High Seas [Quenched]

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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Sat May 17, 2008 5:37 pm

ZeakCytho wrote:Actually, I have one more nitpick. In the 16th century, the coast of Europe was pretty well documented in maps. Could you change the shape of the coasts of western Europe to be a bit more accurate?

I'm aware that the one area that should be represented most accurately - Europe - has as many if not more inaccuracies as any other region. However, many of the liberties I've taken with the European coastline (Italy is cocked too far south, the Adriatic is way too big, Denmark is cut off, the Bosporus is out of proportion, Spain is too far from Africa, etc.) came about as a result of gameplay necessities. Openings to the many seas around Europe had to be widened significantly to allow visible borders, and seas were increased in size to fit army counts.

When this map started out Europe was pretty accurately portrayed, but gameplay needs have trumped history/geography in many respects.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby mibi on Sun May 18, 2008 12:16 am

Bosporus is out of proportion. [-X
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Sun May 18, 2008 2:08 am

mibi wrote:Bosporus is out of proportion. [-X

considering the post immediately prior to this one, you're joking, right mibi? :-s
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby Qwert on Mon May 19, 2008 6:02 pm

Hmm,i think that you dont need these + in Bonus legend. If i know all maps dont have these addition to bonus number. Just left Numbers without +.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby yeti_c on Tue May 20, 2008 3:08 am

qwert wrote:Hmm,i think that you dont need these + in Bonus legend. If i know all maps dont have these addition to bonus number. Just left Numbers without +.


I disagree with this actually...

In this instance it might look like the continents are numbered 1-6 - and people would ask - why have you numbered 2 continents 4?

C.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Tue May 20, 2008 7:11 pm

yeti_c wrote:
qwert wrote:Hmm,i think that you dont need these + in Bonus legend. If i know all maps dont have these addition to bonus number. Just left Numbers without +.


I disagree with this actually...

In this instance it might look like the continents are numbered 1-6 - and people would ask - why have you numbered 2 continents 4?

C.

Agreed, yeti... I'd rather risk having a bit too much information than not enough.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby bryguy on Tue May 20, 2008 8:19 pm

curved!
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Wed May 21, 2008 1:34 am

bryguy wrote:curved!

right... curved clearly wins. Nice catch, mibi.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby hulmey on Wed May 21, 2008 1:38 am

it looks like areal sea map...congrats oaktown!!

just hope it plays out well =D> =D> =D> =D>
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby nagerous on Wed May 21, 2008 7:50 am

Oaktown I'm a big fan of your maps and this one looks like another sweet piece of work. Well done! I'm sorry if this has been suggested before, I don't have time to read through all the thread, but is it possible if the border lines between each of the ocean bonuses could be ever so slightly thicker, so that they are more clear. Thanks!
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Fri May 23, 2008 12:39 am

nagerous wrote:Oaktown I'm a big fan of your maps and this one looks like another sweet piece of work. Well done! I'm sorry if this has been suggested before, I don't have time to read through all the thread, but is it possible if the border lines between each of the ocean bonuses could be ever so slightly thicker, so that they are more clear. Thanks!

I'll play with the glow on the borders to try to make them stand out a touch more... some of the shorter borders get lost.
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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby Juan_Bottom on Sat May 24, 2008 8:18 pm

My only quibble is this; This is the world based on a fish's perspective, yet the oceans and seas are divided based upon our perspective of them. I believe that a map would really be divided by the coral reefs, gulf streams, deep open ocean, and maybe a few ship graveyards. And this, I believe would warrent a much larger map. Again, just a quibble, because it really is a nice map.

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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Sun May 25, 2008 12:20 am

Juan_Bottom wrote:My only quibble is this; This is the world based on a fish's perspective, yet the oceans and seas are divided based upon our perspective of them.

LOL - I'd totally forgotten about my comment about this being the earth as seen by a fish! Clearly the perspective changed as the map took shape... now it's the earth as seen by a 16th century printer in a small room in Bavaria. This one, perhaps...

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Re: High Seas, make a choice! pg 18 [I, GP, Gr]

Postby oaktown on Sun May 25, 2008 9:29 am

Click image to enlarge.
image

Image

changes: borders between territories made a bit darker to make them more identifiable against the seas.

I was going to do a whole thing with giving them a glow (yet one different from the region border glow) but this seems to have done the trick... in a side by side comparison the current borders are considerably easier to see, in my opinion.
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Re: High Seas; wee change, pg 19 [I, GP, Gr]

Postby Juan_Bottom on Sun May 25, 2008 1:25 pm

Oh!, Well, then is it too late to ask for the Northwest Passage? It's not real, but it is the 16th century. Or maybe do ya'll think that it is a bit to hokey?
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