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Postby gimil on Wed Jan 02, 2008 4:30 pm

Chirondom wrote:
Coleman wrote:
Chirondom wrote:In a two player game, couldn't the first player eliminate the other one on his first turn?
Not likely. The landing zones are auto deploy, they would each have 3, there is no telling where they would be. They wouldn't have enough territories to place more then 3 on their own. It would be like normal only 2 of the starting zones would be retarded (not getting another 3 to deploy).
Oh, the European territories can't attack each other?


nope, i however havent incuded this in legends as of yet
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Postby oaktown on Wed Jan 02, 2008 6:06 pm

Coleman wrote:
oaktown wrote:In looking at the map I'm unclear about the landing areas... which one is which? Maybe this is one of those color blind things. :(
Possibly, It should be more obvious in live play. Are the watermark names not visible for you?

My bad, I didn't even put them together. I see there's no Spanish watermark, but that's the easiest color to distinguish.
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Postby gimil on Wed Jan 02, 2008 6:09 pm

oaktown wrote:
Coleman wrote:
oaktown wrote:In looking at the map I'm unclear about the landing areas... which one is which? Maybe this is one of those color blind things. :(
Possibly, It should be more obvious in live play. Are the watermark names not visible for you?

My bad, I didn't even put them together. I see there's no Spanish watermark, but that's the easiest color to distinguish.


thats becasue theres no room to wwatermark spain :P

But id like to know which colors concern you visually (without taking watermarks into consideration)
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Postby yeti_c on Wed Jan 02, 2008 6:34 pm

Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

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Postby gimil on Wed Jan 02, 2008 6:47 pm

yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.


Home land not home town lol

but symbol might work, under the assumption that i get a hold of/draw from scratch desent ones.
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Postby Kaplowitz on Wed Jan 02, 2008 6:49 pm

6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
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Postby gimil on Wed Jan 02, 2008 6:53 pm

Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.


Legends is far from finalised :)
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Postby lanyards on Wed Jan 02, 2008 6:57 pm

The text inside the box with Europe that says "The Home Land's of Europe", isn't that incorrect puncuation? Shouldn't it say "The Homelands of Europe"? I don't see why the ' is need in homelands, and I think homelands is one word.

Also, I don't like the equador line too much. It sorta divides the lower part of the map, but it doesn't really matter because it is real faint.

I like the idea, and it seems this map will move through the stages quickly.

--lanyards
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Postby gimil on Wed Jan 02, 2008 6:58 pm

lanyards wrote:The text inside the box with Europe that says "The Home Land's of Europe", isn't that incorrect puncuation? Shouldn't it say "The Homelands of Europe"? I don't see why the ' is need in homelands, and I think homelands is one word.

Also, I don't like the equador line too much. It sorta divides the lower part of the map, but it doesn't really matter because it is real faint.

I like the idea, and it seems this map will move through the stages quickly.

--lanyards


Acctuall the equator line feels a little intrusive, ill dull it some more :)
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Postby Coleman on Wed Jan 02, 2008 6:59 pm

Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
Well, actual history is a stretch as I'm sure Unit_2 or qwert would be quick to point out but thank you.
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Postby Coleman on Wed Jan 02, 2008 7:01 pm

yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.
On this... Igloo for Inuit, Cave of Mapuche, Loghouse (or whatever they are called, but not Teepee) for Comanche and a temple for Aztecs would be best.

Assuming you start doing them.

No teepees...
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Postby Chirondom on Wed Jan 02, 2008 8:34 pm

Why not just drop the Dutch if you're going for an 8 player game?
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Postby gimil on Wed Jan 02, 2008 8:36 pm

Chirondom wrote:Why not just drop the Dutch if you're going for an 8 player game?


becasue a ninth potential starting point give a little more variation to any game
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Postby lanyards on Wed Jan 02, 2008 8:49 pm

A question about gameplay:
Unless I've missed something, it looks like there is no way to go from the "New World" back to Europe. That would cause a problem because if someone were to take all the territories in Europe, then they wouldn't be able to loose because nobody could get back to Europe.

Also, if the above problem isn't a problem, or it gets fixed, then I suggest that mabye there could be a bonus for holding all the European territories. It is just a suggestions though.

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Postby bryguy on Wed Jan 02, 2008 8:53 pm

wow i have alot to catch up on for this board, cause i went away for a few hours
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Postby Kaplowitz on Wed Jan 02, 2008 9:26 pm

Coleman wrote:
Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
Well, actual history is a stretch as I'm sure Unit_2 or qwert would be quick to point out but thank you.


I know, but it is not as much of a stretch as AoR: Magic
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Postby mibi on Wed Jan 02, 2008 9:35 pm

I think the european countires should border each other... that way someone can't just sweep through europe, you have to go through the landing zones.
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Postby Coleman on Wed Jan 02, 2008 9:42 pm

lanyards wrote:A question about gameplay:
Unless I've missed something, it looks like there is no way to go from the "New World" back to Europe. That would cause a problem because if someone were to take all the territories in Europe, then they wouldn't be able to loose because nobody could get back to Europe.

Also, if the above problem isn't a problem, or it gets fixed, then I suggest that mabye there could be a bonus for holding all the European territories. It is just a suggestions though.

--lanyards
The Europe countries can't fight each other inside Europe. The Europe countries travel back and forth through their landing zone. The only way to another Europe country is back up through its landing zone.
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Postby tenio on Thu Jan 03, 2008 2:13 am

it might be too late in development (i haven't read the whole thread)

but why isn't russia included? didn't they populate alaska and parts of W usa
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Postby yeti_c on Thu Jan 03, 2008 5:19 am

Coleman wrote:
yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.
On this... Igloo for Inuit, Cave of Mapuche, Loghouse (or whatever they are called, but not Teepee) for Comanche and a temple for Aztecs would be best.

Assuming you start doing them.

No teepees...


No teepees is good for me... but symbols are good.

C.
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Postby gimil on Thu Jan 03, 2008 8:12 am

mibi wrote:I think the european countires should border each other... that way someone can't just sweep through europe, you have to go through the landing zones.


Im assuming you mean shouldnt, european contrys dont boarder each other.
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Postby Coleman on Thu Jan 03, 2008 8:53 am

tenio wrote:it might be too late in development (i haven't read the whole thread)

but why isn't russia included? didn't they populate alaska and parts of W usa
Well, some reasons...

1) I didn't think of it.
2) There isn't really space for us to do this.
3) I wanted 3 player games to have all the spots filled when they were played.
4) It takes away our nifty ability to just say Europe and be talking about all the non-native countries. Russia would add extra wordiness to our legends.
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Postby gimil on Thu Jan 03, 2008 8:54 am

going for a shower and then im going to update this and british isles :)

keep your eyes peeled :)
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Postby Coleman on Thu Jan 03, 2008 11:57 am

Update 7

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Postby gimil on Thu Jan 03, 2008 11:59 am

Ill do some work on refining the watermarks to make them clearer.

I also jsut relised i need to change hte port explaination in the legends.
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