Gilligan wrote:Maybe I'm wrong, but I thought you couldn't drop all of the same color cannons on the first turn?
I think that's only true for 2 or 3 player games. It can still happen with 4 or more players.
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Gilligan wrote:Maybe I'm wrong, but I thought you couldn't drop all of the same color cannons on the first turn?
Gilligan wrote:Maybe I'm wrong, but I thought you couldn't drop all of the same color cannons on the first turn?
<positions>
<position>
<territory>Sachsen</territory>
<territory>Preußen</territory>
<territory>Mailand</territory>
<territory>Österreich</territory>
<territory>Trier</territory>
</position>
<position>
<territory>Bavaria</territory>
<territory>Hinterpommern</territory>
<territory>Spanische Niederlande</territory>
<territory>Tirol</territory>
<territory>Münster</territory>
</position>
<position>
<territory>Böhmen</territory>
<territory>Brandenburg</territory>
<territory>Franche Comté</territory>
<territory>Ungarn</territory>
<territory>Salzburg</territory>
</position>
</positions>
Yes, I believe that's the case. This prevents any player starting with a set in 2 and 3 player games (where otherwise the odds were roughly 1 in 3 for a set to be dropped). For 4 or more players it was decided that the odds of dropping a set were acceptable and any advantage minimal with the larger number of players.pamoa wrote:me neither am I familiar with this features of xml
I did what I was told
is it because there is only 3 set of starting positions coded ?

Calidrmr wrote:I have a game where the game has just started, nobody has taken a turn, but red only got 1 army dropped on Bavaria. Game 10167556
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