Coleman wrote:The wording of that implied to me that he meant any one. Otherwise why not say players start with the blue x's?
edbeard wrote:so the XML will only let autodeploy occur on a territory bonus huh?
sounds like another mibi map needs a XML update.
<name>Push The Button</name>
Incandenza wrote:Please continue with this map. I've been hoping for a proper nuclear war map for some time now.
Coleman wrote:We don't have code for players to start on only one of the blue x spots. So hopefully you know that these will be split equally as if the map had only 18 territories, right?
edbeard wrote:a couple of nitpicky things that I'm positive you will fix, but I'll mention them anyway
1. do you mean that spies can attack or bombard? I don't think XML allows both
2. the missiles and +20 bonus probably needs to explain that they all need to belong to either US or USSR
other than that I don't see any problems, but I'll stew on it a bit. good job so far guys
yeti_c wrote:It would be great if you could force the +20 to be deployed on the warhead...
Sadly the XML won't allow that.
Bottom left corner. And yes teh X's were just to show where all players start with armies but not predetermined spotsedbeard wrote:I think he was killing two birds with one stone by also giving us the number of starting territories. Do you think they should put these notes about territories starting neutral, and the ones that don't into the legend?
Good that what the ideas are for. This is the map mibi gave me to clean up. So any suggestions. Do we want each side to be identical when it comes to land gamesplay? I think there needs to be variation within borders that way it does not turn into a symetrical board with 2 sides equal.1. Of the 'bonus' or 'special' type territories, all except two scientists, two uraniums, and one silo are located adjacent to only one territory. And, all of these occur in the US.
Maybe Chicago can border teh Uranium int eh middle of teh US as well?2. Of the X territories, only Chicago does not border a 'bonus' type of territory.
Already thought of that and will take suggestions. The big issue will be what can get stuffed into the small map. I also will be setting up Army boxes to the right of each special symbol. because the numbers almost entirely block the symbol that is there, making it hard to read.3. None of the special territories are named. Are they going to be numbered, or maybe named by location? by number would be simpler, but names might be more 'exciting
Users browsing this forum: No registered users and 3 guests