Operation Drug War [Quenched]

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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby Telvannia on Mon Jul 11, 2011 7:02 am

thenobodies80 wrote:Great improvement, I think that if your target is to have everything less fuzzy, then i don't see a reason to not to go with it.

Is this an official go ahead? If so should i create a topic somewhere in the foundry to start this process off? Although i may wait for a complete draft before i actual post anything.


DiM wrote:
Telvannia wrote:DiM when did you come back?


around 3 weeks ago. got back and started a new map :)

I have looked at this new map, it looks good, i will have to stop by at some point and give it a proper look over.


DiM wrote:
Telvannia wrote:Any strong feelings about a revamp of operation drug war you two?

i'd rather see you use your talent to make a brand new map. however if the revamp means just minor touchups that would not take long then go for that first


I would hope to have a draft up by the end of the week and then depending on foundry speeds i might be able to start remaking all the models and things for a supersized castle battles so i have them ready when i move on to it.


Cheers sully, it is good to be back.
Last edited by Telvannia on Mon Jul 11, 2011 12:12 pm, edited 2 times in total.
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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby isaiah40 on Mon Jul 11, 2011 7:27 am

Telvannia wrote:
thenobodies80 wrote:Great improvement, I think that if your target is to have everything less fuzzy, then i don't see a reason to not to go with it.

Is this an official go ahead? If so should i create a topic somewhere in the foundry to start this process off? Although i may wait for a complete draft before i actual post anything.


Well the way I see it, if it is your map, and all you're doing is improving the graphics, then you can do whatever you want. I believe that if you do then all you have to do is post the graphics in the original thread. I would say to pm thenobodies80 to let him know you posted a new image.
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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby Victor Sullivan on Mon Jul 11, 2011 3:10 pm

In my opinion, Tel, I think it would be more worth it to bring something new to the table, rather than putting a new skin on an old favorite. I'm with MrBenn on this - work on something new like Castle Battle. I'd certainly be willing to help you with the gameplay, if you'd like.

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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby gimil on Mon Jul 11, 2011 7:44 pm

Victor Sullivan wrote:In my opinion, Tel, I think it would be more worth it to bring something new to the table, rather than putting a new skin on an old favorite. I'm with MrBenn on this - work on something new like Castle Battle. I'd certainly be willing to help you with the gameplay, if you'd like.

-Sully


Agian, I would go with, Tel it is your map and your hobby. Do what you want to do ;)
What do you know about map making, bitch?

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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby Telvannia on Tue Jul 12, 2011 1:57 am

Victor Sullivan wrote:In my opinion, Tel, I think it would be more worth it to bring something new to the table, rather than putting a new skin on an old favorite. I'm with MrBenn on this - work on something new like Castle Battle. I'd certainly be willing to help you with the gameplay, if you'd like.

-Sully



I will get on to castle battle soon, dont you worry, i would just quite like the maps i have made to be up to a standard im happy with. Not that i was unhappy with the graphics on drug war, i just always think if i had spent more time on it it could be loads better.

And your help with gameplay may well be called upon at a later stage. We will see
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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby grifftron on Tue Jul 12, 2011 2:12 am

Telvannia wrote:
Victor Sullivan wrote:In my opinion, Tel, I think it would be more worth it to bring something new to the table, rather than putting a new skin on an old favorite. I'm with MrBenn on this - work on something new like Castle Battle. I'd certainly be willing to help you with the gameplay, if you'd like.

-Sully



I will get on to castle battle soon, dont you worry, i would just quite like the maps i have made to be up to a standard im happy with. Not that i was unhappy with the graphics on drug war, i just always think if i had spent more time on it it could be loads better.

And your help with gameplay may well be called upon at a later stage. We will see


bravo buddy! =D>

I wish every map maker would think that way... glad to see some older foundry peeps back as well, we have enjoyed playing on their maps in the past and its good to have you back.

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Re: Back with a plan (Possible Revamp of Operation Drug War)

Postby MrBenn on Tue Jul 12, 2011 2:39 am

As gimil said, it's your map :P

Avoid calling it a revamp, and you can continue with any graphical touch-ups in the original map thread ;) [/mod hat]
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Wed Jul 13, 2011 4:40 pm

Just updated the first post with some graphics to gauge an idea of the opinion of how i should proceed.
Let me know what you think

Cheers Tel.
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Re: Back with a plan (updated first post with POLL)

Postby DiM on Wed Jul 13, 2011 4:48 pm

what software are you using?
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Wed Jul 13, 2011 4:54 pm

Blender, so i now have a lovely 3D model of this map.
If you want i can post a link to the file for you to have a look at though it is messy.
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Re: Back with a plan (updated first post with POLL)

Postby rdsrds2120 on Wed Jul 13, 2011 4:58 pm

I've always been a fan of graphical quality. Personally, I'm more apt to lean to quality over quantity, so I think that going with a new look would be great. The Foundry isn't lacking on maps in progress (not that anyone should only revamp!), so I think taking time to redo some old favorites will help improve the overall quality of everything we have. I say go for it, the new stuff already looks great (I'm a big fan of perspective, though).

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Re: Back with a plan (updated first post with POLL)

Postby DiM on Wed Jul 13, 2011 5:03 pm

Telvannia wrote:Blender, so i now have a lovely 3D model of this map.
If you want i can post a link to the file for you to have a look at though it is messy.



nice work. too bad most of the beauty is lost by taking this top-down approach :(

it's a lot of work doing every little model only to end up as a mere 10 coloured pixels on the final map.

the perspective view looks the best because it allows people to see more of your work. go with that.
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Wed Jul 13, 2011 5:35 pm

DiM wrote:
Telvannia wrote:Blender, so i now have a lovely 3D model of this map.
If you want i can post a link to the file for you to have a look at though it is messy.



nice work. too bad most of the beauty is lost by taking this top-down approach :(

it's a lot of work doing every little model only to end up as a mere 10 coloured pixels on the final map.



Detail, :lol:
Dont worry i will save the detail for an actual 3D map, not a top down one, i just like using 3D programs as it saves a lot of thinking about about shadows and things.

Here is the level of detail there is:
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Re: Back with a plan (updated first post with POLL)

Postby DiM on Wed Jul 13, 2011 5:48 pm

Telvannia wrote:Dont worry i will save the detail for an actual 3D map,


not going to happen. unfortunately true 3d maps will never exist on this site. not as long as lack insists on not using flash.
4 years ago i started a 3d map. normally 4 years is a really long time when it comes to computers and internet and yet conquerclub hasn't evolved that much.

and it's too bad because you have some real skill with 3d modelling. =D>
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Thu Jul 14, 2011 1:48 am

By actual 3D maps i meant ones that are not seen from top-down, ie castle battle. It is a pity true 3D will never happen.


DiM wrote:and it's too bad because you have some real skill with 3d modelling. =D>


Cheers.
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Tue Jul 19, 2011 3:46 pm

Ok, there does not seem to be much interest in this either way, therefore i may well just move on and think about this later, to be honest it has served it purpose, i am addicted again...

More to follow when i have time and a plan.
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Re: Back with a plan (updated first post with POLL)

Postby DiM on Tue Jul 19, 2011 3:54 pm

Telvannia wrote:Ok, there does not seem to be much interest in this either way, therefore i may well just move on and think about this later, to be honest it has served it purpose, i am addicted again...

More to follow when i have time and a plan.


considering there are ~10 regular foundry posters, getting 7 votes means there's interest in this project. :roll:

if you were expecting 100 votes then you're in the wrong time frame. find a time machine and go back 3-4 years :)

i'd say keep going with the revamp. i really like the crisp new look. =D>
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Re: Back with a plan (updated first post with POLL)

Postby Telvannia on Tue Jul 19, 2011 5:47 pm

DiM wrote:
Telvannia wrote:Ok, there does not seem to be much interest in this either way, therefore i may well just move on and think about this later, to be honest it has served it purpose, i am addicted again...

More to follow when i have time and a plan.


considering there are ~10 regular foundry posters, getting 7 votes means there's interest in this project. :roll:

if you were expecting 100 votes then you're in the wrong time frame. find a time machine and go back 3-4 years :)

=D>


You are right, i do miss the foundries hay day, to be honest i might as well finish off the revamp now it is under way, and while im doing that i can devote my brain to planning.
Hopefully i can get something done by the end of the week which is a complete draft.
Also unless anyone has any really strong feelings i dont think i will change the legend much, if at all, my main focus will be on redoing the 3D part of the map.
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Re: Back with a plan (updated first post with draft)

Postby Telvannia on Wed Jul 20, 2011 4:47 pm

Ok, im now working on a new perspective version of ODW, any feedback? (NE not finished, and obviously stash house or city hall (oh and pool room in hideout needs finishing))
Not entirely sure about supply either, something is annoying me about it, any thoughts?


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Re: Back with a plan (updated first post with draft)

Postby DiM on Wed Jul 20, 2011 6:57 pm

i'm not too fond of the top right corner curl.
however you do need to make the image look like an actual photo. and this can be easily achieved by giving it a small white margin (optional) and a central curvature.

something like this:
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Re: Back with a plan (updated first post with draft)

Postby Victor Sullivan on Thu Jul 21, 2011 12:01 am

Or, with such a crisp 3D image like that, you could have the map be displayed on the screen of some device, perhaps? Though I suppose it may mess up the "Top Secret file" theme you've got going on.

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Re: Back with a plan (updated first post with draft)

Postby Telvannia on Thu Jul 21, 2011 1:40 am

DiM wrote:i'm not too fond of the top right corner curl.
however you do need to make the image look like an actual photo. and this can be easily achieved by giving it a small white margin (optional) and a central curvature

Dont worry the top right curl was literally done by erasing the new image to show the one on the old one, mainly to give it a similar look to the original image, im going to change that when i get round to doing this properly.
As much as i think the photo curl looks good the problem is i have to be careful to make sure the territories all stay in the same place so no army circles move, i will play around with it and see if i can make it work, even it is only a small curl.


Victor Sullivan wrote:Or, with such a crisp 3D image like that, you could have the map be displayed on the screen of some device, perhaps? Though I suppose it may mess up the "Top Secret file" theme you've got going on.

-Sully

sadly as much as i think it would be funny to make it look like a computer screenshot from google maps or something i dont think that can be achieved without moving army circles and i really dont want to go down the route of changing the XML.

Tel
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Re: Back with a plan (updated first post with draft)

Postby ender516 on Thu Jul 21, 2011 10:07 pm

It is very easy to change the coordinates in the XML using chipv's Map XML Wizard. If you need help with that, give me a shout. I should be able to produce a new XML file which differs from the current one only in the coordinate values and provide a differences summary which should keep the Foundry foreman and the admins happy that no gameplay changes are occurring.
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Re: Back with a plan (updated first post with draft)

Postby MrBenn on Fri Jul 22, 2011 2:40 am

This conversation could be merged with the original map thread.

(not that I'm telling the mods how to do their work or anything :P )
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Re: Operation Drug War [Quenched]

Postby TaCktiX on Fri Jul 22, 2011 10:10 am

MrBenn, if you keep on telling me what to do I will petition Lack to reinstate you as Foreman. :P
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