Egypt: Lower [Quenched]

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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby Kaplowitz on Thu Mar 27, 2008 3:50 pm

Where it says "Im u" is there supposed to be a space in between the "m" and the "u"?
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby cairnswk on Thu Mar 27, 2008 3:57 pm

Kaplowitz wrote:Where it says "Im u" is there supposed to be a space in between the "m" and the "u"?


No. if you look on the small map (small maps are always the master for me because i work from small and then prorogate up to large) it is evenly spaced. This is a kerning issue with the font, and i suspect in the next version, after having just looked into this, i will have to change the font on the territory names.
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby laci_mae on Thu Mar 27, 2008 4:42 pm

I love this map, and I'm super impressed with what you can accomplish in 2 weeks of map-making.

Question: I'm guessing the stars are the capitals, so is there some bonus related to them?

Minor graphic detail: The line from Am Khent (territory name) to the territory should be rotated clockwise a bit. It appears (at least at first glance) to point to the dow. It would be more clear if it pointed toward the army circle.

Best,
Laci
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Re: Re:

Postby mibi on Thu Mar 27, 2008 6:55 pm

Kaplowitz wrote:
cairnswk wrote:
mibi wrote:One of your best maps so far, although the colors could be more Egypt than Atlantis.

mibi...what is the atlantis bit you're referring to....sorry sometimes can't read your thoughts!!! :?:


http://www.unmuseum.org/atlantis.htm

I think he means too watery or too many cool colors.


you read my mind!
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby TaCktiX on Thu Mar 27, 2008 6:57 pm

The occasional darker color would be good, I agree.
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby gimil on Thu Mar 27, 2008 7:19 pm

Image

get out of here ;)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby cairnswk on Fri Mar 28, 2008 4:19 am

TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby cairnswk on Fri Mar 28, 2008 4:51 am

laci_mae wrote:I love this map, and I'm super impressed with what you can accomplish in 2 weeks of map-making.

Question: I'm guessing the stars are the capitals, so is there some bonus related to them?

Minor graphic detail: The line from Am Khent (territory name) to the territory should be rotated clockwise a bit. It appears (at least at first glance) to point to the dow. It would be more clear if it pointed toward the army circle.

Best,
Laci


Laci Mae...thanks for your post.
The stars are indeed capitals, but in those days according to research, each of these districts had their own capital. I have, for the purposes of this map created continents based on 7 seven of these more well known capitals. As such, there is NO BONUS attached to the capitals.
It has been a long time since i have created a map this simple, and I hope it is well-received. 26 terts, that's it.
As for the line, i will adjust that. :)
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby cairnswk on Fri Mar 28, 2008 4:57 am

gimil wrote:Image

get out of here ;)

Thanks Gimil, that was fast !!! :D
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby mibi on Fri Mar 28, 2008 8:24 am

cairnswk wrote:
TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

Image


I was thinking along these lines.

Image

but its your map ;)
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby cairnswk on Fri Mar 28, 2008 11:59 am

mibi wrote:
cairnswk wrote:
TaCktiX wrote:
I was thinking along these lines.

Image

but its your map ;)


Thanks mibi, but may i ask why you chose the yellows and mustards.
I was going after the darker look as requested above.
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Re: LOWER EGYPT V8 (p4) [I] - New Colours

Postby Ogrecrusher on Fri Mar 28, 2008 12:25 pm

I agree with the yellows. They feel more deserty.
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Re: LOWER EGYPT V8 (p4) [I] - New Colours

Postby cairnswk on Fri Mar 28, 2008 12:49 pm

Ogrecrusher wrote:I agree with the yellows. They feel more deserty.


Does:

yellow for desert
blue for annual floods
green for fertility

make any sense?

I guess one could come up with all sorts of excuses for colours.

I don't think that the Nile Delta would necessarily be a region where yellow was the main colour. Because of the plentifulness of water and the annual flooding, i would , have thought greens and blue might be more appropriate.

The yellow might be more appropriate for the next map already started in Upper Egypt where apart from the annual floods, fertility was limited to river plains and the areas were surrounded by lots of sandstone hills and deserts.
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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

Postby Blitzaholic on Fri Mar 28, 2008 12:50 pm

cairnswk wrote:
TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

Image



much better i think
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Re: LOWER EGYPT V8 (p4) [I] - New Colours

Postby TaCktiX on Fri Mar 28, 2008 1:24 pm

I like the new colors a good bit. More appropriate to the Nile delta.
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Re: LOWER EGYPT V8 (p4) [I] - New Colours

Postby Kaplowitz on Fri Mar 28, 2008 4:25 pm

Cairns its true that the Nile Delta would make more sense to have the colors that you are using, but unfortunately when most people hear Egypt, they think of sand, pyramids, and pharaohs.

Either way if you are using cool colors, i think you should use more of a watery texture. The sandy texture would go better with warm colors, as they remind people of sand and deserts.
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Re: LOWER EGYPT V8 (p4) [I] - New Colours

Postby mibi on Fri Mar 28, 2008 4:29 pm

In reality, its a bit of both sand and fertile land, in stark contrast.

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I just don't know where all the blues and purples came from, I would love to see more realistic greens, and beiges.
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Re: LOWER EGYPT V9 (p4) [I] - New Colours

Postby cairnswk on Fri Mar 28, 2008 5:22 pm

mibi wrote:In reality, its a bit of both sand and fertile land, in stark contrast.
I just don't know where all the blues and purples came from, I would love to see more realistic greens, and beiges.


Yes i agree it's a bit of both in stark contrast, however i am not making this as a representation of an overhead landscape shot from some satellite. You asked for the colours of Egypt, ad a darker less watery repsentation. These are colours that were used in ancient times.

The following colours are - continent, and there is only blue to reprensent the river and sea and one continent of purpple.

Alexandria = Karchi
Buto = red
Mendes = Yellow
Tanis = Green
Bubastic = Brown
Memphis = sandy orange
Sile = Purple.

There is one purple and two blues

All continent colours are treated with 75 Average 50% Plasture texture and a Gaussian Blur of 0.5%

So....I have replaced the SILE purple with a darkish brown, but that is all i am prepared to change.
I prefer to use the colours as are in the version below Version 9.

i am planning that Upper Egypt will have more yellows etc for the desert, and the new kingdon map will be colours of blacks, and golds and browns. :)

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Re: LOWER EGYPT V9 (p5) [I] - New Colours

Postby Ogrecrusher on Fri Mar 28, 2008 7:29 pm

Either way it looks beautiful to me.
Nice work!
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Re: LOWER EGYPT V9 (p5) [I] - New Colours

Postby Unit_2 on Sat Mar 29, 2008 12:41 am

Take the texture off the Syphix, because it looks like a part of the map.
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Re: LOWER EGYPT V9 (p5) [I] - New Colours

Postby cairnswk on Sat Mar 29, 2008 1:12 am

Unit_2 wrote:Take the texture off the Syphix, because it looks like a part of the map.


it already has a plaster texture applied to it.

Now have you updated the development atlas yet...
Battle of Gazala has been quenched
Rail Euirope is in Final Forge
and Lower Egypt is in Map Foundry

none of these presently exist in their right categories. :wink:
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Re: LOWER EGYPT V9 (p5) [I] - New Colours

Postby Kaplowitz on Sat Mar 29, 2008 1:00 pm

Upper Egypt is next? :shock:
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Re: LOWER EGYPT V9 (p5) [I] - New Colours

Postby cairnswk on Sat Mar 29, 2008 1:40 pm

Kaplowitz wrote:Upper Egypt is next? :shock:

yes it is already started on my computer here
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Re: LOWER EGYPT V9 (p5) [I] - Comments??

Postby benny profane on Sun Mar 30, 2008 8:44 am

i very much like the way this is progressing, colors included.
my only suggestion is this:
maybe you'll consider varying the texture between the legend, land, and water?
the uniformity certainly doesn't ruin the map, but the rivers and lakes are the only things that stand out as distinct.
if you're going to distinguish the rivers and lakes, some further variation may help overall.
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Re: LOWER EGYPT V9 (p5) [I] - Comments??

Postby cairnswk on Mon Mar 31, 2008 4:10 pm

benny profane wrote:i very much like the way this is progressing, colors included.
my only suggestion is this:
maybe you'll consider varying the texture between the legend, land, and water?
the uniformity certainly doesn't ruin the map, but the rivers and lakes are the only things that stand out as distinct.
if you're going to distinguish the rivers and lakes, some further variation may help overall.

ok. taken on board, benny, i'll see what i can do
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