mibi wrote:In reality, its a bit of both sand and fertile land, in stark contrast.
I just don't know where all the blues and purples came from, I would love to see more realistic greens, and beiges.
Unit_2 wrote:Take the texture off the Syphix, because it looks like a part of the map.
benny profane wrote:i very much like the way this is progressing, colors included.
my only suggestion is this:
maybe you'll consider varying the texture between the legend, land, and water?
the uniformity certainly doesn't ruin the map, but the rivers and lakes are the only things that stand out as distinct.
if you're going to distinguish the rivers and lakes, some further variation may help overall.
Incandenza wrote:It's quite a nice-looking map. Should be entertaining to play on.
A couple small visual concerns:
could the Am-Khent terit name be moved closer to its army circle? I think you might be asking for trouble by having the per-sopdu name closer to the am-khent circle than the am-khent name is.
Also, the tjeb-nut-jek border with khasu doesn't stand out very well compared to the other borders. Perhaps the border and the khasu bits (name, circle, star) could be moved up a bit to give the t-n-j terit name and the northern border a bit of breathing room.
snufkin wrote:so my guess is that this is 10-15 % of Greek Egypt?
What century or centuries is it, and will upper egypt be from the same time?
looks pretty good!
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