[Official] Germany Revamp

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [Gp]

Postby Androidz on Fri Jul 18, 2008 12:42 pm

pepperonibread wrote:
Androidz wrote:
pepperonibread wrote:
Androidz wrote:I Dont think the background fits the cartoon style your going for but i like the Revamp alot.


Cartoon style? First gimil calls my mountains cartooney, now it's the whole map! j/k, but could you explain why the map is cartooney, or better yet, what I could do to make the background fit better?
Glad you like the revamp :)


Well a interfering with dark and light colours will sharpen this backround. a bit more lightblue sea, and a darker Land background. Well fitt perfect to the cool and healthy cartoonish lands of germany:D and i agrea to gimli that the montains is a bit diffrent type of cartoony:D


Ok, I'll see what I can do with this, I think someone said a long time ago that the background stood out to much, so I'll just have to be careful to not up the contrast too much.


kk but i sure your greatness work something out:D
Image
User avatar
Private Androidz
 
Posts: 1047
Joined: Mon Dec 03, 2007 11:03 am
Medals: 3
Standard Achievement (1) Doubles Achievement (1) Ratings Achievement (1)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [Gp]

Postby MeDeFe on Wed Aug 06, 2008 9:42 am

I like the colours, and the idea of simply leaving out the canal between Kiel and Emden/Hamburg is good, but do you really have to call the northeastern continent "Preussen", isn't there a better name?
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
User avatar
Major MeDeFe
 
Posts: 8098
Joined: Thu Apr 06, 2006 2:48 am
Location: Follow the trail of holes in other people's arguments.
Medals: 21
Standard Achievement (3) Triples Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) General Achievement (3) General Contribution (7)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [Gp]

Postby pepperonibread on Wed Aug 06, 2008 11:24 am

MeDeFe wrote:I like the colours, and the idea of simply leaving out the canal between Kiel and Emden/Hamburg is good, but do you really have to call the northeastern continent "Preussen", isn't there a better name?


Any ideas? In the discussions about the continent names, no one could think of a better name to describe the area, but it's definitely still up for debate. The Preussen continent on the map is made up of the German states Mecklenburg-Vorpommern, Brandenburg, and Saxony-Anhalt.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [Gp]

Postby AndyDufresne on Wed Aug 06, 2008 9:45 pm

You could always try contacting some of our German members (do a scoreboard scan). I'm sure they'd love to help out. :)


--Andy
User avatar
Corporal 1st Class AndyDufresne
Retired Administrator
 
Posts: 25768
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Re: [Official] Germany REVAMP - New Update July 3 Pgs. 1&9 [Gp]

Postby cairnswk on Thu Aug 07, 2008 4:37 pm

Click image to enlarge.
image


Pepperonibread....i've been assigned this map for Graphic stamping, and have gone back to page 10 to follow this thread.
This has your very distinctive style of course....there is only one thing i would suggest to modify....can you either move the motto from on top of emblem, or reduce the emblem as a background piece. To have the motto is great but having them both like that....they cancel each other out and neither stands out and is confusing to read the motto. This is the first line of the third stanza of the German National Athem - Das Deutschlandlied - afterall.

Can you also place the I (for Idea) in your official header please.
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: [Official] Germany REVAMP - New Update July 3 Pgs. 1&9 [Gp]

Postby pepperonibread on Thu Aug 07, 2008 4:54 pm

cairnswk wrote:
Click image to enlarge.
image


Pepperonibread....i've been assigned this map for Graphic stamping, and have gone back to page 10 to follow this thread.
This has your very distinctive style of course....there is only one thing i would suggest to modify....can you either move the motto from on top of emblem, or reduce the emblem as a background piece. To have the motto is great but having them both like that....they cancel each other out and neither stands out and is confusing to read the motto. This is the first line of the third stanza of the German National Athem - Das Deutschlandlied - afterall.

Can you also place the I (for Idea) in your official header please.


Thanks cairns... others have mentioned this as well, and I'm thinking I'll just remove the motto from the top of the arms. If possible, I'll see if I can add it somewhere else though. Expect to see this in the next update.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP - New Update July 3 Pgs. 1&9 [Gp]

Postby cairnswk on Thu Aug 07, 2008 4:57 pm

pepperonibread wrote:...
Thanks cairns... others have mentioned this as well, and I'm thinking I'll just remove the motto from the top of the arms. If possible, I'll see if I can add it somewhere else though. Expect to see this in the next update.

Would it fit under the title if you moved all that area around a bit. That is really where it would be most appropriate if you were to keep it.
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby anderswohin on Fri Aug 08, 2008 11:00 am

Hallo! This is a really nice looking map! I don't know how realistic you want it though. Even if it is better than the current one, there's still some obvious bugs in the territories. For one Berlin should be a dot within Potsdam that should be within Brandenberg. I know this is anal-rentetive but Berlin is tiny and so are Dresden and Leipszip.

If I may point out the "states" of Germany:
http://www.bgkev.de/en/images/deutschland_laender.gif

Of course there are only 16, but one could pick out 3-4 cities to make territories and this would in the end make a very nice playing map that is realistic. Again I don't want to offend anyone, but wehn I look at the names and the placements, I can't help but laugh a little and wonder how the other Germans playing find it, when for example the Berlin 1961 Map is actually dead-on target by contrast.

If the person making this map would appreciate any suggestions for territories etc, please feel free to contact me.
Cook anderswohin
 
Posts: 3
Joined: Wed Jul 23, 2008 2:13 pm

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby anderswohin on Fri Aug 08, 2008 11:05 am

Stupid me - I meant Berlin should be a dot over Postdam which should be within Brandenberg.

Also - there is no Preußen since 1935 when the Nazis dismantled it, even so in including it, you would need to make it include the top portion of Poland as well. Maybe I take it too literally :-)
Cook anderswohin
 
Posts: 3
Joined: Wed Jul 23, 2008 2:13 pm

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby pepperonibread on Fri Aug 08, 2008 2:46 pm

anderswohin wrote:Hallo! This is a really nice looking map! I don't know how realistic you want it though. Even if it is better than the current one, there's still some obvious bugs in the territories. For one Berlin should be a dot within Potsdam that should be within Brandenberg. I know this is anal-rentetive but Berlin is tiny and so are Dresden and Leipszip.

If I may point out the "states" of Germany:
http://www.bgkev.de/en/images/deutschland_laender.gif

Of course there are only 16, but one could pick out 3-4 cities to make territories and this would in the end make a very nice playing map that is realistic. Again I don't want to offend anyone, but wehn I look at the names and the placements, I can't help but laugh a little and wonder how the other Germans playing find it, when for example the Berlin 1961 Map is actually dead-on target by contrast.

If the person making this map would appreciate any suggestions for territories etc, please feel free to contact me.


anderswohin wrote:Stupid me - I meant Berlin should be a dot over Postdam which should be within Brandenberg.

Also - there is no Preußen since 1935 when the Nazis dismantled it, even so in including it, you would need to make it include the top portion of Poland as well. Maybe I take it too literally :-)


Thanks for the suggestions! :)
However, I'm not exactly sure how much of this I (the creator of this revamp) will actually be able to do. Unfortunately, I'm bound by the restrictions of a revamp, the most important one being that I am not allowed to change the gameplay of the map. This means all the territory borders and the continents they belong to must remain the same.

Take the red continent Prussia (Preussen in the new map). If you take a look at the two maps, you can see that each territory on the old map directly corresponds to one territory on the new map. For example, Potsdam on the old map, bordering three territories of other continents and two in its own, is equivalent to Magdeburg on the new map, which has the same border configuration. Dresden on the old map, which borders three territories in its own continent, corresponds to Potsdam on the new map, which also has these borders.

Though every territory has its equivalent on the opposite map, here are a few more examples to clarify:
Old map's Donrath = New map's Koblenz
Old map's Erfurt = New map's Zwickau
Old map's Augsburg = New map's Bayreuth
Old map's Niedersachsen = New map's Bremen
etc.

In this way, while names have been changed and border shapes have been altered, the gameplay of the map remains identical. So if I want to make the map more accurate, I have to make sure that there are no gameplay changes while I edit it. This I believe would rule out your Berlin suggestion, unless I'm picturing your idea all wrong... ;) So basically, I'm just saying if changes are to be made to the map, they must not affect the gameplay of the map.

As for your other questions/suggestions:
-You mention the states of Germany. For clarification, in this map the continent "Norddeutschland" consists of Niedersachsen and Schleswig-Holstein, "Preussen" consists of Mecklenburg-Vorpommern, Sachsen-Anhalt, and Brandenburg, "Rheinhessen" consists of Nordrhein-Westfalen, Hessen, Rheinland-Pflaz, and Saarland, "Sachsen-Thuringen" consists of Thuringen and Sachsen, and Baden-Wurttemberg and Bayern each contain only themselves. This is how they are current organized, though nothing is set in stone.
-As for the continent Preussen, no one so far has found a better name for this region short of calling it "Northeast Germany". Any suggestions on this are appreciated.

Anyway, thanks again for the comments. Hope I explained everything clear enough, and didn't confuse you too much :) It's always good to have any German natives help with the map's development.
Last edited by pepperonibread on Fri Aug 08, 2008 6:37 pm, edited 1 time in total.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby multiplayertim on Fri Aug 08, 2008 6:32 pm

i started a topic in the German speaking forum under "neues Deutschen-Karte" if you want to post an image of the thread there or make a comment
Winner: Tournament of the Minds
Private 1st Class multiplayertim
 
Posts: 339
Joined: Sat May 12, 2007 5:11 pm
Location: Munster
Medals: 24
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (1) Tournament Achievement (1) Tournament Contribution (4)

Re: [Official] Germany REVAMP - New Update 7/10 Pg. 10 [I, Gp]

Postby pepperonibread on Sat Aug 09, 2008 11:41 pm

Thanks for the topic in the German forum tim. Hopefully we can get some more good discussion going here.

Anyway guys, got a new update here. It's only been like a month:

Large:

Image

Large w/ Army #'s:

Image

Changes:
-Redrew the dead land to better reflect the Netherlands coast.
-Removed the German motto from the top of the coat of arms. I tried to add it in a few other places, but so far I haven't found anything I think works better than leaving it out. If you guys really think the map needs it though, i can probably add it back somewhere.
-Erased the leftmost section of the river bordering the territory Kiel, as it didn't actually block any attacks.
-Added and rearranged mountains to clarify which territories can attack each other. I also experimented with some effects on the mountains; they're now a bit darker and look slightly different.
-Increased the saturation on the yellows in the coat of arms and also in the continent of Baden-Wurttemberg. This helps them stand out a bit more, and also accentuates the difference between the two yellow continents.
-Adjusted the minimap to reflect the other changes.

To-do:
-More discussion on accuracy? Looks like there might still be a ways to go on this front.
-Comments?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby edbeard on Sat Aug 09, 2008 11:54 pm

did you try putting all the darker colours on one side yet?
User avatar
Major edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am
Medals: 18
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Cross-Map Achievement (3)
Tournament Achievement (1) Map Contribution (5) General Contribution (3)

Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby pepperonibread on Sun Aug 10, 2008 12:12 am

Here ya go:

A.

Image

B.

Image

Of these two, I think I like B the best, as the saturated continents on the right balance out the strong title, minimap, and sea on the left.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP - New Update 8/9 Pg. 12 [I, Gp]

Postby ZeakCytho on Sun Aug 10, 2008 12:38 am

I like B, with all the strong colors on the right.

Also, I think you need one more mountain between Karlsruhe and Freiburg on the far left of the mountain range.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm
Medals: 18
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Fog of War Achievement (1)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Map Contribution (2) General Contribution (1)

Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby edbeard on Sun Aug 10, 2008 1:26 am

b!
User avatar
Major edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am
Medals: 18
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Cross-Map Achievement (3)
Tournament Achievement (1) Map Contribution (5) General Contribution (3)

Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby cairnswk on Sun Aug 10, 2008 2:20 am

B for me. Looking good. :)
User avatar
Private cairnswk
 
Posts: 11498
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby sam_levi_11 on Sun Aug 10, 2008 10:20 am

b is the most balanced
User avatar
Sergeant 1st Class sam_levi_11
 
Posts: 2856
Joined: Mon Dec 11, 2006 2:48 pm
Medals: 6
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Fog of War Achievement (1) Ratings Achievement (2)

Re: [Official] Germany REVAMP- Update/Possible Colors P.12[I,Gp]

Postby pepperonibread on Wed Aug 13, 2008 1:20 am

And B wins by a landslide. New update:

Large:

Image

Large w/ Army #'s:

Image

Changes:
-Tweaked color scheme so all saturated colors are on one side of the map, to better balance out the image. Adjusted the minimap accordingly.
-Shifted some mountains to make clear that Karlsruhe and Freiburg do not border.

To-do:
-Comments?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby whitestazn88 on Wed Aug 13, 2008 1:34 am

his looks great
Sergeant 1st Class whitestazn88
 
Posts: 3127
Joined: Mon Feb 05, 2007 2:59 pm
Location: behind you
Medals: 28
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (2) Clan Achievement (1)

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby Incandenza on Wed Aug 13, 2008 2:01 am

Looking damn good, pep. But (and you knew there was a "but" coming...), there's one thing that kinda bugs me.

Forgive me if this has already been hashed over, but it seems like there's a more elegant way of dealing with the elongation of koblenz. Just seems like an impassable between mainz and trier would be a better, more visually appealing solution. As it stands, the terit looks kinda weird, and koblenz isn't exactly the sort of burgeoning metropolis that on its own would warrant such an acreage.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4961
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls
Medals: 44
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (6) General Achievement (3) Clan Achievement (8)
General Contribution (4)

Re: [Official] Germany REVAMP - DRAFT of New Borders Pg. 5

Postby pepperonibread on Wed Aug 13, 2008 6:57 pm

Incandenza wrote:Looking damn good, pep. But (and you knew there was a "but" coming...), there's one thing that kinda bugs me.

Forgive me if this has already been hashed over, but it seems like there's a more elegant way of dealing with the elongation of koblenz. Just seems like an impassable between mainz and trier would be a better, more visually appealing solution. As it stands, the terit looks kinda weird, and koblenz isn't exactly the sort of burgeoning metropolis that on its own would warrant such an acreage.


Well, here's the other option:

Image

This is a draft from when there was still a lot of border tweaking to be done. Koblenz (Siegen on this map) was separated from the edge of the country by the Rhine, and Trier and Mainz (Pfalz on this map) are separated from each other by the Moselle River. The reason for using the configuration I have now is simply because I didn't want six or seven bridges spanning the continent. Now, I could just use the Moselle River and leave the Rhine out of it, but it ends slightly below the "Thuringen" on the minimap. So, the river would have no mouth, which is bad for two reasons: first, because it wouldn't look good with my style of rivers, that slowly slim down, and second, because people usually like rivers to be as realistic as possible.
So there's my argument. A few interesting looking territories isn't too bad I think anyway. Any suggestions to fix this though are of course appreciated :)
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby Incandenza on Wed Aug 13, 2008 7:06 pm

You're right to not want a bunch of bridges, and I see your point about how the Moselle wouldn't look great...

I dunno, I don't imagine there's a handy set of hills/mountains in the area.

It's not a huge deal, I guess. I can appreciate the fact that you've clearly done your due diligence.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4961
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls
Medals: 44
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (6) General Achievement (3) Clan Achievement (8)
General Contribution (4)

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby ZeakCytho on Wed Aug 13, 2008 8:53 pm

Have I mentioned that I'm unable to play the Germany map as it is now after seeing the amazing graphics on this revamp? Hurry up and quench!

As for the "problem" with Klobenz, adding a semi-fictional mountain range is out of the question? It seems to me that most of the mountains you have are already somewhat fictionalized, as there are no high alpine peaks in the north of Germany, or, at least as far as I, an American, know of. I think most of the Germans on the site would probably prefer more realistic territory divisions than geographic elements?
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm
Medals: 18
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Fog of War Achievement (1)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Map Contribution (2) General Contribution (1)

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Wed Aug 13, 2008 10:11 pm

So I did a bit more research, and lo and behold, look what I found:

Image

The Hunsrück mountains. Not the highest mountains in Germany, but neither are those bordering Munster. So I think this basically solves the problem. I'll rearrange the territ. borders for the next update.
Wow, I hate doing these mountains. Only for you guys ;)
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Assassin Achievement (1) Speed Achievement (2) Cross-Map Achievement (1)
Ratings Achievement (1) Map Contribution (3)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login