something wrong, just asking to not send again a file and having to update it again after just few hours...

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 6:19 am
by koontz1973
It is not. North Platte does not start neutral.

This is the correct version for you. North Platte starts neutral and does not belong in Texas.

http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 7:43 am
by nolefan5311
koontz1973 wrote:It is not. North Platte does not start neutral.

This is the correct version for you. North Platte starts neutral and does not belong in Texas.

http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml


Yeah, I modified the XML in the directory (the one in play), and not the corrected version that koontz posted a couple days ago. Sorry bout that!

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 7:54 am
by koontz1973
nolefan5311 wrote:
koontz1973 wrote:It is not. North Platte does not start neutral.

This is the correct version for you. North Platte starts neutral and does not belong in Texas.

http://www.fileden.com/files/2012/1/27/3255536/DB%20correct.xml


Yeah, I modified the XML in the directory (the one in play), and not the corrected version that koontz posted a couple days ago. Sorry bout that!

:lol: Amazing, after all this time and everyone one of use checking to see if the new xml is correct, not one of us got it right. Just goes to show how hard it is to get one of these right and how hard it is for nobodies to check it.

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 2:25 pm
by thenobodies80
More than hard it is time consuming...but yes there're some xml in which you can get lost, for example KC2.

Anyway, checked and sent.
Thanks guys.
Nobodies

p.s. Just to be sure, you added 2 neutral to north platte and it was also removed from texas. Right?

Re: Dust Bowl [Quenched]

PostPosted: Thu Dec 06, 2012 10:13 pm
by koontz1973
thenobodies80 wrote:More than hard it is time consuming...but yes there're some xml in which you can get lost, for example KC2.

Anyway, checked and sent.
Thanks guys.
Nobodies

p.s. Just to be sure, you added 2 neutral to north platte and it was also removed from texas. Right?

Right.

Re: Dust Bowl [Quenched]

PostPosted: Wed Mar 06, 2013 6:35 am
by nolefan5311
The army placement on the large map for Liberal needs to be adjusted.

Image

Re: Dust Bowl [Quenched]

PostPosted: Wed Mar 06, 2013 7:50 am
by koontz1973
nolefan5311 wrote:The army placement on the large map for Liberal needs to be adjusted.

Image

This bloody map is starting to really annoy me. But it goes to show how much this map is played if it has only been spotted now. Will fix later today though.

Re: Dust Bowl [Quenched]

PostPosted: Wed Mar 06, 2013 10:25 am
by chapcrap
koontz1973 wrote:
nolefan5311 wrote:The army placement on the large map for Liberal needs to be adjusted.

Image

This bloody map is starting to really annoy me. But it goes to show how much this map is played if it has only been spotted now. Will fix later today though.

I don't pay attention to these type of things. And I don't use the large map.

Re: Dust Bowl [Quenched]

PostPosted: Wed Mar 06, 2013 11:19 am
by RjBeals
that wasn't like that with the original xml.

Re: Dust Bowl [Quenched]

PostPosted: Sun Mar 10, 2013 5:45 pm
by ManBungalow
RjBeals wrote:that wasn't like that with the original xml.

Out of interest, did you ever give a thumbs up to the proposed XML changes?

Re: Dust Bowl [Quenched]

PostPosted: Sun Mar 10, 2013 5:52 pm
by isaiah40
ManBungalow wrote:
RjBeals wrote:that wasn't like that with the original xml.

Out of interest, did you ever give a thumbs up to the proposed XML changes?


Here he did: viewtopic.php?p=3646400#p3646400

Re: Dust Bowl [Quenched]

PostPosted: Sat Mar 16, 2013 6:15 am
by greenoaks
Game 12496219
Game 12496217

why was the equal number of territories in the decay zone changed back to uneven starts

Re: Dust Bowl [Quenched]

PostPosted: Sat Mar 16, 2013 6:47 am
by koontz1973
It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.

Re: Dust Bowl [Quenched]

PostPosted: Sat Mar 16, 2013 4:35 pm
by greenoaks
koontz1973 wrote:It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.

so you do not consider a 7-3 split a large difference? or you do but your coding reduces the likelihood of it happening yet keeps games from getting stale from the consistent same/same starts.

Re: Dust Bowl [Quenched]

PostPosted: Sat Mar 16, 2013 11:13 pm
by koontz1973
greenoaks wrote:
koontz1973 wrote:It was never equal. I coded it like this.
Out of the 12, in the decay, a player will receive 3 regions depending on the game size. All of the others will be handed out randomly. This reduces the chances of of large differences but does not eliminate it.

so you do not consider a 7-3 split a large difference? or you do but your coding reduces the likelihood of it happening yet keeps games from getting stale from the consistent same/same starts.

7-3 is large, but it should not happen most of the time like it use to. Before it could of been 7-1. This is the fine line of trying to give a good game without taking all of the other elements out and making it stale. The only other option is to code them all neutral. So apart from the 3 handed out, all others will be neutral. This would lead to far more neutrals than playing pieces on the board and completely destroy the map.

Re: Dust Bowl [Quenched]

PostPosted: Fri Mar 22, 2013 9:55 pm
by Gilligan
was this coordinate ever changed? just started a game on the map and it's still out of place.

Re: Dust Bowl [Quenched]

PostPosted: Sat Mar 23, 2013 8:35 am
by koontz1973
Sorry for the delay, put this off and then completely forgot about it. :oops:
OK, considering I used the cords from the original map, just copied and pasted over, not sure how this happened. Here is the adjusted cords and a screen shot to prove they are correct.
http://www.fileden.com/files/2012/1/27/3255536/DB%20correct2.xml
Click image to enlarge.
image

Re: Dust Bowl [Quenched]

PostPosted: Thu Apr 18, 2013 4:28 pm
by ManBungalow
Coordinates for Liberal on the large map are slightly off.

eg. go to Game 12576579 and look at the large map image.

File above your post does not seem to of been uploaded. That will correct the problem.

Re: Dust Bowl [Quenched]

PostPosted: Sun Jul 14, 2013 9:13 pm
by Butters1919
ManBungalow wrote:Coordinates for Liberal on the large map are slightly off.

eg. go to Game 12576579 and look at the large map image.

File above your post does not seem to of been uploaded. That will correct the problem.



Just noticed this myself (had been quite some time since I last played the map). Game 12977399

Re: Dust Bowl [Quenched]

PostPosted: Thu Jan 02, 2014 5:18 pm
by Gilligan
Updating liberal coordinate...

Re: Dust Bowl [Quenched]

PostPosted: Thu Jan 02, 2014 6:42 pm
by thenobodies80
Gilligan wrote:Updating liberal coordinate...


Sent. :)