High Seas [Quenched]

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Re: High Seas [Quenched]

Postby pepperonibread on Tue Jul 08, 2008 6:14 pm

t-o-m wrote:
pepperonibread wrote:
Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.

have you guys not seen?
theyre up just now!

j/k (sorry, that was mean)


I almost looked. :lol:
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Re: High Seas [Quenched]

Postby ZeakCytho on Tue Jul 08, 2008 6:15 pm

t-o-m wrote:
pepperonibread wrote:
Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.

have you guys not seen?
theyre up just now!

j/k (sorry, that was mean)


:evil:
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Re: High Seas [Quenched]

Postby Jumentum on Thu Aug 14, 2008 9:22 am

someone should make a pirates map. that would be interesting.

and you could have like nations or something. like chinese pirates and european ones, etc.
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Re: High Seas [Quenched]

Postby ZeakCytho on Thu Aug 14, 2008 9:34 am

This one is up too! :D
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Re: High Seas [Quenched]

Postby pepperonibread on Thu Aug 14, 2008 12:25 pm

ZeakCytho wrote:This one is up too! :D


It's true! Hooray for oaky!
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Re: High Seas [Quenched]

Postby InkL0sed on Thu Aug 14, 2008 2:20 pm

This plays great...
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Re: High Seas [Quenched]

Postby Hatchman on Thu Aug 14, 2008 2:42 pm

Nice map. It's gonna be the "other" Classic. ;)
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Re: High Seas [Quenched]

Postby edbeard on Thu Aug 14, 2008 5:22 pm

Whoever stamped the gameplay on this needs a serious 'talking to'.
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Re: High Seas [Quenched]

Postby Gilligan on Thu Aug 14, 2008 5:25 pm

Gameplay isn't that bad. It's pretty good.
Last edited by Gilligan on Thu Aug 14, 2008 5:35 pm, edited 1 time in total.
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Re: High Seas [Quenched]

Postby Androidz on Thu Aug 14, 2008 5:29 pm

edbeard wrote:Whoever stamped the gameplay on this needs a serious 'talking to'.


Why? I haven't playd the map yet but whats the problem?

EDIT:

oaktown wrote:As I couldn't very well stamp my own map, I deputized EdBeard to oversee the game mechanics stamp on this one. Thanks, Ed.
So you should be talked to? Was it a joke? Then haha:D
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Re: High Seas [Quenched]

Postby oaktown on Thu Aug 14, 2008 11:31 pm

lovely, my map goes live and I'm on vacation and in a bad place to start new games... hope somebody still wants to play it next week! ;)
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Re: High Seas [Quenched]

Postby InkL0sed on Thu Aug 14, 2008 11:32 pm

oaktown wrote:lovely, my map goes live and I'm on vacation and in a bad place to start new games... hope somebody still wants to play it next week! ;)


Count me in, I love this map!
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Re: High Seas [Quenched]

Postby cairnswk on Fri Aug 15, 2008 12:06 am

oaktown wrote:lovely, my map goes live and I'm on vacation and in a bad place to start new games... hope somebody still wants to play it next week! ;)

I'll play with you oaky ;)
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Re: High Seas [Quenched]

Postby whitestazn88 on Fri Aug 15, 2008 2:07 am

oaktown wrote:lovely, my map goes live and I'm on vacation and in a bad place to start new games... hope somebody still wants to play it next week! ;)


ooh, i wanna play!
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Re: High Seas [Quenched]

Postby ZeakCytho on Fri Aug 15, 2008 8:55 am

Let me in on this!
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Re: High Seas [Quenched]

Postby Fantastic on Sat Aug 16, 2008 7:25 pm

You cannot attack from the black sea on this map. I currently have 7 guys stranded there. Game 3064411.

Thanks,

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Re: High Seas [Quenched]

Postby Gilligan on Sat Aug 16, 2008 7:26 pm

Black Sea can only attack Mediterranean
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Re: High Seas [Quenched]

Postby *manimal on Sat Aug 16, 2008 7:26 pm

Fantastic wrote:You cannot attack from the black sea on this map. I currently have 7 guys stranded there. Game 3064411.

Thanks,

Fantastic

umm dude you have a 1 in the black sea thats why....
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Re: High Seas [Quenched]

Postby Robertaiking on Tue Aug 19, 2008 7:00 am

Though this looks great, my eyes are still drawn towards the land mass..
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Re: High Seas [Quenched]

Postby ParadiceCity9 on Tue Aug 19, 2008 4:48 pm

Shouldn't Norweigan and Chukchi Seas connect at the top?
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Re: High Seas [Quenched]

Postby pamoa on Wed Aug 20, 2008 12:20 pm

edit: :oops: Why I can't go from Carribean to Equatorial Current :o , is it an xml error or graphic incoherence? :oops: sorry error was mine
Last edited by pamoa on Fri Aug 22, 2008 12:44 pm, edited 1 time in total.
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Re: High Seas [Quenched]

Postby Bones2484 on Thu Aug 21, 2008 5:14 pm

pamoa wrote:Why I can't go from Carribean to Equatorial Current :o , is it an xml error or graphic incoherence?


BOB says you can...
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Re: High Seas [Quenched]

Postby ParadiceCity9 on Fri Aug 22, 2008 9:25 am

ParadiceCity9 wrote:Shouldn't Norweigan and Chukchi Seas connect at the top?


...
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Re: High Seas [Quenched]

Postby Bones2484 on Fri Aug 22, 2008 11:42 am

ParadiceCity9 wrote:
ParadiceCity9 wrote:Shouldn't Norweigan and Chukchi Seas connect at the top?


...


Basic searches are easy!

oaktown wrote:
bryguy wrote:I have a question

why do the south and scotia sea connect, but not baffin bay and chukchi sea?

Because there was no Northwest Passage in the 16th Century.

Pack ice prevented ships from getting through until an ice breaker did it in the 20th century, and even that took the crew three years. It is navigable now, as a result of climate change.
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Re: High Seas [Quenched]

Postby ParadiceCity9 on Fri Aug 22, 2008 12:17 pm

Bones2484 wrote:
ParadiceCity9 wrote:
ParadiceCity9 wrote:Shouldn't Norweigan and Chukchi Seas connect at the top?


...


Basic searches are easy!



And you can't just tell me...why?
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