by cairnswk on Wed Sep 15, 2010 2:30 am
iancanton wrote:the new legend wording addresses the landeplatz without looking too squashed, so that's good.
ian.

^^^^
Thanks ian for confirmation of that.
EDIT: Forwarded to lackattack for upload.
iancanton wrote:viking thunder wrote:IF you start 8 games in 1v1, it is not uncommon for 3-4 games to start with someone having a bonus from the start.
the +3 for 5 das dorf can have a serious effect on these games. perhaps making it +6 for 9, or something similar, will give the bottom right player a juicy target without handing to him an early and sustainable bonus.
ian, do you really think that should be changed?
I dont' think so and here's why:
1. it creates some initial parallel with the first part bonus in the airport and the castle.
2. given that this area in the south has to battle their way to the airport and the castle to overtake their opponents, i would have thought some easy bonus would be applicable to move up the castle road or the cable car.
3. on the back of that, there is also the AA which can take out any pathways created to to move troops in from the drop-zone, which itself by the sheer nature of killer neutrals is a force to take.
4. the castle and airport are not easy to obtain bonuses, so if someone has troops available to place in these spots for their gain from the village bonus, then it's to their advantage and can help move the game along.
5. making that bonus harder to acheive might slow down games and make them all the more boring and difficult to achieve the game objective.