Conquer Club

Operation Drug War [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Operation Drug War v13 pg8

Postby laci_mae on Fri Apr 18, 2008 8:12 pm

Incandenza wrote:As someone playing on a smallish (12" laptop) screen, I would prefer that the legend be at the top unless there's a compelling reason for it not to be. Even the small map will require scrolling for attacks, and I'd rather see the whole map and have to scroll up for the legend than see the legend long after I've learned the gameplay and bonuses and have to scroll up to see the top of the actual physical game area.


BOB will solve all your troubles!

LMR
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Arkansas

Re: Operation Drug War v13 pg8

Postby Incandenza on Sun Apr 20, 2008 4:35 am

Thanks ed.

laci_mae wrote:BOB will solve all your troubles!


BOB can't make my laptop bigger, otherwise I'd be getting junk emails with titles like "fr33 b0b 4 ur c0mput3r" :lol:
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Re: Operation Drug War v13 pg8

Postby laci_mae on Sun Apr 20, 2008 8:51 pm

I have a similar sized laptop, and the HUD menu makes it where I rarely have to scroll. I do think sometimes that BOB is a super-hero. He could totally have his own comic book.

LMR
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Arkansas

Re: Operation Drug War v13 pg8

Postby gimil on Sun Apr 20, 2008 9:38 pm

After looking at the small i have no real graphics issues. Ill hold off te stamping until oaktown has another say here. Make sure he has no large gameplay complaints that could tamper with graphics.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Operation Drug War v13 pg8

Postby MrBenn on Mon Apr 21, 2008 7:09 am

Nothing major from me - just a couple of observations:

1 - I agree with comments about the legend being at the top of the map - I think it would be better there.

2 - I like the style of the photograph attached to the document. Will the 'diagonal' text look slightly out of place with the army numbers, which won't be rotated/tilted??

3 - Gameplay looks reasonably sound; you might decided to tweak things around as you see fit, but nothing jumps out and grabs me as being unfairly balanced.
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Operation Drug War v13 pg8

Postby yeti_c on Tue Apr 22, 2008 8:04 am

Incandenza wrote:Thanks ed.

laci_mae wrote:BOB will solve all your troubles!


BOB can't make my laptop bigger, otherwise I'd be getting junk emails with titles like "fr33 b0b 4 ur c0mput3r" :lol:


That could be arranged!!!!

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Operation Drug War v13 pg8

Postby oaktown on Tue Apr 22, 2008 10:05 pm

Maybe it's just me, but the legend makes so much more sense this way. Everything is as it should be. I suspect there will be more little tweaks to the gameplay - and this might be one of those maps in which you play it a few times before you realize how you could make it better - but overall I am satisfied.
Image

The one thing that bothers me a bit about the graphics right now is the way the image of the map is skewed on the table - it is off just enough to be obvious, but not enough to look intentional. Either skew it more so it looks like you meant it, or don't skew it at all.
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: Operation Drug War v13 pg8

Postby edbeard on Tue Apr 22, 2008 10:16 pm

well it's intentional in that Tel did that on purpose, but not intentional in that the person that put it there meant to have his file be straight.

But, as anyone who works in an office knows, paper-clipped stuff doesn't always stay neat.



thanks for the stamp!
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v13 pg8

Postby laci_mae on Tue Apr 22, 2008 10:32 pm

I would like to see a candy-coated paperclip, maybe in the pretty red color that shows up in other parts of the map. If it stood out more, it would be obvious why the picture is crooked. Right now, I think "The picture is croooked. Why? Oh, there's a paperclip."

Just a thought,
LMR
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Arkansas

Re: Operation Drug War v13 pg8

Postby edbeard on Tue Apr 22, 2008 10:55 pm

laci_mae wrote:I would like to see a candy-coated paperclip, maybe in the pretty red color that shows up in other parts of the map. If it stood out more, it would be obvious why the picture is crooked. Right now, I think "The picture is croooked. Why? Oh, there's a paperclip."

Just a thought,
LMR

an interesting thought laci

I'll pass it along to Tel. Though, I'm quite surprised at how much this paperclip looks like a real one.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v13 pg8

Postby yeti_c on Wed Apr 23, 2008 3:15 am

Like the new paperclipped look - I'm with Inca - leave legend at the top...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Operation Drug War v14 pg9

Postby edbeard on Wed Apr 23, 2008 3:22 pm

Click image to enlarge.
image

Click image to enlarge.
image


v13
v12small
v12large
v11
v10
v9
v8
v7
v6
v5


What you need to know

1. This is an objective map. Four different ones that all include holding the main stash.
2. There are 24 starting territories. Everything starts neutral except the 8 patrol cars, the 4 corner bosses, the 4 runners, the 4 corner junkies, the 4 counters.
That's 4*4 + 8 = 16 + 8 = 24
3. There are 35 other territories that start out as neutral
4. Number of neutrals on those territories has yet to be determined. Proposed 2 on all with the exceptions of 4 on objective territories and 6 on Main Stash


Just done:

1. paperclip colour made red so it's more prominent.
2. stroke around boss and muscle changed. I think they're quite readable now.
3. large and small version

To do:

1. graphics stamp

Points of Discussion:

1. I guess Lanyards is out for a while so I need someone to do XML centering and to check my XML which I've already written. I think some gameplay changes have happened since then so those need fixing.

http://www.sendspace.com/file/9axsch

If you want to do the centering, that's the link above. Make a post so multiple people aren't working on it.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ImageImage



Questions, Comments, Concerns, General Thoughts?
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v14 pg9

Postby edbeard on Sun Apr 27, 2008 6:54 pm

bump to remind gimil that he said he'd look this over for a certain stamp

ahem


hope you did well on that test
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v14 pg9

Postby TaCktiX on Sun Apr 27, 2008 10:07 pm

I'd stamp it, except for the "can attak." Suggest you fix the glaring typo right there. Otherwise, I think it looks great.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD

Re: Operation Drug War v14 pg9

Postby yeti_c on Mon Apr 28, 2008 6:47 am

"Stick-Up man"? Is there not a more "gangster" name for this...

It just strikes me as being a touch not quite right!!

Otherwise spot on...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Operation Drug War v14 pg9

Postby gimil on Mon Apr 28, 2008 7:03 am

If you had tags your title with the stamps like everyone else I would of been here quicker :P

Image
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Operation Drug War v14 pg9

Postby t-o-m on Mon Apr 28, 2008 4:29 pm

gimil wrote:If you had tags your title with the stamps like everyone else I would of been here quicker :P

Image

=D>
well done :D
User avatar
Major t-o-m
 
Posts: 2916
Joined: Sat Mar 22, 2008 2:22 pm

Re: Operation Drug War v14 pg9

Postby edbeard on Tue Apr 29, 2008 3:37 pm

gimil wrote:If you had tags your title with the stamps like everyone else I would of been here quicker :P

Image



sweeeet. Now I guess we have to wait for Andy to forge this.


Oh. Still looking for someone to center my coordinates and check over the XML I've written!


edit: I thought the CAs put those on the thread title. As we're not allowed to put [] in our titles!
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v14 pg9

Postby edbeard on Tue Apr 29, 2008 3:41 pm

TaCktiX wrote:I'd stamp it, except for the "can attak." Suggest you fix the glaring typo right there. Otherwise, I think it looks great.


once we get to forge, this will be fixed.


yeti_c wrote:"Stick-Up man"? Is there not a more "gangster" name for this...

It just strikes me as being a touch not quite right!!

Otherwise spot on...

C.


the name we have currently works. It tells what the guy does. He steals the stashes from the dealers. This is why he bombards the stash territories. He doesn't stay around after.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v14 pg9

Postby edbeard on Tue Apr 29, 2008 8:00 pm

I think the support of this map is clear. It's been getting comments from many in the community.

time for FF
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: Operation Drug War v14 pg9

Postby gimil on Tue Apr 29, 2008 8:00 pm

Come on edbeard where are those stamps in the title :P

you almost never got stickies for doing that :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Operation Drug War v14 pg9 [I, Gr, GP]

Postby AndyDufresne on Tue Apr 29, 2008 8:23 pm

When you first had this idea, Edbeard...I was skeptical, but I think you may have won me over. Though I'm only a marginal fan of Objective maps, this one looks like I might enjoy it. :) Look forward to the final stretch.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Operation Drug War v14 pg9

Postby yeti_c on Wed Apr 30, 2008 3:28 am

gimil wrote:Come on edbeard where are those stamps in the title :P

you almost never got stickies for doing that :)


I'm wiv Edbeard - I thought that the CA's did that.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Operation Drug War v14 pg9

Postby gimil on Wed Apr 30, 2008 4:56 pm

yeti_c wrote:
gimil wrote:Come on edbeard where are those stamps in the title :P

you almost never got stickies for doing that :)


I'm wiv Edbeard - I thought that the CA's did that.

C.


Ive never tagged a title in my puff :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Operation Drug War v14 pg9 [I, Gr, GP]

Postby AndyDufresne on Wed Apr 30, 2008 9:37 pm

Only thing I'd suggest is changing the far left car's color to white or maybe purple. Just for variety's sake. ;)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users